Desert Admiral (Axis) vs farmboy (Allies+13)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Anglo Egyptian Sudan to French Central Africa
                      Italians take French Equatorial Africa from French
                      Italians take French Central Africa from French
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 harbour
                    Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Tunisia
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 2 transports
                    Italians win, taking Tunisia from French with 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Western Germany
                    Italians attack with 3 infantry and 3 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from British with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                4 aaGuns moved from Southern Italy to Northern Italy
                1 fighter moved from Egypt to Alexandria

    Place Units - Italians
                1 artillery and 9 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_40485.0_Ita6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 45 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    retreated to 41 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    1 infantry owned by the ANZAC retreated to Trans-Jordan
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 58 Sea Zone to 56 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 carrier moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Burma to Yunnan

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_40485.0_ANZ6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 45 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    retreated to 41 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    1 infantry owned by the ANZAC retreated to Trans-Jordan
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 58 Sea Zone to 56 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 carrier moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Burma to Yunnan

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                French collect 11 PUs; end with 11 PUs

    triplea_40485.0_Fre6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from Neutral_Allies
                      Germans take Persia from British
                1 mech_infantry moved from Rostov to Northwest Persia
                1 armour moved from Rostov to Northwest Persia
                3 infantry moved from Rostov to Tambov
                2 artilleries moved from Rostov to Tambov
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 artillery moved from 115 Sea Zone to Finland
                1 tactical_bomber moved from Baltic States to Finland
                1 fighter moved from Baltic States to Finland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Baltic States to Belarus
                2 destroyers moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                4 bombers moved from Baltic States to Russia
                1 tactical_bomber moved from Baltic States to Finland
                2 fighters moved from Baltic States to Finland

    triplea_40485.0_Ger7.tsvg

  • '19 '17

    Moscow scramble?

  • 2023 '22 '21 '20 '19 '18 '17

    no scramble

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from Neutral_Allies
                      Germans take Persia from British
                1 mech_infantry moved from Rostov to Northwest Persia
                1 armour moved from Rostov to Northwest Persia
                3 infantry moved from Rostov to Tambov
                2 artilleries moved from Rostov to Tambov
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 artillery moved from 115 Sea Zone to Finland
                1 tactical_bomber moved from Baltic States to Finland
                1 fighter moved from Baltic States to Finland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Baltic States to Belarus
                2 destroyers moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                4 bombers moved from Baltic States to Russia
                1 tactical_bomber moved from Baltic States to Finland
                2 fighters moved from Baltic States to Finland

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,4,6,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Belarus
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Finland
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Finland from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                    British defend with 2 destroyers and 2 transports
                    Germans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for British: 2 destroyers and 2 transports
                Battle in Tambov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Finland to Novgorod
                2 tactical_bombers moved from Finland to Novgorod
                2 mech_infantrys moved from Germany to Denmark
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                11 artilleries moved from Germany to Western Germany
                1 armour moved from Western Ukraine to Belarus
                4 mech_infantrys moved from Western Ukraine to Belarus
                6 armour moved from Rostov to Volgograd
                2 infantry moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                8 artilleries moved from Rostov to Volgograd
                5 mech_infantrys moved from Western Ukraine to Rostov
                6 artilleries moved from Western Ukraine to Ukraine
                6 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Belarus to Germany
                1 tactical_bomber moved from Belarus to Germany
                4 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 infantry placed in Western Germany
                3 infantry placed in Southern France
                3 infantry placed in Germany
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 bomber placed in Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40485.0_Ger7.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 34 PUs;

