@max334 no scram thanks
17L BM Giallo(allies) vs dawgoneit(axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 submarines moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 cruiser
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
3 aaGuns, 3 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
11 armour and 10 mech_infantrys moved from Germany to Eastern Poland
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 armour moved from Romania to Eastern Poland
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Holland Belgium to France
2 bombers moved from Southern Italy to Romania
1 fighter moved from Libya to Southern Italy
1 artillery and 1 infantry moved from Germany to Western Germany
2 tactical_bombers moved from Western Germany to Romania
3 tactical_bombers moved from Libya to Romania
2 fighters moved from Libya to Western Germany
2 infantry moved from Norway to Finland
4 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from France to Western GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
4 aaGuns, 6 artilleries and 25 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Szechwan to Suiyuyan
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 117 Sea Zone to 109 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Anhwe to Manchuria
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to ManchuriaCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to 36 Sea Zone
3 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
4 artilleries and 1 infantry moved from Kweichow to HopeiPlace Units - Japanese
3 infantry placed in Kiangsu
4 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea ZonePlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in Sikang
Chinese undo move 1.
3 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea ZonePlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in Sikang
Chinese undo move 1.
3 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalPurchase Units - British
British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from India to Burma
1 fighter moved from Burma to India
1 battleship, 1 carrier and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Gibraltar to EgyptCombat - British
Battle in Tanganyika Territory
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Kenya to Anglo Egyptian SudanPlace Units - British
1 airfield and 1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 81 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 fighters and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 fighters and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Romania to Belarus
1 artillery moved from Libya to TunisiaCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 3 submarines
British defend with 1 destroyer and 3 fighters
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
Casualties for Italians: 3 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 2 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 cruiser placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Finland to Norway
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Karelia to Finland
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Poland
5 tactical_bombers moved from Romania to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Bessarabia
2 bombers moved from Romania to 115 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 bombers moved from 115 Sea Zone to Eastern PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 submarine moved from 109 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
8 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 armour and 2 mech_infantrys moved from Suiyuyan to SikangPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
4 artilleries and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Yunnan
3 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kwangtung
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
3 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 bombers and 4 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 4 artilleries and 1 infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 3 artilleries remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 4 artilleries and 1 infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 3 artilleries remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalPurchase Units - British
British buy 1 airfield, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
3 fighters moved from India to Shan State
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
3 infantry moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 tactical_bombers moved from Iraq to Persia
2 tactical_bombers moved from Persia to West India
2 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to West India
1 bomber moved from Iraq to India
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 aaGuns, 3 artilleries, 11 infantry and 4 mech_infantrys moved from Burma to India
3 fighters moved from Shan State to IndiaPlace Units - British
1 airfield placed in Gibraltar
1 submarine and 1 transport placed in 81 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 carrier and 1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 39 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 tactical_bomber
EDIT: Adding units owned by British to 39 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Romania to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Bulgaria
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer and 3 fighters
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 bomber moved from Western Ukraine to BessarabiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Italians undo move 1.
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to India
2 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 fighter and 1 submarine placed in 54 Sea Zone
ANZAC undo move 1.
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
1 bomber and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
1 bomber and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 3 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Belarus to Western Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
1 bomber and 3 tactical_bombers moved from Ukraine to Western Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
3 aaGuns, 14 armour, 3 artilleries, 11 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 104 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
7 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
7 infantry placed in Western Germany
4 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 aaGuns, 8 artilleries and 36 infantry moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
3 infantry moved from Volgograd to Samara
2 infantry moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Sikang to KazakhstanPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Hopei
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Yunnan to Shan State
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
4 infantry moved from Kwangtung to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Borneo
Battle in JavaNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Manchuria
1 armour and 5 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 marine moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 factory_minor and 3 infantry placed in Kiangsu
Japanese undo move 2.
3 infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 3.
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs