@wizmark
I’m ok with it
Desert Admiral (Axis) vs farmboy (Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 42 PUs;
Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Belarus to Slovakia Hungary
Russians take Slovakia Hungary from Germans
4 armour moved from Belarus to Novgorod
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
8 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
7 infantry moved from Russia to BryanskCombat - Russians
Battle in Novgorod
Russians attack with 4 armour and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 4 armour and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Bryansk
Russians attack with 5 artilleries, 2 fighters and 21 infantry
Germans defend with 2 artilleries
Russians roll dice for 5 artilleries, 2 fighters and 21 infantry in Bryansk, round 2 : 8/28 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries, 2 fighters and 21 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Baltic States
Russians attack with 1 armour
Germans defend with 1 artillery
Russians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Vologda
2 fighters moved from Bryansk to Russia
1 aaGun moved from Russia to Bryansk
1 artillery and 1 infantry moved from Samara to Russia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to BuryatiaPlace Units - Russians
5 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Java to 36 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Hopei
1 bomber moved from Chahar to Hopei
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Hopei
2 bombers moved from Chahar to Hopei
1 fighter moved from Malaya to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Java to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
3 bombers moved from Chahar to Hunan
2 tactical_bombers moved from Jehol to Hunan
1 armour moved from Kiangsu to HunanCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 3 bombers and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Soviet Far EastNon Combat Move - Japanese
2 bombers moved from Hopei to Kiangsu
3 bombers moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from 36 Sea Zone to Hainan
1 fighter moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 battleships moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
2 destroyers moved from 23 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 1 destroyer and 1 transport; Italians defend with 1 cruiser and 2 transports
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 98 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the Germans lost in 98 Sea Zone
2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Italians: 1 cruiser and 2 transports
Battle in Egypt
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 transport moved from 92 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to 107 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 107 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Egypt to Trans-Jordan
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
3 fighters and 6 infantry placed in Eastern United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery placed in Shensi
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from France to 113 Sea Zone
2 fighters moved from Belarus to Karelia
1 infantry moved from Finland to Karelia
3 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
1 artillery and 1 infantry moved from Persia to Iraq -
will need a scramble order for W Germany. 5 fighters against your transports
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scramble away
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
2 destroyers moved from 23 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 1 destroyer and 1 transport; Italians defend with 1 cruiser and 2 transports
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 98 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the Germans lost in 98 Sea Zone
2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Italians: 1 cruiser and 2 transports
Battle in Egypt
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 transport moved from 92 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to 107 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 107 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Egypt to Trans-Jordan
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
3 fighters and 6 infantry placed in Eastern United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery placed in Shensi
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British repair damage of 4x factory_major; Remaining resources: 27 PUs;
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from France to 113 Sea Zone
2 fighters moved from Belarus to Karelia
1 infantry moved from Finland to Karelia
3 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
1 artillery and 1 infantry moved from Persia to IraqCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 5 fighters
Germans defend with 3 fighters and 2 transports
British roll dice for 5 fighters in 113 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 3 fighters and 2 transports in 113 Sea Zone, round 2 : 1/3 hits
2 fighters owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
British roll dice for 4 fighters in 113 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 fighter and 2 transports in 113 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 transport owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 3 fighters and 2 transports
Casualties for British: 2 fighters
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Hunan
British attack with 1 artillery and 6 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 6 infantry in Hunan, round 2 : 0/7 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery and 5 infantry in Hunan, round 3 : 3/6 hits
Japanese roll dice for 1 armour in Hunan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Battle in 80 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Karelia
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Karelia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Karelia, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 1/2 hits
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from 113 Sea Zone to France
2 fighters moved from Holland Belgium to France
1 fighter moved from Belarus to Russia
1 fighter moved from Belarus to Bryansk
2 fighters moved from Karelia to Novgorod
1 aaGun moved from Yunnan to Hunan
1 armour moved from Siam to YunnanPlace Units - British
1 armour and 7 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
3 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 infantry moved from Volgograd to Tambov
Italians take Tambov from Russians
1 infantry moved from Volgograd to Samara
Italians take Samara from Russians
3 mech_infantrys moved from Caucasus to Persia
Italians take Persia from British
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Nigeria
Italians take Nigeria from British
1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
3 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 infantry moved from Volgograd to Tambov
Italians take Tambov from Russians
1 infantry moved from Volgograd to Samara
Italians take Samara from Russians
2 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Ethiopia to Iraq
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 artillery moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
7 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Italians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 fighters moved from 45 Sea Zone to Hainan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hainan
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 tactical_bomber
ANZAC roll dice for 2 fighters and 2 infantry in Hainan, round 2 : 1/4 hits
Japanese roll dice for 1 tactical_bomber in Hainan, round 2 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Hainan
ANZAC win, taking Hainan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC
2 fighters moved from Hainan to 36 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
2 artilleries moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 fighters moved from 45 Sea Zone to Hainan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hainan
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 tactical_bomber
ANZAC roll dice for 2 fighters and 2 infantry in Hainan, round 2 : 1/4 hits
Japanese roll dice for 1 tactical_bomber in Hainan, round 2 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Hainan
ANZAC win, taking Hainan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC
2 fighters moved from Hainan to 36 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
2 artilleries moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsPurchase Units - French
French buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Place Units - French
1 armour and 2 infantry placed in FranceTurn Complete - French
French collect 11 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 2 PUs;Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from Neutral_Allies
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from Norway to Finland
Germans take Finland from British
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from Neutral_Allies
1 armour moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
5 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Romania to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to United Kingdom
1 infantry moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Norway to Finland
Germans take Finland from British
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,7,3,8 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in Kazakhstan
Germans attack with 5 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Slovakia Hungary
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Germany
1 bomber moved from Western Germany to Volgograd
3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
4 bombers moved from United Kingdom to Germany
3 aaGuns moved from Western Germany to Germany
6 artilleries moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Slovakia Hungary to GermanyPlace Units - Germans
2 infantry placed in Germany
2 artilleries and 2 mech_infantrys placed in Germany
1 infantry placed in Germany
1 artillery placed in Germany
2 armour placed in Germany
1 armour, 4 artilleries and 4 infantry placed in RomaniaTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Holy cow this is a long game. I’ve been too sloppy for my liking…
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What’s the over/under for the number of rounds?
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not sure what you mean by over/under for these games. I’m fairly new to the league too.
Yeah, it has been long. I’ve quite enjoyed the game and thought we both played quite well (but with some sloppy play in there too - I’m regretting losing all those British fighters in Leningrad.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Novgorod to Finland
Russians take Karelia from Germans
3 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Vologda to Novosibirsk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 artillery moved from Bryansk to Rostov
1 armour moved from Novgorod to Finland
2 artilleries moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Finland
Russians attack with 4 armour
Germans defend with 2 infantry
Russians roll dice for 4 armour in Finland, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 armour remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 artilleries and 5 infantry
Italians defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 2/7 hits
Italians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 : 2/6 hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 3 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Samara, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Ukraine
4 armour and 2 mech_infantrys moved from Russia to Ukraine
1 armour moved from Baltic States to Novgorod
1 artillery and 3 infantry moved from Archangel to Novgorod
2 fighters moved from Russia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
2 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Formosa to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
5 bombers moved from Kiangsu to Shensi
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone