@Cadwaladr:
-when it’s not their turn
So if it is Germany’s turn the UK/Russia/US player can talk away from the game so long as that does not interfere with the flow of Germany’s turn, yes?
I like the use of timers in general and loss of IPCs for taking to long. Maybe something that can be of use in my group.
Yes as long as its not delaying Germany or Japan.
@barney:
never tried it and enforcement would depend on who you play with, but what about IPC cost to talk to your allies ? Probably an unnecessary complexity. Just a thought
An option for sure.
@Black_Elk:
I think the micromanagement problem is pretty difficult, since it really comes down to player personality when you have an overly domineering member on one of the teams. In general I think table talk is kind of unavoidable in this game, since the game requires so much coordination (at least on the Allied end of the equation), and far from prohibiting it the rules seem to encourage constant consultation. Not being able to coordinate with teammates is a pretty severe handicap. Still, I think everyone finds it pretty annoying when one person tries to run the show for a whole side. It’s one thing to have a supreme Allied command, but another when it’s just constant pleading and arguing and demanding “do this! Don’t forget this!” etc. But compared to the peanut gallery, it’s hard to squash that entirely when it’s teammates engaging in the banter.
I think SS has a good suggestion there, where instead of trying to prohibit it completely, you just try try to put it on quarantine, accomodating the need but establishing specific times when it should occur and specific times when it shouldn’t. Like combat movement/noncombat movement is hush time. Still I don’t really know of a good way to strictly enforce this behavior. A cost in ipcs for interruptions seems a little draconian, but if the problem is that persistent maybe it’s worth exploring. The way barney has it might make more sense, where instead of a penalty it’s more of a gameplay cost, like 1 ipc to send an “urgent communication” during the combat/noncombat movement phase. Explained like agents in the field delivering a top secret dossier or something haha. I kind of dig that
Yes agree here. Germany and Italy are always going to have some table talk which is normal. Same thing with UK-US. If UK wants US to buy or do some kind of moves and it takes 1 min no problem. Some of it you just can’t avoid like B E says.
As far as enforcing the timer or pay I never had to do that and probably won’t. When I mentioned that in above post it was 1 or 2 people on site said thats what they do in another Table talk thread discussion.
If your the host put your foot down to a certain point and let them know. Hope it don’t happen but I’ve heard of a person or 2 get kicked out of group do to there neglect. Sometimes it sucks when you only have a few people too and you need those players.