Desert Admiral (Axis) vs farmboy (Allies+13)

  • 2023 '22 '21 '20 '19 '18 '17

    no scramble. Forgot about the Leningrad airbase.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 infantry moved from Western Germany to Holland Belgium
                3 artilleries moved from Western Germany to Holland Belgium
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 mech_infantry moved from Northwest Persia to Iraq
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                4 bombers moved from Novgorod to 110 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 4 infantry
                    Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 4 infantry
                Battle in Norway
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Norway from Russians, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 3 aaGuns, 1 carrier, 2 destroyers and 2 transports; Americans defend with 3 transports
                    Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
                    Casualties for Germans: 1 submarine
                    Casualties for British: 3 aaGuns, 1 carrier, 2 destroyers and 2 transports
                    Casualties for Americans: 3 transports

    Non Combat Move - Germans
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from Novgorod to Western Germany
                2 tactical_bombers moved from Novgorod to Western Germany
                3 infantry moved from Denmark to Western Germany
                2 mech_infantrys moved from Denmark to Western Germany
                3 aaGuns moved from Germany to Western Germany
                4 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 cruiser moved from 115 Sea Zone to 112 Sea Zone
                3 aaGuns moved from Eastern Poland to Bessarabia
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Novgorod to Baltic States
                5 bombers moved from 110 Sea Zone to Western Germany
                1 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                1 submarine placed in 113 Sea Zone
                Germans undo move 1.
                1 transport placed in 113 Sea Zone
                1 carrier and 1 destroyer placed in 112 Sea Zone
                Germans undo move 1.
                1 submarine placed in 112 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 tactical_bomber placed in Romania

    Turn Complete - Germans
                Germans collect 49 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40485.0_Ger8.tsvg

  • '19 '17

    I hate forgetting about naval and air bases.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 42 PUs;
                Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 armour moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Eastern Poland to Baltic States
                1 armour moved from Belarus to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                4 armour moved from Belarus to Novgorod
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                8 infantry moved from Russia to Bryansk
                3 artilleries moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                7 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 4 armour and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 4 armour and 1 tactical_bomber in Novgorod, round 2 :  3/5 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Bryansk
                    Russians attack with 5 artilleries, 2 fighters and 21 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 5 artilleries, 2 fighters and 21 infantry in Bryansk, round 2 :  8/28 hits
                        Germans roll dice for 2 artilleries in Bryansk, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 artilleries, 2 fighters and 21 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Baltic States
                    Russians attack with 1 armour
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour in Baltic States, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Vologda
                2 fighters moved from Bryansk to Russia
                1 aaGun moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                5 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_40485.0_Rus8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Java to 36 Sea Zone
                1 fighter moved from Malaya to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Suiyuyan to Hopei
                1 bomber moved from Chahar to Hopei
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East

    triplea_40485.0_Jap8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Suiyuyan to Hopei
                2 bombers moved from Chahar to Hopei
                1 fighter moved from Malaya to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Java to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                3 bombers moved from Chahar to Hunan
                2 tactical_bombers moved from Jehol to Hunan
                1 armour moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 1 armour, 3 bombers and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Soviet Far East

    Non Combat Move - Japanese
                2 bombers moved from Hopei to Kiangsu
                3 bombers moved from Hunan to Kiangsu
                1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from 36 Sea Zone to Hainan
                1 fighter moved from 20 Sea Zone to Formosa
                1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                2 battleships moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Japan
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total

    triplea_40485.0_Jap8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                2 destroyers moved from 23 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 98 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the Germans lost in 98 Sea Zone
                        2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in Egypt
                    Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                    Americans win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 transport moved from 92 Sea Zone to 107 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from Normandy Bordeaux to France
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 107 Sea Zone
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 fighters and 6 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_40485.0_Ame8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_40485.0_Chi8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                5 fighters moved from France to 113 Sea Zone
                2 fighters moved from Belarus to Karelia
                1 infantry moved from Finland to Karelia
                3 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Hunan
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from India to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq

    triplea_40485.0_Bri8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    will need a scramble order for W Germany. 5 fighters against your transports

