16L BM 2.0 Mr Green vs Karl7 (allies) game3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Hopei to Kweichow
                2 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_38356_Chi11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 43 PUs;
                British buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Eastern Persia to 72 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Algeria
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun and 7 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries and 9 infantry moved from Caucasus to Northwest Persia
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 fighter moved from 72 Sea Zone to French Madagascar
                3 aaGuns, 24 armour, 4 artilleries, 8 fighters, 19 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Persia
                2 armour moved from Iraq to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Persia to Iraq
                1 battleship moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Iraq
                2 infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 fighters
                EDIT: Adding units owned by British to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
                British collect 38 PUs (2 lost to blockades); end with 38 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_38356_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Greece to 81 Sea Zone

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun, 2 artilleries and 10 infantry moved from Southern France to France
                1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
                1 armour moved from Eastern Poland to Bulgaria
                1 bomber moved from 81 Sea Zone to Greece
                3 fighters moved from Rostov to Greece

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6,3,3,4,1,4,4,5,5
                Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total

    triplea_38356_Ita11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 56 Sea Zone
                2 infantry moved from Caucasus to Northwest Persia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
                EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_38356_ANZ11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_38356_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Norway
                3 bombers and 1 fighter moved from Western Germany to Norway
                1 fighter moved from Germany to Norway
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 mech_infantrys moved from Russia to Volgograd
                1 bomber and 1 tactical_bomber moved from Rostov to Volgograd

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 bombers, 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Norway from Americans with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Germany
                1 tactical_bomber moved from Volgograd to Greece
                2 aaGuns, 31 armour, 22 artilleries, 14 infantry and 15 mech_infantrys moved from Rostov to Caucasus
                3 armour and 5 mech_infantrys moved from Tambov to Caucasus
                3 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Karelia to Vyborg
                3 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany
                6 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
                3 bombers and 2 fighters moved from Norway to Western Germany
                3 infantry moved from Germany to Western Germany
                2 armour and 8 mech_infantrys moved from Western Germany to Yugoslavia

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                Germans undo move 3.
                7 mech_infantrys placed in Germany
                2 tactical_bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6,3,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,1,2,1,6,5,1,3,5,1
                Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_38356_Ger12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 armour moved from Hopei to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 infantry moved from Timguska to Yenisey

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Timguska to Yenisey

    Turn Complete - Russians

    triplea_38356_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 bomber, 10 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Kenya to Belgian Congo
                      Japanese take Belgian Congo from British
                1 armour moved from Belgian Congo to Kenya
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                3 artilleries and 3 infantry moved from India to 39 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
                3 artilleries and 3 infantry moved from 72 Sea Zone to French Madagascar
                3 bombers moved from India to French Madagascar
                2 infantry and 2 marines moved from Sumatra to 41 Sea Zone
                2 battleships, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 41 Sea Zone to 72 Sea Zone
                2 infantry and 2 marines moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Tanganyika Territory
                Battle in French Madagascar
                    Japanese attack with 3 artilleries, 3 bombers and 3 infantry
                    British defend with 1 fighter
                    Japanese win, taking Tanganyika Territory from British, taking French Madagascar from British with 3 artilleries, 3 bombers and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter

    Non Combat Move - Japanese
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                3 bombers moved from French Madagascar to Kenya
                4 submarines moved from 41 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                8 fighters and 4 tactical_bombers moved from 41 Sea Zone to Kenya
                6 carriers and 3 destroyers moved from 41 Sea Zone to 72 Sea Zone
                4 fighters and 3 tactical_bombers moved from India to 72 Sea Zone
                1 aaGun, 6 armour, 8 artilleries, 5 infantry and 14 mech_infantrys moved from India to West India
                2 mech_infantrys moved from Burma to West India
                2 mech_infantrys moved from Yunnan to India
                1 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                2 bombers moved from Yunnan to Greece
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Korea to Japan
                1 infantry moved from Korea to Amur
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                3 transports placed in 39 Sea Zone
                10 infantry placed in Japan
                1 bomber placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,4
                Japanese collect 53 PUs (9 lost to blockades); end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38356_Jap12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 artillery, 1 fighter and 5 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                2 infantry placed in Kiangsu
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total

    triplea_38356_Chi12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
                1 battleship moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to Trans-Jordan

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 mech_infantry
                    British win, taking Eastern Persia from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Eastern Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                4 artilleries moved from Persia to Northwest Persia
                2 tactical_bombers moved from Eastern Persia to Northwest Persia
                3 aaGuns moved from Persia to Iraq
                2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                10 armour moved from Persia to Iraq
                17 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from Algeria to Iraq
                3 armour moved from Iraq to Trans-Jordan
                5 infantry moved from Persia to Iraq
                14 infantry moved from Persia to Northwest Persia
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Union of South Africa to South West Africa

    Place Units - British
                1 armour and 2 fighters placed in Iraq
                1 infantry placed in Egypt
                1 armour and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,1,5,5,5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
                British collect 28 PUs (6 lost to blockades); end with 28 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific

    triplea_38356_UK_12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
                1 battleship moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to Trans-Jordan

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 mech_infantry
                    British win, taking Eastern Persia from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Eastern Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                4 artilleries moved from Persia to Northwest Persia
                2 tactical_bombers moved from Eastern Persia to Northwest Persia
                3 aaGuns moved from Persia to Iraq
                2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                10 armour moved from Persia to Iraq
                17 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from Algeria to Iraq
                3 armour moved from Iraq to Trans-Jordan
                5 infantry moved from Persia to Iraq
                14 infantry moved from Persia to Northwest Persia
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Union of South Africa to South West Africa

    Place Units - British
                1 armour and 2 fighters placed in Iraq
                1 infantry placed in Egypt
                1 armour and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,1,5,5,5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
                British collect 28 PUs (6 lost to blockades); end with 28 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_38356_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Bulgaria to Turkey
                2 fighters and 1 tactical_bomber moved from Southern Italy to Turkey
                3 fighters moved from Greece to Turkey
                1 bomber moved from Greece to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 bomber
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Turkey
                    Italians attack with 2 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    Italians win, taking Turkey from Neutral_True with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30
                    Casualties for Italians: 1 armour, 4 fighters and 2 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Italians
                1 fighter moved from Turkey to Southern Italy
                1 tactical_bomber moved from Turkey to Greece
                1 aaGun, 2 artilleries and 10 infantry moved from France to Western Germany
                1 bomber moved from Eastern Persia to India

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,3,5,2,3,3,5,1,5
                Italians collect 6 PUs (13 lost to blockades); end with 14 PUs total

    triplea_38356_Ita12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from Northwest Persia to Turkey

    Combat - ANZAC
                Battle in Borneo
                Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Caroline Islands to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38356_ANZ12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Gibraltar: 1 fighter
                EDIT: Adding units owned by French to Trans-Jordan: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38356_Fre12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Wow, I didn’t see the Turkey gambit.  That was a good move.

    Funny that this was THE battle of the game:

    Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Well, all I can count on is luck now….  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Western Germany to Iraq
                1 bomber moved from Germany to Iraq
                1 tactical_bomber moved from Greece to Iraq
                1 mech_infantry moved from Caucasus to Syria
                      Germans take Syria from British
                37 armour and 19 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Iraq
                    Germans attack with 37 armour, 4 bombers, 19 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 10 armour, 1 bomber, 1 factory_minor, 4 fighters and 8 infantry
                    Germans win, taking Iraq from British with 37 armour and 16 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 10 armour, 1 bomber, 4 fighters and 8 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Norway to Finland
                7 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 8 mech_infantrys moved from Yugoslavia to Greece
                9 fighters and 5 tactical_bombers moved from Western Germany to Caucasus
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                7 infantry and 2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,1,2,4,2,5,3,6,1,4
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_38356_Ger13.tsvg


  • @Karl7:

    Wow, I didn’t see the Turkey gambit.  That was a good move.

    Thanks  :-)

    Funny that this was THE battle of the game:

    Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Indeed, fortunatly the Italians beat the odds.  :roll:

    Well, all I can count on is luck now….  :-P

    Unfortunatly for the allies Lady Luck sided with the axis in the battle for Iraq as well…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wow, that’s insane!

    Battle in Iraq
                    Germans attack with 37 armour, 4 bombers, 19 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 10 armour, 1 bomber, 1 factory_minor, 4 fighters and 8 infantry
                    Germans win, taking Iraq from British with 37 armour and 16 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 10 armour, 1 bomber, 4 fighters and 8 infantry


  • Good dice and sacrifices made by the luftwaffe and the odds of a successful Russian counterattack on Iraq ain’t looking good.  :-D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                4 armour, 5 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 4 armour, 5 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 37 armour, 1 factory_minor and 16 mech_infantrys
                    retreated to Iraq
                    Germans win with 21 armour remaining. Battle score for attacker is -40
                    Casualties for Germans: 16 armour and 16 mech_infantrys
                    Casualties for Russians: 4 armour, 5 artilleries, 2 fighters, 44 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                5 aaGuns moved from Northwest Persia to Persia
                3 infantry moved from Yenisey to Yakut S.S.R.
                1 armour and 10 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow

    Turn Complete - Russians

    triplea_38356_Rus13.tsvg

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