16L BM2 hobo (axis) vs JWW (allies) game 2


  • changing my purchase from 2 inf to another ss……will edit.


  • not sure why my brit forces can’t ncm into MOR? will edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 4x airfield; Remaining resources: 28 PUs;
                British buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery and 1 infantry moved from India to Burma

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Persia to India
                1 fighter moved from Egypt to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 72 Sea Zone to 81 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Egypt to Morocco

    Place Units - British
                2 infantry placed in Union of South Africa
                1 submarine placed in 81 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 2 infantry
                EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
                EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Adding units owned by British to Morocco: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 23 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
        Syria : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 2 submarines
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 32 / 39
        Japanese : 57 / 59
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 13 / 26
        ANZAC : 10 / 28
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38723_UK_4.tsvg


  • uh… changing ncm is no problem, I even didn’t mind changing usa’s ncm AFTER dice was rolled on china’s and uk’s turn. normally that’s a no no for obvious reasons.

    however changing builds is generally a no no period

    hope you can understand


  • @hobo:

    uh… changing ncm is no problem, I even didn’t mind changing usa’s ncm AFTER dice was rolled on china’s and uk’s turn. normally that’s a no no for obvious reasons.

    however changing builds is generally a no no period

    hope you can understand

    Axis Dominion and I would make mention, like this, of a build change before any dice were tossed and I have since gotten into this habit. I could have stopped play, downloaded the end of the china turn and restarted the UK turn with the changed buy, I think if you look closely you will see my statement that I was going to change the buy was prior to the dice being thrown…I think the time stamp on the thread and the marti dice etc will show it was declared prior to any dice for the UK. I will NOT do this going forward if you still have a problem with it after you look again. Please review again and let me know. Sorry to have caused any grief!


  • and if you still take issue with the changed buy just edit it on your turn, delete the sub and add an inf in egy and add an in in S.Africa.


  • ok but going forward it’s just better not to change builds/prior turns ncm after dice has been thrown just to avoid confusion and complication.

    ps I reload the prior turn all the time when I want to make changes even if you think the battles are not relevant.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Libya to Algeria
                3 fighters moved from Southern Italy to Algeria
                1 bomber moved from Southern France to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Italians
                Battle in Algeria
                    Italians attack with 3 fighters and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Bessarabia to Yugoslavia
                3 fighters moved from Algeria to Gibraltar
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 2 cruisers moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France
                1 aaGun moved from Romania to Yugoslavia

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_38723_Ita4.tsvg


  • @hobo:

    ok but going forward it’s just better not to change builds/prior turns ncm after dice has been thrown just to avoid confusion and complication.

    ps I reload the prior turn all the time when I want to make changes even if you think the battles are not relevant.

    understood, I will refrain. I think when you are banging out 10 games at a time your find these short cuts. Anyways, I will go back to doing things like you currently do, no more changing build declarations!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Iraq to India
                3 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser and 3 submarines
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 32 / 39
        Japanese : 57 / 59
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 13 / 18
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38723_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Morocco to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 32 / 39
        Japanese : 57 / 59
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 13 / 18
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38723_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                10 armour, 11 artilleries, 26 infantry and 17 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 11 artilleries, 27 infantry and 17 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 10 armour, 11 artilleries, 26 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Norway
                1 aaGun and 5 infantry moved from Finland to Norway
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to France
                2 infantry moved from Bulgaria to Romania
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                4 bombers placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38723_Ger5.tsvg


  • i find myself in a difficult position here


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine

    triplea_38723_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 aaGun, 1 armour and 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 aaGun, 1 armour and 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Novgorod
                6 infantry moved from Novosibirsk to Samara
                1 aaGun, 1 armour, 2 artilleries, 31 infantry and 1 mech_infantry moved from Russia to Samara
                1 infantry moved from Volgograd to Samara
                2 mech_infantrys moved from Volgograd to Samara
                1 infantry moved from Rostov to Tambov
                1 aaGun moved from Rostov to Volgograd
                2 infantry moved from Caucasus to Volgograd
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Smolensk to Russia
                2 aaGuns, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Karelia to Novgorod

    Place Units - Russians
                3 fighters placed in Novgorod
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Karelia : 1 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 1 infantry
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 aaGun, 1 factory_minor and 5 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 18 infantry and 1 mech_infantry
        Samara : 1 aaGun, 1 armour, 2 artilleries, 38 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 32 / 39
        Japanese : 57 / 59
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 13 / 18
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38723_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 33 Sea Zone to New Guinea
                2 tactical_bombers moved from 33 Sea Zone to New Guinea
                1 battleship moved from 33 Sea Zone to 46 Sea Zone
                1 battleship moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Shensi
                2 fighters and 1 tactical_bomber moved from Kweichow to Shensi
                2 bombers moved from Kwangsi to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 fighters moved from 35 Sea Zone to New Guinea

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Celebes
                Battle in New Guinea
                    Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking New Guinea from ANZAC with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from New Guinea to 46 Sea Zone
                4 fighters moved from New Guinea to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
                2 carriers moved from 35 Sea Zone to 46 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 marine moved from Borneo to 43 Sea Zone
                1 cruiser and 1 marine moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Yunnan to Hunan
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from French Indo China to Kweichow
                1 armour moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Shensi to Kiangsi
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 cruiser moved from 37 Sea Zone to 46 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 marine moved from 20 Sea Zone to Kiangsi
                2 bombers moved from Shensi to Shan State

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 3.
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_38723_Jap5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    triplea_38723_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 transports
                    Americans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 armour, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 armour, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Morocco to United Kingdom
                2 fighters moved from Eastern United States to 10 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to New South Wales
                1 artillery moved from Morocco to Algeria
                2 fighters moved from Queensland to 26 Sea Zone

    Place Units - Americans
                1 carrier and 3 destroyers placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    New South Wales : 1 artillery and 3 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 2 transports
        10 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 artillery
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        92 Sea Zone : 1 submarine
        110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 3 transports

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 32 / 39
        Japanese : 61 / 66
        Americans : 56 / 86
        Chinese : 3 / 4
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 12 / 18
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38723_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                2 infantry moved from Tsinghai to Shensi

    triplea_38723_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 5 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 32 / 39
        Japanese : 60 / 66
        Americans : 56 / 86
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 12 / 18
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38723_Chi5.tsvg

Suggested Topics

  • 1
  • 14
  • 13
  • 114
  • 34
  • 150
  • 70
  • 36
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.5k

Users

40.0k

Topics

1.7m

Posts