Desert Admiral (Axis) vs farmboy (Allies+13)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 42 PUs;
                Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 armour moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Eastern Poland to Baltic States
                1 armour moved from Belarus to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                4 armour moved from Belarus to Novgorod
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                8 infantry moved from Russia to Bryansk
                3 artilleries moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                7 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 4 armour and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 4 armour and 1 tactical_bomber in Novgorod, round 2 :  3/5 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Bryansk
                    Russians attack with 5 artilleries, 2 fighters and 21 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 5 artilleries, 2 fighters and 21 infantry in Bryansk, round 2 :  8/28 hits
                        Germans roll dice for 2 artilleries in Bryansk, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 artilleries, 2 fighters and 21 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Baltic States
                    Russians attack with 1 armour
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour in Baltic States, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Vologda
                2 fighters moved from Bryansk to Russia
                1 aaGun moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                5 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_40485.0_Rus8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Java to 36 Sea Zone
                1 fighter moved from Malaya to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Suiyuyan to Hopei
                1 bomber moved from Chahar to Hopei
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East

    triplea_40485.0_Jap8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Suiyuyan to Hopei
                2 bombers moved from Chahar to Hopei
                1 fighter moved from Malaya to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Java to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                3 bombers moved from Chahar to Hunan
                2 tactical_bombers moved from Jehol to Hunan
                1 armour moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 1 armour, 3 bombers and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Soviet Far East

    Non Combat Move - Japanese
                2 bombers moved from Hopei to Kiangsu
                3 bombers moved from Hunan to Kiangsu
                1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from 36 Sea Zone to Hainan
                1 fighter moved from 20 Sea Zone to Formosa
                1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                2 battleships moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Japan
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total

    triplea_40485.0_Jap8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                2 destroyers moved from 23 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 98 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the Germans lost in 98 Sea Zone
                        2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in Egypt
                    Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                    Americans win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 transport moved from 92 Sea Zone to 107 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from Normandy Bordeaux to France
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 107 Sea Zone
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 fighters and 6 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_40485.0_Ame8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_40485.0_Chi8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                5 fighters moved from France to 113 Sea Zone
                2 fighters moved from Belarus to Karelia
                1 infantry moved from Finland to Karelia
                3 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Hunan
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from India to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq

    triplea_40485.0_Bri8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    will need a scramble order for W Germany. 5 fighters against your transports

  • '19 '17

    scramble away

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                2 destroyers moved from 23 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 98 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the Germans lost in 98 Sea Zone
                        2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in Egypt
                    Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                    Americans win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 transport moved from 92 Sea Zone to 107 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from Normandy Bordeaux to France
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 107 Sea Zone
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 fighters and 6 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 27 PUs;
                British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                5 fighters moved from France to 113 Sea Zone
                2 fighters moved from Belarus to Karelia
                1 infantry moved from Finland to Karelia
                3 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Hunan
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from India to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 5 fighters
                    Germans defend with 3 fighters and 2 transports
                        British roll dice for 5 fighters in 113 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 3 fighters and 2 transports in 113 Sea Zone, round 2 :  1/3 hits
                        2 fighters owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                        British roll dice for 4 fighters in 113 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 fighter and 2 transports in 113 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans, 1 fighter owned by the British and 1 transport owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 fighters and 2 transports
                    Casualties for British: 2 fighters
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Hunan
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 6 infantry in Hunan, round 2 :  0/7 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Hunan
                        British roll dice for 1 artillery and 5 infantry in Hunan, round 3 :  3/6 hits
                        Japanese roll dice for 1 armour in Hunan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour
                Battle in 80 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Karelia
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Karelia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in Karelia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in Karelia, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 1 fighter in Iraq, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Trans-Jordan
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from 113 Sea Zone to France
                2 fighters moved from Holland Belgium to France
                1 fighter moved from Belarus to Russia
                1 fighter moved from Belarus to Bryansk
                2 fighters moved from Karelia to Novgorod
                1 aaGun moved from Yunnan to Hunan
                1 armour moved from Siam to Yunnan

