@Avner scramble?
16L BM2 hobo (axis) vs JWW (allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Algeria
3 fighters moved from Southern Italy to Algeria
1 bomber moved from Southern France to Bessarabia
1 infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in Algeria
Italians attack with 3 fighters and 1 mech_infantry
French defend with 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Yugoslavia
3 fighters moved from Algeria to Gibraltar
1 artillery and 3 infantry moved from Tobruk to Libya
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 2 transports moved from 95 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France
1 aaGun moved from Romania to YugoslaviaPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
ok but going forward it’s just better not to change builds/prior turns ncm after dice has been thrown just to avoid confusion and complication.
ps I reload the prior turn all the time when I want to make changes even if you think the battles are not relevant.
understood, I will refrain. I think when you are banging out 10 games at a time your find these short cuts. Anyways, I will go back to doing things like you currently do, no more changing build declarations!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Iraq to India
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser and 3 submarines
62 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 32 / 39
Japanese : 57 / 59
Americans : 50 / 70
Chinese : 4 / 4
British : 34 / 34
UK_Pacific : 6 / 9
Italians : 13 / 18
ANZAC : 10 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 32 / 39
Japanese : 57 / 59
Americans : 50 / 70
Chinese : 4 / 4
British : 34 / 34
UK_Pacific : 6 / 9
Italians : 13 / 18
ANZAC : 10 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 bomber moved from Eastern Poland to Novgorod
10 armour, 11 artilleries, 26 infantry and 17 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Bryansk
Germans attack with 10 armour, 11 artilleries, 27 infantry and 17 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 10 armour, 11 artilleries, 26 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Norway
1 aaGun and 5 infantry moved from Finland to Norway
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to France
2 infantry moved from Bulgaria to Romania
6 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
4 bombers placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
i find myself in a difficult position here
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
3 fighters and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour and 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 armour and 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Novgorod
6 infantry moved from Novosibirsk to Samara
1 aaGun, 1 armour, 2 artilleries, 31 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
2 infantry moved from Caucasus to Volgograd
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Smolensk to Russia
2 aaGuns, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Karelia to NovgorodPlace Units - Russians
3 fighters placed in Novgorod
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 aaGun, 1 factory_minor and 5 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 18 infantry and 1 mech_infantry
Samara : 1 aaGun, 1 armour, 2 artilleries, 38 infantry and 3 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 54
Russians : 32 / 39
Japanese : 57 / 59
Americans : 50 / 70
Chinese : 4 / 4
British : 34 / 34
UK_Pacific : 6 / 9
Italians : 13 / 18
ANZAC : 10 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to New Guinea
2 tactical_bombers moved from 33 Sea Zone to New Guinea
1 battleship moved from 33 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Shensi
2 fighters and 1 tactical_bomber moved from Kweichow to Shensi
2 bombers moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from 35 Sea Zone to New GuineaCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
Battle in New Guinea
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking New Guinea from ANZAC with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from New Guinea to 46 Sea Zone
4 fighters moved from New Guinea to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
2 carriers moved from 35 Sea Zone to 46 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Shensi to Kiangsi
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 cruiser moved from 37 Sea Zone to 46 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 marine moved from 20 Sea Zone to Kiangsi
2 bombers moved from Shensi to Shan StatePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 3.
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 armour, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 armour, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Morocco to United Kingdom
2 fighters moved from Eastern United States to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Queensland to New South Wales
1 artillery moved from Morocco to Algeria
2 fighters moved from Queensland to 26 Sea ZonePlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
New South Wales : 1 artillery and 3 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 2 transports
10 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 artillery
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
92 Sea Zone : 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 3 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 32 / 39
Japanese : 61 / 66
Americans : 56 / 86
Chinese : 3 / 4
British : 34 / 34
UK_Pacific : 6 / 9
Italians : 12 / 18
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 5 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 32 / 39
Japanese : 60 / 66
Americans : 56 / 86
Chinese : 4 / 5
British : 34 / 34
UK_Pacific : 6 / 9
Italians : 12 / 18
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
1 bomber moved from Morocco to United Kingdom
2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Morocco to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea ZonePlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
1 destroyer placed in 81 Sea Zone
British undo move 2.
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 26 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 armour, 1 artillery and 2 infantry
Syria : 1 flag
Tobruk : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 2 submarines
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 2 aaGuns, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 32 / 39
Japanese : 60 / 66
Americans : 56 / 86
Chinese : 4 / 5
British : 34 / 37
UK_Pacific : 6 / 8
Italians : 12 / 18
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Yugoslavia to Holland BelgiumCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
3 infantry placed in Southern France
1 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 3.
Italians undo move 2.
Italians undo move 1.
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Yugoslavia to Holland BelgiumCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
3 infantry placed in Southern France
1 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 3.
Italians undo move 2.
Italians undo move 1.
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 cruiser and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 62 Sea Zone to 66 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from South Australia to New South Wales
1 fighter moved from 55 Sea Zone to New South Wales
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter, 1 infantry and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 marine
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 2 submarines
Trans-Jordan : 2 infantry
66 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 43 / 54
Russians : 32 / 39
Japanese : 60 / 66
Americans : 53 / 86
Chinese : 4 / 5
British : 34 / 37
UK_Pacific : 6 / 8
Italians : 15 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Eastern Poland to Belarus
11 artilleries and 25 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Ukraine
12 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Norway to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Ukraine
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from Western Germany to Belarus
1 armour moved from Bryansk to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to RostovCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 armour, 11 artilleries and 25 infantry
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans captures 39PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 11 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
8 armour and 10 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Rostov
2 infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Western Germany to Germany
1 aaGun and 5 infantry moved from Norway to Finland
1 fighter moved from Western Germany to Gibraltar
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Ukraine to Bulgaria
1 bomber moved from Rostov to Bulgaria
2 bombers moved from Belarus to Germany
1 bomber moved from Belarus to Bessarabia
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea ZonePlace Units - Germans
9 infantry placed in Germany
2 infantry placed in France
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 95 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 105 PUs