17L BM 3.0 Farmboy (Allies) vs Rubioton (Axis)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_40701_Chi3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq

    triplea_40701_Bri3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  0/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Iraq, round 3 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  2/3 hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Tanganyika Territory
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Tanganyika Territory to Persia
                1 tactical_bomber moved from Iraq to Persia
                2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 2 infantry moved from India to Burma
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,1,3
                British collect 29 PUs (1 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Belgian Congo : 2 artilleries
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tanganyika Territory : 2 infantry
        Morocco : 1 artillery and 1 infantry
        119 Sea Zone : 1 destroyer
        80 Sea Zone : 1 cruiser and 1 transport
        104 Sea Zone : 1 destroyer
        109 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor and 1 tactical_bomber
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 37 / 37
        Japanese : 56 / 62
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 30 / 35
        UK_Pacific : 6 / 9
        Italians : 12 / 27
        ANZAC : 11 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Greece to Bessarabia
                3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 :  5/9 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Southern Italy
                1 aaGun and 1 infantry moved from France to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_40701_Ita3.tsvg

  • '15 '14

    framboy, you face the Japanese Carrier und European turtle strategy, invented by Juan, sophisticated by Rubi. It has yet to be proven how to beat it in BM3 :)

    Good luck^^

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 infantry moved from Kenya to Ethiopia
                1 tactical_bomber moved from New South Wales to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                4 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Northern Territory
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northern Territory: 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to Queensland: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_40701_ANZ3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                      French take 37 Sea Zone from Japanese

    Combat - French
                Battle in 36 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 36 Sea Zone
                    French win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 36 / 37
        Japanese : 56 / 62
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 28 / 35
        UK_Pacific : 6 / 9
        Italians : 16 / 26
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_Fre3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    @JDOW:

    framboy, you face the Japanese Carrier und European turtle strategy, invented by Juan, sophisticated by Rubi. It has yet to be proven how to beat it in BM3 :)

    Good luck^^

    That is good to know. Is there a thread where I can read about it?

    Also Rubioton, you may have missed it but I asked earlier about playing with tech. I’m fine if we are playing with it, but haven’t played with tech yet and wasn’t sure if that was intended or simply accidental.

  • '15 '14

    No, all you can do is follow Juans and Rubis game.

    Re tech, I have never played with tech. It is a fun thing for sure, but imo just increases the luck factor even more.

    I believe normal dice mode is the close to optimal dosage of luck.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier and 14 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Baltic States, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Germany
                3 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
                3 aaGuns, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                10 mech_infantrys moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun and 1 marine moved from Western Germany to 113 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 aaGun and 1 marine moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 artillery and 2 infantry placed in France
                3 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                8 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_40701_Ger4.tsvg


  • Sorry Farmboy, I didn’t realize that you wanted to play with tech. I’ve never have played this way before, and I agree with JDOW that would increase the luck factor.


  • @JDOW:

    framboy, you face the Japanese Carrier und European turtle strategy, invented by Juan, sophisticated by Rubi. It has yet to be proven how to beat it in BM3 :)

    Good luck^^

    Thanks JDOW,

    But I still make a lot of mistakes, like the one losing 3 Tt with Japan :oops:

  • 2023 '22 '21 '20 '19 '18 '17

    No its good. I prefer no tech. This is just the first time playing where the game asks if I want to buy tech at the beginning of the turn. I thought maybe you had set up that way intentionally.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Belarus to Baltic States
                2 fighters moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Belarus
                2 fighters moved from Baltic States to Belarus
                4 artilleries and 4 infantry moved from Novgorod to Belarus
                2 aaGuns, 3 artilleries and 14 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 armour and 1 mech_infantry moved from Russia to Belarus
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 armour, 1 infantry and 7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Belarus : 4 aaGuns, 8 armour, 11 artilleries, 2 fighters, 27 infantry, 5 mech_infantrys and 1 tactical_bomber
        Baltic States : 2 infantry
        Rostov : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 7 mech_infantrys
        Ukraine : 1 factory_minor
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 35 / 42
        Japanese : 56 / 62
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 28 / 35
        UK_Pacific : 6 / 9
        Italians : 16 / 26
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_Rus4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Another question. Italy declared war on China and the USSR. I thought maybe that would mean I could move Soviet units into China on my noncombat but it didn’t let me. I assume that is not a glitch but simply a requirement that the Soviets declare war on Japan in order to move into China.

    And sorry about the transports. :)


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Manchuria to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 33 Sea Zone
                2 fighters moved from French Indo China to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 bombers moved from French Indo China to 33 Sea Zone
                2 carriers moved from 35 Sea Zone to 33 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 carrier moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 battleship moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from French Indo China to Kweichow
                4 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from French Indo China to Burma

    triplea_40701_Jap4.tsvg


  • @farmboy:

    Another question. Italy declared war on China and the USSR. I thought maybe that would mean I could move Soviet units into China on my noncombat but it didn’t let me. I assume that is not a glitch but simply a requirement that the Soviets declare war on Japan in order to move into China.

    And sorry about the transports. :)

    No worries about Tt.

    Scramble SZ 33?

  • 2023 '22 '21 '20 '19 '18 '17

    no scramble


  • forgot moving the marine to Iwo. Have edited


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Manchuria to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 33 Sea Zone
                2 fighters moved from French Indo China to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 bombers moved from French Indo China to 33 Sea Zone
                2 carriers moved from 35 Sea Zone to 33 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 carrier moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 battleship moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from French Indo China to Kweichow
                4 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 7 fighters and 7 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 bombers, 2 carriers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 :  11/16 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 :  5/9 hits
                        2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 2 carriers, 5 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  7/11 hits
                        Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 2 bombers, 2 carriers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 2 fighters and 3 tactical_bombers
                Battle in 17 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                    Turning on Edit Mode
                    EDIT: Changing ownership of Iwo Jima from Americans to Japanese
                    EDIT: Turning off Edit Mode
                Battle in 18 Sea Zone
                    Japanese attack with 1 carrier and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 carrier and 1 fighter in 18 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from French with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 4 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to Yunnan
                1 armour moved from Shan State to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 18 Sea Zone to Manchuria
                1 fighter moved from 17 Sea Zone to Manchuria
                1 marine moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 33 Sea Zone to Paulau Island
                2 carriers moved from 6 Sea Zone to 33 Sea Zone
                2 bombers moved from 33 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                2 tactical_bombers moved from 33 Sea Zone to Paulau Island
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kwangtung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_40701_Jap4.tsvg

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