    Combat Move - Russians
                8 infantry moved from Amur to Manchuria
                1 infantry moved from Smolensk to Belarus
                6 armour and 1 mech_infantry moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Samara
                2 artilleries and 5 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 6 mech_infantrys
                        Russians roll dice for 6 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  6/11 hits
                        Germans roll dice for 1 armour and 6 mech_infantrys in Belarus, round 2 :  1/7 hits
                        6 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  6/10 hits
                        Germans roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 6 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 armour and 6 mech_infantrys
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 8 infantry in Manchuria, round 2 :  4/8 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 2 :  1/4 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Bryansk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 :  2/7 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 2 :  2/3 hits
                        1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                        Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 4 :  3/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 infantry moved from Siberia to Amur
                1 aaGun moved from Amur to Manchuria
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 artillery and 5 infantry moved from Russia to Smolensk

    Turn Complete - Russians
                Russians collect 25 PUs; end with 59 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 62 PUs

    triplea_40485.0_Rus7.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                2 infantry moved from Korea to Manchuria
                2 artilleries moved from Korea to Manchuria
                4 bombers, 1 fighter and 3 tactical_bombers moved from Hunan to Manchuria
                3 infantry moved from Japan to 6 Sea Zone
                2 battleships, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                3 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 fighter moved from 6 Sea Zone to Manchuria
                1 artillery moved from Hopei to Suiyuyan
                4 infantry moved from Hopei to Suiyuyan

    triplea_40485.0_Jap7.tsvg

  • '19 '17

    Order of loss in Amur?  American bomber?

  • 2023 '22 '21 '20 '19 '18 '17

    It depends. If the aa hits, bomber last. If the AA misses, but you get 2 or fewer hits first round (including amphibious) bomber last. Otherwise bomber first.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                2 infantry moved from Korea to Manchuria
                2 artilleries moved from Korea to Manchuria
                4 bombers, 1 fighter and 3 tactical_bombers moved from Hunan to Manchuria
                3 infantry moved from Japan to 6 Sea Zone
                2 battleships, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                3 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 fighter moved from 6 Sea Zone to Manchuria
                1 artillery moved from Hopei to Suiyuyan
                4 infantry moved from Hopei to Suiyuyan

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in Amur
                    Japanese attack with 1 bomber and 3 infantry
                    Russians defend with 1 aaGun and 4 infantry; Americans defend with 1 bomber
                    Russians win with 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 3 infantry
                    1 bomber owned by the Japanese retreated
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 4 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun and 7 infantry
                    Japanese win, taking Manchuria from Chinese with 2 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Russians: 1 aaGun and 7 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Kweichow to Kwangsi
                1 mech_infantry moved from Hopei to Hunan
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from Amur to Chahar
                1 fighter moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                4 bombers moved from Manchuria to Chahar
                2 tactical_bombers moved from Manchuria to Jehol

    Place Units - Japanese
                3 infantry placed in Kiangsu
                Japanese undo move 1.
                1 armour and 2 infantry placed in Kiangsu
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                Japanese collect 39 PUs (7 lost to blockades); end with 39 PUs total

    triplea_40485.0_Jap7.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 92 Sea Zone

    triplea_40485.0_Ame7.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    will need scramble orders for 112 and possibly ool if you don’t go max defense for the Italian fleet

  • '19 '17

    what did you mean to say, 'and possibly ool if you don’t go max defense with the Italian fleet?"

  • '19 '17

    Nevermind, order of loss

  • '19 '17

    Max defense, carrier, etc.

  • '19 '17

    oops, no scramble

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 92 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 3 fighters
                    Germans defend with 2 destroyers
                        Americans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 112 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports
                    Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 1 bomber, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 carrier owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 bomber, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 :  4/5 hits
                        Italians roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Italians, 2 fighters owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 1 bomber, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
                    Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in Morocco
                    Americans attack with 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 fighter could not land in 92 Sea Zone and was removed
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 artilleries and 2 infantry moved from Holland Belgium to France
                3 fighters moved from 112 Sea Zone to France
                5 transports moved from 110 Sea Zone to 109 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 118 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 109 Sea Zone to 107 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Central United States to Eastern United States
                2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_40485.0_Ame7.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Sikang to Tsinghai
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Sikang to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery placed in Tsinghai
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_40485.0_Chi7.tsvg

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