  • '19 '17

    scramble away

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                2 destroyers moved from 23 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 98 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the Germans lost in 98 Sea Zone
                        2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in Egypt
                    Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                    Americans win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 transport moved from 92 Sea Zone to 107 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from Normandy Bordeaux to France
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 107 Sea Zone
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 fighters and 6 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 27 PUs;
                British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                5 fighters moved from France to 113 Sea Zone
                2 fighters moved from Belarus to Karelia
                1 infantry moved from Finland to Karelia
                3 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Hunan
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from India to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 5 fighters
                    Germans defend with 3 fighters and 2 transports
                        British roll dice for 5 fighters in 113 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 3 fighters and 2 transports in 113 Sea Zone, round 2 :  1/3 hits
                        2 fighters owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                        British roll dice for 4 fighters in 113 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 fighter and 2 transports in 113 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans, 1 fighter owned by the British and 1 transport owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 fighters and 2 transports
                    Casualties for British: 2 fighters
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Hunan
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 6 infantry in Hunan, round 2 :  0/7 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Hunan
                        British roll dice for 1 artillery and 5 infantry in Hunan, round 3 :  3/6 hits
                        Japanese roll dice for 1 armour in Hunan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour
                Battle in 80 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Karelia
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Karelia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in Karelia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in Karelia, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 1 fighter in Iraq, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Trans-Jordan
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from 113 Sea Zone to France
                2 fighters moved from Holland Belgium to France
                1 fighter moved from Belarus to Russia
                1 fighter moved from Belarus to Bryansk
                2 fighters moved from Karelia to Novgorod
                1 aaGun moved from Yunnan to Hunan
                1 armour moved from Siam to Yunnan

    Place Units - British
                1 armour and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_40485.0_UK_8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                3 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 infantry moved from Volgograd to Tambov
                      Italians take Tambov from Russians
                1 infantry moved from Volgograd to Samara
                      Italians take Samara from Russians
                3 mech_infantrys moved from Caucasus to Persia
                      Italians take Persia from British
                1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    triplea_40485.0_Ita8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 mech_infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                3 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 infantry moved from Volgograd to Tambov
                      Italians take Tambov from Russians
                1 infantry moved from Volgograd to Samara
                      Italians take Samara from Russians
                2 mech_infantrys moved from Caucasus to Iraq
                1 fighter moved from Ethiopia to Iraq
                1 mech_infantry moved from Caucasus to Persia
                      Italians take Persia from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery
                    Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Iraq to Northwest Persia
                1 artillery moved from Southern France to Northern Italy
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                7 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Italians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs

    triplea_40485.0_Ita8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                2 fighters moved from 45 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hainan
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 tactical_bomber
                        ANZAC roll dice for 2 fighters and 2 infantry in Hainan, round 2 :  1/4 hits
                        Japanese roll dice for 1 tactical_bomber in Hainan, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Hainan
                    ANZAC win, taking Hainan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Hainan to 36 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                2 artilleries moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40485.0_ANZ8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                2 fighters moved from 45 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hainan
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 tactical_bomber
                        ANZAC roll dice for 2 fighters and 2 infantry in Hainan, round 2 :  1/4 hits
                        Japanese roll dice for 1 tactical_bomber in Hainan, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Hainan
                    ANZAC win, taking Hainan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Hainan to 36 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                2 artilleries moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Purchase Units - French
                French buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 armour and 2 infantry placed in France

    Turn Complete - French
                French collect 11 PUs; end with 11 PUs

    triplea_40485.0_Fre8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 infantry moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Northwest Persia to Eastern Persia
                      Germans take Eastern Persia from Neutral_Allies
                2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                2 infantry moved from Norway to Finland
                      Germans take Finland from British
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Slovakia Hungary

    triplea_40485.0_Ger9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Eastern Persia
                2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                5 armour moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 infantry moved from Norway to Finland
                      Germans take Finland from British
                1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,7,3,8 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.
                Battle in Kazakhstan
                    Germans attack with 5 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 2 transports
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Slovakia Hungary
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                    Germans win, taking Slovakia Hungary from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Holland Belgium to Germany
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Holland Belgium to Germany
                1 bomber moved from Western Germany to Volgograd
                3 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Caucasus to Northwest Persia
                3 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                4 bombers moved from United Kingdom to Germany
                3 aaGuns moved from Western Germany to Germany
                6 artilleries moved from Western Germany to Germany
                4 infantry moved from Western Germany to Germany
                2 tactical_bombers moved from Slovakia Hungary to Germany

    Place Units - Germans
                2 infantry placed in Germany
                2 artilleries and 2 mech_infantrys placed in Germany
                1 infantry placed in Germany
                1 artillery placed in Germany
                2 armour placed in Germany
                1 armour, 4 artilleries and 4 infantry placed in Romania

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40485.0_Ger9.tsvg

  • '19 '17

    Holy cow this is a long game.  I’ve been too sloppy for my liking…

  • '19 '17

    What’s the over/under for the number of rounds?

Suggested Topics

  • 20
  • 14
  • 21
  • 393
  • 75
  • 107
  • 119
  • 677
Axis & Allies Boardgaming Custom Painted Miniatures

89

Online

17.3k

Users

39.9k

Topics

1.7m

Posts