18L Giallo (L) vs AetV (X+6) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                2 aaGuns moved from Russia to Bryansk
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                3 infantry moved from Baltic States to Novgorod
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs

    triplea_41360_Rus1.tsvg

  • '21 '20 '19 '18 '17 '16

    don’t forget to place the tank, bad start for Germany


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 marines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,17 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/8 hits, 3,50 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 4/8 hits, 3,50 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Anhwe
                1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 armour moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 armour moved from Manchuria to Jehol

    Place Units - Japanese
                1 artillery and 3 marines placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Chinese : -2,00
        Japanese : -3,67

    triplea_41360_Jap1.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_41360_Ame1.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  0/4 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_41360_Chi1.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  0/4 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 aaGun and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 carrier and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 infantry moved from Malaya to Shan State
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 cruiser moved from 91 Sea Zone to 83 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2,2,3
                British collect 25 PUs (3 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 4 mech_infantrys

    triplea_41360_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 marines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Northern Italy to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                        Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Greece, round 2 : 1/7 hits, 2,17 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Greece, round 3 : 1/6 hits, 2,00 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Greece, round 4 : 2/5 hits, 1,83 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2,17 expected hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
                        1 artillery owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 armour moved from Albania to Slovakia Hungary
                1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 fighter moved from Greece to Tobruk

    Place Units - Italians
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : -1,83
        British : -1,17
        Neutral_Allies : -0,33

    triplea_41360_Ita1.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
                2 fighters moved from New Zealand to New South Wales

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41360_ANZ1.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
                2 fighters moved from New Zealand to New South Wales

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41360_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour, 2 artilleries and 14 infantry moved from Poland to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                3 bombers moved from Western Germany to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 3 armour, 2 artilleries, 3 bombers and 15 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 3 bombers and 15 infantry in Eastern Poland, round 2 : 6/23 hits, 7,00 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 3 bombers and 15 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Eastern Poland to Southern Italy
                3 tactical_bombers moved from Western Germany to Alexandria
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Normandy Bordeaux to Western Germany
                2 artilleries and 3 infantry moved from France to Western Germany
                5 armour and 4 mech_infantrys moved from France to Germany
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Southern Italy to Western Germany
                3 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                9 armour placed in Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Russians : -0,67

    triplea_41360_Ger2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 submarine moved from 124 Sea Zone to 117 Sea Zone

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_41360_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Kwangsi to Kwangtung
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from 43 Sea Zone to Borneo
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                2 marines moved from Japan to 6 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 20 Sea Zone
                2 marines moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to Shan State
                1 armour moved from Jehol to Chahar
                1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Jehol to Chahar

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0,33 expected hits
                    Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Borneo
                Battle in Siberia
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking Borneo from UK_Pacific, taking Siberia from Russians, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3,83 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2,67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 3 : 1/4 hits, 1,00 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2,33 expected hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
                3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                2 bombers moved from India to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 mech_infantry placed in Japan
                1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Chinese : -1,00
        UK_Pacific : -0,33
        AA fire in India : : -0,33
        Japanese : 0,67

    triplea_41360_Jap2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                3 bombers placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    triplea_41360_Ame2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Hunan
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41360_Chi2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                3 bombers placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Hunan
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 25 PUs;
                UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to French Indo China
                1 artillery moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 cruisers in Iraq, round 2 :  0/2 hits
                        British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                4 mech_infantrys moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 aaGun moved from Burma to India
                1 aaGun moved from Burma to India
                1 aaGun moved from Burma to Yunnan
                5 infantry moved from Burma to Yunnan
                1 fighter moved from French Indo China to India
                1 cruiser and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Iraq to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 aaGun moved from Suriname to 88 Sea Zone
                1 aaGun and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 aaGun moved from 86 Sea Zone to Brazil
                2 aaGuns and 3 fighters moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Nigeria
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                1 destroyer placed in 109 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5,3,3
                British collect 31 PUs (3 lost to blockades); end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 fighter and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 fighter and 5 infantry

    triplea_41360_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 armour moved from Slovakia Hungary to Baltic States
                1 bomber moved from Southern Italy to Baltic States
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Slovakia Hungary
                1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary
                2 marines moved from Southern Italy to 97 Sea Zone
                2 cruisers and 2 marines moved from 97 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 marine moved from 94 Sea Zone to Algeria
                      Italians take Algeria from Neutral_Axis
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Italians : 0,83
        Russians : 0,67

    triplea_41360_Ita2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 19 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Egypt
                    ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 29 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_41360_ANZ2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 19 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Egypt
                    ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 29 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

    triplea_41360_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Finland to Karelia
                1 fighter moved from Western Germany to Karelia
                3 tactical_bombers moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Germans attack with 1 artillery, 1 infantry and 3 tactical_bombers
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Egypt, round 2 : 3/5 hits, 2,17 expected hits
                        British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Egypt
                    Germans win, taking Egypt from British with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Egypt to Alexandria
                3 bombers moved from Southern Italy to Western Germany
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland
                13 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 aaGuns, 3 armour, 2 artilleries and 13 infantry moved from Eastern Poland to Baltic States
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                1 fighter moved from Karelia to Finland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                4 mech_infantrys placed in Germany
                1 infantry placed in France
                1 destroyer placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 90 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        British : 0,33
        Russians : -0,33

    triplea_41360_Ger3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Novgorod to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 117 Sea Zone to 103 Sea Zone
                2 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Karelia
                    retreated to Karelia
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Karelia to Archangel
                2 aaGuns, 2 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Novgorod to Archangel
                1 armour and 5 mech_infantrys moved from Russia to Archangel
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns, 5 artilleries and 12 infantry moved from Bryansk to Russia
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs

    triplea_41360_Rus3.tsvg

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