@Jacob16 UK misses. German subs to AZO
Rd 2: Russian sub withdraws or stays? Ger has trn, 2 ftr, Bomb for rd 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
British roll dice for 2 fighters and 3 infantry in Burma, round 3 : 3/5 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 124 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
3 fighters moved from United Kingdom to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 124 Sea Zone to United Kingdom
1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
2 cruisers moved from 72 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
2 fighters moved from Burma to India
1 fighter moved from Trans-Jordan to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
1 tactical_bomber moved from Iraq to 79 Sea Zone
1 fighter moved from Iraq to Persia
1 fighter moved from India to 79 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,3,3,5,6,6,3,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour, 2 infantry and 3 mech_infantrys
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 4 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 aaGun and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
Italian Somaliland : 1 flag, 1 infantry
80 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Persia : 1 flag, 2 fighters and 1 tactical_bomber
91 Sea Zone : 1 carrier and 2 transports
Production/PUs Summary :
Germans : 44 / 59
Russians : 37 / 37
Japanese : 46 / 51
Americans : 55 / 85
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 16 / 16
Italians : 12 / 24
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Germany to Baltic States
1 infantry moved from Bulgaria to Romania
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Crete
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to Syria
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 bomber moved from Greece to Baltic States
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Greece to Trans-Jordan
2 fighters moved from Greece to Trans-Jordan
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Syria
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 bomber moved from Baltic States to Romania
3 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
91 Sea Zone : 1 destroyer and 2 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 35 / 37
Japanese : 46 / 51
Americans : 55 / 85
Chinese : 5 / 6
British : 29 / 35
UK_Pacific : 16 / 16
Italians : 16 / 26
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Poland to Novgorod
2 armour moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour, 10 artilleries and 17 infantry moved from Poland to Eastern Poland
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Egypt to 80 Sea Zone
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to 81 Sea Zone
2 armour moved from Egypt to Iraq
4 tactical_bombers moved from Egypt to Iraq
3 fighters moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern Italy
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Battle in Novgorod
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 1 mech_infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour and 1 mech_infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Malta from British, taking Novgorod from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Iraq
Germans attack with 2 armour, 1 bomber and 4 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 bomber and 4 tactical_bombers in Iraq, round 2 : 5/7 hits
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 3/4 hits
1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour and 2 tactical_bombers
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
1 bomber moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 bomber moved from 80 Sea Zone to Egypt
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Germany to Poland
Place Units - Germans
1 submarine placed in 113 Sea Zone
6 infantry placed in Western Germany
3 infantry placed in France
Germans undo move 2.
1 artillery and 5 infantry placed in Western Germany
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 armour and 10 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 10 infantry
EDIT: Turning off Edit Mode
I can’t decide what to do
I think I am going to regret this but I can’t help myself……
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Belarus to Baltic States
1 artillery and 3 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Romania
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Belarus to Baltic States
1 artillery and 3 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Romania
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits
Italians roll dice for 1 aaGun and 1 armour in Baltic States, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits
Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Novgorod, round 2 : 2/11 hits
Germans roll dice for 3 armour and 1 mech_infantry in Novgorod, round 2 : 1/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Novgorod, round 3 : 2/10 hits
Germans roll dice for 2 armour in Novgorod, round 3 : 2/2 hits
2 armour owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 bomber and 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Romania, round 2 : 2/3 hits
Germans roll dice for 1 bomber and 1 infantry in Romania, round 2 : 0/2 hits
1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 bomber and 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Russians retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Amur to Korea
6 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Romania to Rostov
2 aaGuns and 8 infantry moved from Belarus to Bryansk
2 aaGuns, 6 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Territory Summary for Russians :
Korea : 2 aaGuns and 15 infantry
Amur : 2 infantry
Belarus : 3 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 4 aaGuns, 6 artilleries and 31 infantry
Rostov : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 47 / 65
Russians : 35 / 44
Japanese : 46 / 51
Americans : 55 / 85
Chinese : 5 / 6
British : 27 / 35
UK_Pacific : 16 / 16
Italians : 15 / 26
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Belarus to Baltic States
1 artillery and 3 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Romania
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits
Italians roll dice for 1 aaGun and 1 armour in Baltic States, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits
Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Novgorod, round 2 : 2/11 hits
Germans roll dice for 3 armour and 1 mech_infantry in Novgorod, round 2 : 1/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Novgorod, round 3 : 2/10 hits
Germans roll dice for 2 armour in Novgorod, round 3 : 2/2 hits
2 armour owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 bomber and 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Romania, round 2 : 2/3 hits
Germans roll dice for 1 bomber and 1 infantry in Romania, round 2 : 0/2 hits
1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 bomber and 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Russians retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Amur to Korea
