8L G40 BM.3 JWW (Allies) vs VonAlba (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
                1 marine moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in Marshall Islands
                Battle in Hainan
                Battle in 96 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 96 Sea Zone
                    retreated to 96 Sea Zone
                    Italians win, taking Marshall Islands from Japanese, taking Hainan from Japanese with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 21 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 marine moved from Celebes to 44 Sea Zone
                1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
                1 marine moved from 55 Sea Zone to Northern Territory
                1 carrier and 2 fighters moved from 42 Sea Zone to 55 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Queensland
                1 marine moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Trans-Jordan to Persia
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 aaGun and 2 infantry placed in Korea
                3 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 marine
        Korea : 1 flag, 1 aaGun, 1 factory_minor, 8 fighters and 7 infantry
        Hainan : 1 flag, 1 harbour and 1 infantry
        Queensland : 1 artillery, 2 fighters and 1 infantry
        Northern Territory : 1 marine
        Philippines : 1 airfield, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        32 Sea Zone : 1 cruiser
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 carrier, 2 fighters and 1 transport
        55 Sea Zone : 1 carrier and 1 cruiser
        Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Trans-Jordan : 1 fighter
        Gibraltar : 1 tactical_bomber
        Morocco : 1 aaGun, 3 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        81 Sea Zone : 1 marine
        Brazil : 1 flag
        Persia : 1 armour
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 44
        Japanese : 38 / 37
        Americans : 60 / 96
        Chinese : 5 / 4
        British : 29 / 33
        UK_Pacific : 12 / 17
        Italians : 17 / 23
        ANZAC : 19 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Ame7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    triplea_41393_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Chinese creates battle in territory Shensi

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,6,3,2,5,4,1,6,5,1,6,6,2,3,5,5,5,5,6,2,6,6,4,6,4,1
                Chinese collect 6 PUs (1 lost to blockades); end with 7 PUs

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Shensi : 2 infantry
        Szechwan : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 44
        Japanese : 36 / 37
        Americans : 60 / 96
        Chinese : 7 / 7
        British : 29 / 33
        UK_Pacific : 12 / 17
        Italians : 17 / 23
        ANZAC : 19 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Chi7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Chinese creates battle in territory Shensi

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,6,3,2,5,4,1,6,5,1,6,6,2,3,5,5,5,5,6,2,6,6,4,6,4,1
                Chinese collect 6 PUs (1 lost to blockades); end with 7 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 7 to 8
                EDIT: Turning off Edit Mode

    triplea_41393_Chi7.tsvg


  • added plus 1 pic to china. China can’t be hurt by convoy damage. I think this is an older version of the game we are playing.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - British
                1 fighter moved from Trans-Jordan to 99 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                      British take Alexandria from Germans
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Italians
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 fighters moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 bomber moved from Trans-Jordan to British Somaliland

    triplea_41393_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Trans-Jordan to 99 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                      British take Alexandria from Germans
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Italians
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 fighters moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 bomber moved from Trans-Jordan to British Somaliland

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 :  0/3 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 4 :  2/3 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Nigeria
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Nigeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Nigeria, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Nigeria, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Nigeria, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Nigeria
                        British roll dice for 1 armour in Nigeria, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Nigeria, round 4 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Nigeria
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in British Somaliland
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from British Somaliland to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 battleship, 1 carrier, 1 cruiser, 1 marine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to Trans-Jordan
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Syria to Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 mech_infantrys moved from West India to India
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 109 Sea Zone to 118 Sea Zone
                1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Place Units - British
                1 airfield placed in Trans-Jordan
                1 destroyer and 1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Borneo : 1 marine
        37 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 1 bomber and 2 fighters
        British Somaliland : 1 artillery and 1 infantry
        Alexandria : 1 mech_infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 aaGun, 3 infantry and 1 mech_infantry
        Morocco : 1 aaGun
        French Equatorial Africa : 1 flag
        Syria : 1 flag
        Italian Somaliland : 1 flag
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 destroyer
        76 Sea Zone : 1 transport
        118 Sea Zone : 1 destroyer
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 44
        Japanese : 36 / 37
        Americans : 60 / 96
        Chinese : 7 / 8
        British : 31 / 34
        UK_Pacific : 12 / 15
        Italians : 15 / 23
        ANZAC : 19 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_UK_7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 3 fighters in 96 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia

    Place Units - Italians
                1 carrier and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41393_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 44
        Japanese : 36 / 37
        Americans : 60 / 96
        Chinese : 7 / 8
        British : 31 / 34
        UK_Pacific : 12 / 15
        Italians : 15 / 19
        ANZAC : 19 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Fre7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 6 artilleries, 5 infantry and 5 mech_infantrys moved from Poland to Baltic States
                3 bombers moved from Southern Italy to United Kingdom
                4 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                2 fighters moved from Crete to 97 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                2 fighters moved from Western Germany to Belarus
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Germany to Poland
                7 infantry moved from Germany to Poland
                1 armour moved from Germany to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                5 armour, 1 artillery, 11 infantry and 12 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                5 armour and 11 mech_infantrys moved from Eastern Poland to Baltic States

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Baltic States
                    Germans attack with 7 armour, 6 artilleries, 5 infantry and 16 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 7 armour, 6 artilleries, 5 infantry and 16 mech_infantrys in Baltic States, round 2 :  7/34 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 armour, 6 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 4 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Belarus to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 bombers moved from United Kingdom to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                5 artilleries moved from Western Germany to Germany
                2 infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 bomber placed in Western Germany
                1 artillery and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs

    triplea_41393_Ger8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Evenkiyskiy
                1 mech_infantry moved from Timguska to Evenkiyskiy
                1 fighter moved from Vologda to Evenkiyskiy
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus

    triplea_41393_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Evenkiyskiy
                1 mech_infantry moved from Timguska to Evenkiyskiy
                1 fighter moved from Vologda to Evenkiyskiy
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Evenkiyskiy, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                1 armour moved from Novgorod to Vologda
                2 aaGuns, 1 artillery and 4 infantry moved from Novgorod to Archangel
                1 infantry moved from Vyborg to Novgorod
                10 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 armour moved from Caucasus to Bryansk
                1 fighter moved from Evenkiyskiy to Vologda

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Korea: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 aaGun and 6 infantry
        Evenkiyskiy : 2 mech_infantrys
        Amur : 1 infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 1 aaGun, 2 armour, 1 artillery, 39 infantry, 8 mech_infantrys and 1 tactical_bomber
        Rostov : 2 infantry
        Archangel : 2 aaGuns, 1 artillery and 4 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 8 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 2 infantry
        Vologda : 1 armour and 1 fighter
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 36 / 45
        Japanese : 35 / 37
        Americans : 60 / 96
        Chinese : 7 / 8
        British : 31 / 34
        UK_Pacific : 12 / 15
        Italians : 15 / 19
        ANZAC : 19 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Rus8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                2 artilleries moved from Shan State to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 armour moved from French Indo China to Burma
                3 infantry and 1 marine moved from Yunnan to Burma
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                3 infantry moved from Kwangsi to French Indo China
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from French Indo China to Burma
                1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
                1 infantry moved from Hopei to Chahar
                      Japanese take Chahar from Chinese
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                2 fighters moved from 19 Sea Zone to 21 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Jehol
                1 tactical_bomber moved from 19 Sea Zone to Jehol
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 tactical_bombers in 20 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 20 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 20 Sea Zone
                    Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Jehol, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 21 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from 20 Sea Zone to French Indo China
                2 fighters moved from 21 Sea Zone to French Indo China
                1 aaGun moved from Yunnan to Burma
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 19 Sea Zone to Manchuria
                2 tactical_bombers moved from Jehol to Hunan
                1 aaGun moved from Kweichow to Hunan

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,2
                Japanese collect 36 PUs (5 lost to blockades); end with 36 PUs

    triplea_41393_Jap8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters and 1 infantry moved from Korea to Amur
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 marine moved from Northern Territory to 55 Sea Zone
                1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands

    triplea_41393_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters and 1 infantry moved from Korea to Amur
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 marine moved from Northern Territory to 55 Sea Zone
                1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 2 marines
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Amur
                    Americans attack with 8 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 8 fighters and 1 infantry in Amur, round 2 :  5/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans win with 8 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                8 fighters moved from Amur to Korea
                2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to Sumatra
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 armour moved from Persia to West India
                1 fighter moved from Trans-Jordan to India
                1 aaGun and 2 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 infantry placed in Korea
                1 artillery, 1 bomber, 3 fighters and 1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 marines
        Marshall Islands : 1 flag
        Korea : 1 flag, 1 aaGun, 1 factory_minor, 8 fighters and 9 infantry
        Hainan : 1 flag, 1 harbour and 1 infantry
        India : 1 fighter
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 fighter
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 2 transports
        35 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier and 1 destroyer
        6 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        West India : 1 armour
        Gibraltar : 2 fighters
        Morocco : 4 infantry and 2 mech_infantrys
        Algeria : 1 aaGun and 2 infantry
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 marine
        91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 45
        Japanese : 41 / 36
        Americans : 60 / 95
        Chinese : 5 / 8
        British : 31 / 34
        UK_Pacific : 9 / 15
        Italians : 15 / 19
        ANZAC : 19 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Ame8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Szechwan to Hopei
                11 infantry moved from Szechwan to Kweichow

    triplea_41393_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Szechwan to Hopei
                11 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 11 infantry in Kweichow, round 2 :  1/11 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Kweichow : 11 infantry
        Hopei : 2 infantry
        Sikang : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 45
        Japanese : 38 / 36
        Americans : 60 / 95
        Chinese : 8 / 10
        British : 31 / 34
        UK_Pacific : 9 / 15
        Italians : 15 / 19
        ANZAC : 19 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 27 PUs;
                British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                      British take Nigeria from Italians

    Combat - British

    Non Combat Move - British
                2 infantry moved from Egypt to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 aaGun moved from Morocco to Algeria
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 118 Sea Zone to 104 Sea Zone
                1 bomber moved from Trans-Jordan to Gibraltar
                2 fighters moved from Trans-Jordan to India
                1 mech_infantry moved from Persia to West India
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 aaGun and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 3 mech_infantrys
        Borneo : 1 marine
        37 Sea Zone : 1 flag, 1 submarine
        West India : 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield and 1 mech_infantry
        Gibraltar : 1 airfield, 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Nigeria : 1 mech_infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 aaGun and 2 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 destroyer
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        79 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 45
        Japanese : 38 / 36
        Americans : 60 / 95
        Chinese : 8 / 10
        British : 32 / 35
        UK_Pacific : 9 / 12
        Italians : 14 / 19
        ANZAC : 19 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_UK_8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 27 PUs;
                British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                      British take Nigeria from Italians

    Combat - British

    Non Combat Move - British
                2 infantry moved from Egypt to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 aaGun moved from Morocco to Algeria
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 118 Sea Zone to 104 Sea Zone
                1 bomber moved from Trans-Jordan to Gibraltar
                2 fighters moved from Trans-Jordan to India
                1 mech_infantry moved from Persia to West India
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 aaGun and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hopei: 1 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 2 infantry
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 fighter
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41393_UK_8.tsvg


  • changed a CHI placement and ncm above sorry….Had a change of heart

Suggested Topics

  • 131
  • 23
  • 53
  • 36
  • 123
  • 51
  • 366
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.5k

Users

40.1k

Topics

1.7m

Posts