G40L Snigg(Axis) vs. Dawgoneit (Allies +24)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  0/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 :  3/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from Korea to Kiangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 armour, 2 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery, 1 fighter and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 aaGun and 6 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
        6 Sea Zone : 3 transports

    triplea_41375_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 fighter moved from Philippines to 31 Sea Zone
                1 fighter moved from Western United States to 31 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 armour, 1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_41375_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Shensi
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_41375_Chi1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 fighter moved from Scotland to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone

    triplea_41375_Bri1.tsvg


  • scramble in sz97?

  • '22 '21 '20 '17 '15

    @dawgoneit:

    scramble in sz97?

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 fighter moved from Philippines to 31 Sea Zone
                1 fighter moved from Western United States to 31 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 armour, 1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Shensi
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 infantry in Ethiopia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/6 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 carrier and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to France
                3 fighters moved from 111 Sea Zone to France
                1 armour moved from Alexandria to Egypt
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to Shan State
                1 bomber moved from 97 Sea Zone to Syria
                1 fighter and 1 tactical_bomber moved from Iraq to Syria

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,6,5
                British collect 27 PUs (3 lost to blockades); end with 27 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_41375_UK_1.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 1 bomber and 2 infantry moved from Northern Italy to France
                2 fighters moved from Southern Italy to France
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to Kenya
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry; British defend with 1 bomber, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 1 cruiser in Syria, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 :  2/4 hits
                        French roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 :  2/4 hits
                        1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Syria
                        Italians roll dice for 1 armour and 1 artillery in Syria, round 3 :  1/2 hits
                        French roll dice for 1 fighter in Syria, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Syria
                    Italians win, taking Syria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 30
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 fighter; British defend with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 2 :  2/8 hits
                        French roll dice for 2 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in France, round 2 :  7/10 hits
                        2 fighters owned by the Italians, 1 armour owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the French and 2 infantry owned by the Italians lost in France
                    retreated to France
                    French win with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -32
                    Casualties for French: 1 artillery
                    Casualties for Italians: 1 armour, 2 artilleries, 2 fighters and 2 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from France to Southern Italy
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Syria : 1 flag, 1 armour and 1 artillery
        Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Tobruk : 2 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        99 Sea Zone : 1 cruiser and 2 transports
        Yugoslavia : 2 infantry

    triplea_41375_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Java

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    triplea_41375_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Java

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    Purchase Units - French
                French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to France
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Non Combat Move - French

    Place Units - French
                1 artillery and 5 infantry placed in France

    Turn Complete - French
                French collect 14 PUs; end with 14 PUs

    triplea_41375_Fre1.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Western Germany to France
                3 armour moved from Yugoslavia to France
                3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to France
                3 fighters and 3 tactical_bombers moved from Holland Belgium to France
                2 armour moved from Southern France to France
                1 mech_infantry moved from Southern France to France
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 fighter moved from Southern Italy to France

    Combat - Germans
                Battle in Normandy Bordeaux
                Battle in 111 Sea Zone
                    Germans attack with 1 cruiser and 1 destroyer
                    British defend with 1 destroyer
                        Germans roll dice for 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win, taking Normandy Bordeaux from French with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in France
                    Germans attack with 5 armour, 3 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    French defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 6 infantry; British defend with 1 armour, 4 fighters and 1 tactical_bomber
                        Germans roll dice for 5 armour, 3 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in France, round 2 :  13/23 hits
                        French roll dice for 2 armour, 2 artilleries, 6 fighters, 6 infantry and 1 tactical_bomber in France, round 2 :  9/17 hits
                        1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the French, 1 fighter owned by the British, 1 armour owned by the British, 6 infantry owned by the French, 4 infantry owned by the Germans, 4 armour owned by the Germans, 2 artilleries owned by the French and 1 armour owned by the French lost in France
                        Germans roll dice for 1 armour, 3 bombers, 6 fighters and 4 tactical_bombers in France, round 3 :  7/14 hits
                        French roll dice for 4 fighters in France, round 3 :  0/4 hits
                        1 fighter owned by the French and 3 fighters owned by the British lost in France
                    Germans captures 14PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 1 armour, 3 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for French: 1 armour, 2 artilleries, 2 fighters and 6 infantry
                    Casualties for Germans: 4 armour, 4 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 4 fighters and 1 tactical_bomber
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                2 submarines moved from 106 Sea Zone to 103 Sea Zone
                3 bombers, 6 fighters and 4 tactical_bombers moved from France to Western Germany

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,5
                Germans collect 42 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 armour and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
        Romania : 2 artilleries and 7 infantry
        Poland : 3 aaGuns, 2 artilleries and 11 infantry
        Germany : 1 aaGun, 8 artilleries, 1 factory_major and 2 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 5 infantry
        103 Sea Zone : 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 transport
        111 Sea Zone : 1 cruiser

    triplea_41375_Ger2.tsvg

  • '22 '21 '20 '17 '15

    wow…that was still painful.  don’t know if that’s recoverable or not.

    Only saving grace, maybe, is that I got rid of UK’s air force.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                Russians undo move 1.
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 1.
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41375_Rus2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to Shan State
                1 armour moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Malaya
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 fighter moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to 41 Sea Zone
                4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to Shan State
                1 artillery moved from Kwangsi to Yunnan
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 bomber moved from Kwangsi to Shan State
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 1 fighter and 5 infantry; ANZAC defend with 1 artillery, 1 fighter and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 :  9/14 hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters and 7 infantry in Shan State, round 2 :  6/10 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the ANZAC, 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 5 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Shan State, round 3 :  7/8 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Shan State
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 fighter and 5 infantry
                    Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                2 bombers moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                2 artilleries moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 harbour placed in Kwangsi
                1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 2 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 1 aaGun and 10 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 3 fighters and 3 tactical_bombers
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 artilleries and 5 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        36 Sea Zone : 3 transports
        19 Sea Zone : 2 destroyers
        6 Sea Zone : 1 destroyer

    triplea_41375_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 103 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 103 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 submarines
                        Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 2 submarines in 103 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                    Americans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 103 Sea Zone to Gibraltar
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 17 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                3 fighters moved from Wake Island to Queensland

    Place Units - Americans
                3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41375_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                3 infantry moved from Shensi to Suiyuyan
                6 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Hopei, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                3 artilleries placed in Hopei
                Chinese undo move 1.
                3 artilleries and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_41375_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 103 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 103 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 submarines
                        Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 2 submarines in 103 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                    Americans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 103 Sea Zone to Gibraltar
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 17 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                3 fighters moved from Wake Island to Queensland

    Place Units - Americans
                3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                3 infantry moved from Shensi to Suiyuyan
                6 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Hopei, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                3 artilleries placed in Hopei
                Chinese undo move 1.
                3 artilleries and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Iraq to Syria
                2 mech_infantrys moved from Iraq to Syria
                1 armour moved from Egypt to Syria
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Syria
                    British attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Syria, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Syria, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Syria
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Syria, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Syria, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 99 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser and 2 transports
                        British roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
                        2 transports owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 18
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 2 transports

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Egypt
                1 airfield placed in Gibraltar
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,6,5,3,1,5,4,1,6,4,1
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    triplea_41375_UK_2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Kenya to Ethiopia
                1 bomber moved from Alexandria to Libya
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tunisia : 1 flag
        Romania : 1 armour and 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Libya : 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Ethiopia : 1 artillery and 2 infantry

    triplea_41375_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Malaya
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 8 :  1/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 8 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 fighters in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                        ANZAC roll dice for 1 fighter in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Malaya
                    Japanese win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,1,5,2,1,6
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41375_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Malaya
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 8 :  1/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 8 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 fighters in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                        ANZAC roll dice for 1 fighter in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Malaya
                    Japanese win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,1,5,2,1,6
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

    triplea_41375_Fre2.tsvg

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