6 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Romania to Rostov
2 aaGuns and 8 infantry moved from Belarus to Bryansk
2 aaGuns, 6 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
4 artilleries and 8 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
2 bombers moved from Kwangsi to Amur
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Siam to Burma
2 fighters moved from Kwangsi to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in Celebes
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/14 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking Celebes from UK_Pacific, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 bombers and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Amur, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
1 aaGun moved from Kweichow to Shensi
2 bombers moved from Amur to Jehol
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to Manchuria
1 artillery moved from Korea to Manchuria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to Manchuria
1 artillery moved from Korea to Manchuria
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 96 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Manchuria
Americans attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
3 fighters moved from 25 Sea Zone to Korea
1 fighter moved from 26 Sea Zone to Korea
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United States
1 marine moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to French Guiana
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Morocco to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Korea
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,6,1,4,5,4,4,3,4,6,2,5,4,2,2
Americans collect 57 PUs (3 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 bomber, 1 factory_minor, 4 fighters and 1 infantry
Manchuria : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 marine
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 armour, 1 infantry, 1 marine and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Guiana : 3 infantry
Holland Belgium : 1 flag, 1 infantry
96 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 cruiser
110 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 42 / 65
Russians : 34 / 44
Japanese : 57 / 65
Americans : 60 / 93
Chinese : 6 / 6
British : 27 / 35
UK_Pacific : 5 / 16
Italians : 15 / 26
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Territory Summary for Chinese :
Sikang : 1 fighter and 14 infantry
Production/PUs Summary :
Germans : 42 / 65
Russians : 34 / 44
Japanese : 57 / 65
Americans : 60 / 93
Chinese : 6 / 6
British : 27 / 35
UK_Pacific : 5 / 16
Italians : 15 / 26
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to Burma
1 fighter moved from India to Burma
1 armour moved from India to Burma
1 artillery and 5 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to Burma
1 fighter moved from India to Burma
1 armour moved from India to Burma
1 artillery and 5 infantry moved from India to Burma
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 1/9 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 3 : 1/8 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to Sikang
1 tactical_bomber moved from Burma to India
1 fighter moved from Persia to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
4 mech_infantrys moved from India to West India
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Sikang
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 aaGun and 1 infantry moved from Belgian Congo to Kenya
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from India to Burma
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 destroyer, 2 fighters and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 submarine and 1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Territory Summary for British and UK_Pacific :
Sikang : 2 fighters
Burma : 1 aaGun, 1 armour, 1 artillery and 4 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 tactical_bombers
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
West India : 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 aaGun and 3 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 artillery, 4 fighters and 2 infantry
Italian Somaliland : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 transports
Production/PUs Summary :
Germans : 42 / 65
Russians : 34 / 44
Japanese : 56 / 65
Americans : 60 / 93
Chinese : 6 / 6
British : 27 / 30
UK_Pacific : 6 / 9
Italians : 15 / 26
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Syria to Persia
Italians take Persia from British
1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 1 artillery in Belarus, round 3 : 0/2 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 artillery owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits
Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
4 infantry moved from 99 Sea Zone to Syria
1 marine moved from Cyprus to 99 Sea Zone
1 battleship, 2 cruisers, 1 marine and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
1 fighter moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 1 fighter
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 42 / 65
Russians : 34 / 44
Japanese : 56 / 65
Americans : 60 / 93
Chinese : 6 / 6
British : 24 / 30
UK_Pacific : 6 / 9
Italians : 18 / 28
ANZAC : 11 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 60 PUs;
Germans buy 2 armour, 3 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 cruiser, 2 submarines and 1 transport moved from 113 Sea Zone to 114 Sea Zone
8 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Poland to Germany
5 armour and 7 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
5 artilleries and 19 infantry moved from Eastern Poland to Baltic States
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Caucasus
Germans take Northwest Persia from Neutral_Allies
Germans take Caucasus from Russians
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
1 bomber moved from Egypt to Bessarabia
3 tactical_bombers moved from Egypt to Southern Italy
4 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to France
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 2 submarines and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Alexandria, round 4 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Germans win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 19 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 artilleries and 19 infantry in Baltic States, round 2 : 9/24 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 18 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 bomber in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Germany
3 aaGuns moved from Poland to Germany
4 fighters moved from Holland Belgium to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Alexandria to Southern Italy
1 bomber moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Bessarabia
Place Units - Germans
2 armour and 6 mech_infantrys placed in Western Germany
3 infantry placed in Southern France
3 artilleries placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs