@Elf491 after each power you don’t need to post. Just play until it’s not your powers turn anymore and then hit post turn summery. Thanks!
Desert Admiral (Axis) vs farmboy (Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Western Germany
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 harbour
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Tunisia
Battle in 91 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 2 transports
Italians win, taking Tunisia from French with 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Western Germany
Italians attack with 3 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
4 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 artillery and 9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 artillery and 1 harbour
ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Egypt
1 infantry owned by the ANZAC retreated to Trans-Jordan
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 transport moved from 58 Sea Zone to 56 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Burma to YunnanPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 artillery and 1 harbour
ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Egypt
1 infantry owned by the ANZAC retreated to Trans-Jordan
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 transport moved from 58 Sea Zone to 56 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Burma to YunnanPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
French collect 11 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
Germans take Persia from British
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
3 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Baltic States to Finland
1 fighter moved from Baltic States to Finland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
2 destroyers moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to 112 Sea Zone
4 bombers moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Finland
2 fighters moved from Baltic States to Finland -
Moscow scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
Germans take Persia from British
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
3 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Baltic States to Finland
1 fighter moved from Baltic States to Finland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
2 destroyers moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to 112 Sea Zone
4 bombers moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Finland
2 fighters moved from Baltic States to FinlandCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Finland
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Finland from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
British defend with 2 destroyers and 2 transports
Germans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Battle in Tambov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 fighters moved from Finland to Novgorod
2 tactical_bombers moved from Finland to Novgorod
2 mech_infantrys moved from Germany to Denmark
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
11 artilleries moved from Germany to Western Germany
1 armour moved from Western Ukraine to Belarus
4 mech_infantrys moved from Western Ukraine to Belarus
6 armour moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
8 artilleries moved from Rostov to Volgograd
5 mech_infantrys moved from Western Ukraine to Rostov
6 artilleries moved from Western Ukraine to Ukraine
6 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Belarus to Germany
1 tactical_bomber moved from Belarus to Germany
4 bombers moved from Russia to NovgorodPlace Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 bomber placed in Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 34 PUs;Combat Move - Russians
8 infantry moved from Amur to Manchuria
1 infantry moved from Smolensk to Belarus
6 armour and 1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Samara
2 artilleries and 5 infantry moved from Russia to Tambov
3 infantry moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 6 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 6 mech_infantrys
Russians roll dice for 6 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 6/11 hits
Germans roll dice for 1 armour and 6 mech_infantrys in Belarus, round 2 : 1/7 hits
6 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 6/10 hits
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 armour and 6 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 4 infantry
Russians roll dice for 8 infantry in Manchuria, round 2 : 4/8 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 infantry
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 5 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 : 2/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 infantry moved from Siberia to Amur
1 aaGun moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 5 infantry moved from Russia to SmolenskTurn Complete - Russians
Russians collect 25 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
2 infantry moved from Korea to Manchuria
2 artilleries moved from Korea to Manchuria
4 bombers, 1 fighter and 3 tactical_bombers moved from Hunan to Manchuria
3 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 fighter moved from 6 Sea Zone to Manchuria
1 artillery moved from Hopei to Suiyuyan
4 infantry moved from Hopei to Suiyuyan -
Order of loss in Amur? American bomber?
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It depends. If the aa hits, bomber last. If the AA misses, but you get 2 or fewer hits first round (including amphibious) bomber last. Otherwise bomber first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
2 infantry moved from Korea to Manchuria
2 artilleries moved from Korea to Manchuria
4 bombers, 1 fighter and 3 tactical_bombers moved from Hunan to Manchuria
3 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 fighter moved from 6 Sea Zone to Manchuria
1 artillery moved from Hopei to Suiyuyan
4 infantry moved from Hopei to SuiyuyanCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in Amur
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 aaGun and 4 infantry; Americans defend with 1 bomber
Russians win with 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 infantry
1 bomber owned by the Japanese retreated
Battle in Manchuria
Japanese attack with 2 artilleries, 4 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 7 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Kweichow to Kwangsi
1 mech_infantry moved from Hopei to Hunan
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Amur to Chahar
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
4 bombers moved from Manchuria to Chahar
2 tactical_bombers moved from Manchuria to JeholPlace Units - Japanese
3 infantry placed in Kiangsu
Japanese undo move 1.
1 armour and 2 infantry placed in Kiangsu
2 destroyers and 2 transports placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 39 PUs (7 lost to blockades); end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Eastern United States to 92 Sea Zone -
will need scramble orders for 112 and possibly ool if you don’t go max defense for the Italian fleet
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what did you mean to say, 'and possibly ool if you don’t go max defense with the Italian fleet?"
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Nevermind, order of loss
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Max defense, carrier, etc.
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oops, no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 2 destroyers
Americans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 112 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 bomber, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
1 carrier owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 4/5 hits
Italians roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Italians, 2 fighters owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 fighter
Battle in Morocco
Americans attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 fighter could not land in 92 Sea Zone and was removed
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 2 infantry moved from Holland Belgium to France
3 fighters moved from 112 Sea Zone to France
5 transports moved from 110 Sea Zone to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 118 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 109 Sea Zone to 107 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
4 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Sikang to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery placed in Tsinghai
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs