That attack wasn’t smart but I got out of it ok.
2018 G40 Marsh (Axis) vs Majikforce (Allies +25)
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Going to assume that you want to scramble off of Guam in the interest of killing a bomber.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 2 mech_infantrys moved from Tsinghai to Novosibirsk
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 battleships and 5 carriers moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 11 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Borneo to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
Americans scrambles to create a battle in territory 21 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 transport
Americans defend with 1 fighter
Japanese roll dice for 2 bombers and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 5 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 artilleries, 11 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 11 infantry and 1 tactical_bomber in West India, round 2 : 5/14 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfieldNon Combat Move - Japanese
1 bomber moved from Guam to Kiangsu
1 bomber moved from 21 Sea Zone to Hunan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to Hunan
1 tactical_bomber moved from West India to Szechwan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to India
3 armour moved from Hopei to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
3 transports placed in 37 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.67
UK_Pacific : -0.33
Japanese : 4.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 2 mech_infantrys moved from Tsinghai to Novosibirsk
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 battleships and 5 carriers moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 11 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Borneo to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
Americans scrambles to create a battle in territory 21 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 transport
Americans defend with 1 fighter
Japanese roll dice for 2 bombers and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 5 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 artilleries, 11 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 11 infantry and 1 tactical_bomber in West India, round 2 : 5/14 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfieldNon Combat Move - Japanese
1 bomber moved from Guam to Kiangsu
1 bomber moved from 21 Sea Zone to Hunan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to Hunan
1 tactical_bomber moved from West India to Szechwan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to India
3 armour moved from Hopei to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
3 transports placed in 37 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 destroyers
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.67
UK_Pacific : -0.33
Japanese : 4.00 -
Sorry for my delay. Turn is coming this weekend. Alot to ponder in this one and I’ve been really busy lately.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Southern France to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Southern France to France
3 artilleries moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone -
Scramble and intercept orders?
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Intercept in W Germany
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Southern France to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Southern France to France
3 artilleries moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3,2 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: factory_major = 7, airfield = 5
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 3 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 4 : 1/4 hits
Japanese roll dice for 2 infantry in Midway, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 5 : 1/4 hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in France
Americans attack with 2 armour, 6 artilleries and 2 infantry
Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
Americans roll dice for 2 armour, 6 artilleries and 2 infantry in France, round 2 : 7/10 hits
Germans roll dice for 4 artilleries in France, round 2 : 2/4 hits
2 infantry owned by the Americans and 4 artilleries owned by the Germans lost in France
Americans win, taking France from Germans, taking Southern France from Americans with 2 armour and 6 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries
Casualties for Americans: 2 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Dutch New Guinea to Queensland
1 carrier moved from 54 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Southern France to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Southern France to France
3 artilleries moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3,2 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: factory_major = 7, airfield = 5
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 3 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 4 : 1/4 hits
Japanese roll dice for 2 infantry in Midway, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 5 : 1/4 hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in France
Americans attack with 2 armour, 6 artilleries and 2 infantry
Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
Americans roll dice for 2 armour, 6 artilleries and 2 infantry in France, round 2 : 7/10 hits
Germans roll dice for 4 artilleries in France, round 2 : 2/4 hits
2 infantry owned by the Americans and 4 artilleries owned by the Germans lost in France
Americans win, taking France from Germans, taking Southern France from Americans with 2 armour and 6 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries
Casualties for Americans: 2 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Dutch New Guinea to Queensland
1 carrier moved from 54 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Iraq to CaucasusCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 113 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Northern Italy
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor
British roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
2 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Northern Italy to Norway
1 fighter moved from 113 Sea Zone to Norway
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 artilleries and 2 infantry moved from Southern France to France
2 fighters moved from Gibraltar to France
2 fighters moved from Egypt to Gibraltar
1 fighter moved from 99 Sea Zone to France
2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1,6,3
British collect 34 PUs (4 lost to blockades); end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from 97 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northern Italy
Italians attack with 4 fighters and 4 infantry
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 4 fighters and 4 infantry in Northern Italy, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 4 fighters and 2 infantry in Northern Italy, round 3 : 3/6 hits, 2.33 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Northern Italy to 97 Sea Zone
1 armour moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -1.33
British : 1.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 infantry placed in Queensland
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
2 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Northern Italy to France
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,2
French collect 17 PUs (4 lost to blockades); end with 17 PUs -
Made a slight NCM US edit in the pacific. Let me know if that’s not okay.
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Out for two weeks due to work conflicts and ongoing medical issues.
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@Marshmallow:
Out for two weeks due to work conflicts and ongoing medical issues.
Okay. Thanks for the update. I hope all goes well for you.
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@Marshmallow:
Out for two weeks due to work conflicts and ongoing medical issues.
Okay. Thanks for the update. I hope all goes well for you.
Been almost 3 weeks. Just checking in to see if you are still playing. I hope all is well with you.
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Will post tonight. Sorry for the delay.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield, 7x factory_major; Remaining resources: 60 PUs;
Germans buy 1 artillery, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 bomber moved from Bryansk to 113 Sea Zone
4 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
13 armour moved from Bryansk to Caucasus
10 armour moved from Bryansk to Volgograd
3 armour moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Germany
2 infantry moved from Finland to Karelia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Novgorod
4 artilleries moved from Bryansk to Western UkraineCombat - Germans
Battle in Northern Italy
Germans attack with 2 artilleries, 1 fighter and 4 infantry
French defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/7 hits, 2.17 expected hits
French roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Northern Italy
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Italy, round 3 : 3/6 hits, 2.00 expected hits
French roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 artillery
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Volgograd
Germans attack with 10 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 10 armour in Volgograd, round 2 : 9/10 hits, 5.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 16 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 mech_infantry
Germans roll dice for 16 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 9/18 hits, 8.83 expected hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 16 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Romania
3 aaGuns moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Eastern Poland
1 fighter moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to Western Germany
3 infantry moved from Germany to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to GermanyPlace Units - Germans
3 infantry placed in Novgorod
6 infantry placed in Western Germany
1 artillery placed in Western Germany
4 infantry placed in Germany
1 destroyer placed in 114 Sea Zone
1 infantry placed in Ukraine
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 4.17
British : -0.50
French : -0.33
Americans : -0.67
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Russia to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 5 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 6 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 7 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to SamaraPlace Units - Russians
1 armour, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs -
@Marshmallow:
Will post tonight. Sorry for the delay.
Glad you are back! Haven’t looked at this map in awhile maybe I’m not glad you are back. LOL! Take your time with your turns if you need to. I am in no rush.
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Work is keeping me pretty busy, but I’ll play as I can.
Marsh