    Place Units - British
                1 armour and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_40485.0_UK_8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                3 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 infantry moved from Volgograd to Tambov
                      Italians take Tambov from Russians
                1 infantry moved from Volgograd to Samara
                      Italians take Samara from Russians
                3 mech_infantrys moved from Caucasus to Persia
                      Italians take Persia from British
                1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    triplea_40485.0_Ita8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 mech_infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                3 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 infantry moved from Volgograd to Tambov
                      Italians take Tambov from Russians
                1 infantry moved from Volgograd to Samara
                      Italians take Samara from Russians
                2 mech_infantrys moved from Caucasus to Iraq
                1 fighter moved from Ethiopia to Iraq
                1 mech_infantry moved from Caucasus to Persia
                      Italians take Persia from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery
                    Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Iraq to Northwest Persia
                1 artillery moved from Southern France to Northern Italy
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                7 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Italians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs

    triplea_40485.0_Ita8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                2 fighters moved from 45 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hainan
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 tactical_bomber
                        ANZAC roll dice for 2 fighters and 2 infantry in Hainan, round 2 :  1/4 hits
                        Japanese roll dice for 1 tactical_bomber in Hainan, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Hainan
                    ANZAC win, taking Hainan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Hainan to 36 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                2 artilleries moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40485.0_ANZ8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                2 fighters moved from 45 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hainan
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 tactical_bomber
                        ANZAC roll dice for 2 fighters and 2 infantry in Hainan, round 2 :  1/4 hits
                        Japanese roll dice for 1 tactical_bomber in Hainan, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Hainan
                    ANZAC win, taking Hainan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Hainan to 36 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                2 artilleries moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Purchase Units - French
                French buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 armour and 2 infantry placed in France

    Turn Complete - French
                French collect 11 PUs; end with 11 PUs

    triplea_40485.0_Fre8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 infantry moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Northwest Persia to Eastern Persia
                      Germans take Eastern Persia from Neutral_Allies
                2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                2 infantry moved from Norway to Finland
                      Germans take Finland from British
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Slovakia Hungary

    triplea_40485.0_Ger9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Eastern Persia
                2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                5 armour moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 infantry moved from Norway to Finland
                      Germans take Finland from British
                1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,7,3,8 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.
                Battle in Kazakhstan
                    Germans attack with 5 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 2 transports
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Slovakia Hungary
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                    Germans win, taking Slovakia Hungary from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Holland Belgium to Germany
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Holland Belgium to Germany
                1 bomber moved from Western Germany to Volgograd
                3 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Caucasus to Northwest Persia
                3 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                4 bombers moved from United Kingdom to Germany
                3 aaGuns moved from Western Germany to Germany
                6 artilleries moved from Western Germany to Germany
                4 infantry moved from Western Germany to Germany
                2 tactical_bombers moved from Slovakia Hungary to Germany

    Place Units - Germans
                2 infantry placed in Germany
                2 artilleries and 2 mech_infantrys placed in Germany
                1 infantry placed in Germany
                1 artillery placed in Germany
                2 armour placed in Germany
                1 armour, 4 artilleries and 4 infantry placed in Romania

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40485.0_Ger9.tsvg

  • '19 '17

    Holy cow this is a long game.  I’ve been too sloppy for my liking…

  • '19 '17

    What’s the over/under for the number of rounds?

  • 2023 '22 '21 '20 '19 '18 '17

    not sure what you mean by over/under for these games. I’m fairly new to the league too.

    Yeah, it has been long. I’ve quite enjoyed the game and thought we both played quite well (but with some sloppy play in there too - I’m regretting losing all those British fighters in Leningrad.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour moved from Novgorod to Finland
                      Russians take Karelia from Germans
                3 infantry moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 infantry moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 tactical_bomber moved from Vologda to Novosibirsk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 artillery moved from Bryansk to Rostov
                1 armour moved from Novgorod to Finland
                2 artilleries moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Finland
                    Russians attack with 4 armour
                    Germans defend with 2 infantry
                        Russians roll dice for 4 armour in Finland, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 4 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Italians defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 :  2/7 hits
                        Italians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 :  2/6 hits
                        Italians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Samara, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Tambov to Russia
                1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Ukraine
                4 armour and 2 mech_infantrys moved from Russia to Ukraine
                1 armour moved from Baltic States to Novgorod
                1 artillery and 3 infantry moved from Archangel to Novgorod
                2 fighters moved from Russia to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                2 armour, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_40485.0_Rus9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Formosa to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                5 bombers moved from Kiangsu to Shensi
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone

    triplea_40485.0_Jap9.tsvg

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