16L BM 2.0 Mr Green vs Karl7 (allies) game3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 artillery, 1 fighter and 5 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                2 infantry placed in Kiangsu
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total

    triplea_38356_Chi12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
                1 battleship moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to Trans-Jordan

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 mech_infantry
                    British win, taking Eastern Persia from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Eastern Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                4 artilleries moved from Persia to Northwest Persia
                2 tactical_bombers moved from Eastern Persia to Northwest Persia
                3 aaGuns moved from Persia to Iraq
                2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                10 armour moved from Persia to Iraq
                17 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from Algeria to Iraq
                3 armour moved from Iraq to Trans-Jordan
                5 infantry moved from Persia to Iraq
                14 infantry moved from Persia to Northwest Persia
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Union of South Africa to South West Africa

    Place Units - British
                1 armour and 2 fighters placed in Iraq
                1 infantry placed in Egypt
                1 armour and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,1,5,5,5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
                British collect 28 PUs (6 lost to blockades); end with 28 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific

    triplea_38356_UK_12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
                1 battleship moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to Trans-Jordan

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 mech_infantry
                    British win, taking Eastern Persia from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Eastern Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                4 artilleries moved from Persia to Northwest Persia
                2 tactical_bombers moved from Eastern Persia to Northwest Persia
                3 aaGuns moved from Persia to Iraq
                2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                10 armour moved from Persia to Iraq
                17 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from Algeria to Iraq
                3 armour moved from Iraq to Trans-Jordan
                5 infantry moved from Persia to Iraq
                14 infantry moved from Persia to Northwest Persia
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Union of South Africa to South West Africa

    Place Units - British
                1 armour and 2 fighters placed in Iraq
                1 infantry placed in Egypt
                1 armour and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,1,5,5,5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
                British collect 28 PUs (6 lost to blockades); end with 28 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_38356_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Bulgaria to Turkey
                2 fighters and 1 tactical_bomber moved from Southern Italy to Turkey
                3 fighters moved from Greece to Turkey
                1 bomber moved from Greece to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 bomber
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Turkey
                    Italians attack with 2 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    Italians win, taking Turkey from Neutral_True with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30
                    Casualties for Italians: 1 armour, 4 fighters and 2 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Italians
                1 fighter moved from Turkey to Southern Italy
                1 tactical_bomber moved from Turkey to Greece
                1 aaGun, 2 artilleries and 10 infantry moved from France to Western Germany
                1 bomber moved from Eastern Persia to India

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,3,5,2,3,3,5,1,5
                Italians collect 6 PUs (13 lost to blockades); end with 14 PUs total

    triplea_38356_Ita12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from Northwest Persia to Turkey

    Combat - ANZAC
                Battle in Borneo
                Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Caroline Islands to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38356_ANZ12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Gibraltar: 1 fighter
                EDIT: Adding units owned by French to Trans-Jordan: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38356_Fre12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Wow, I didn’t see the Turkey gambit.  That was a good move.

    Funny that this was THE battle of the game:

    Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Well, all I can count on is luck now….  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Western Germany to Iraq
                1 bomber moved from Germany to Iraq
                1 tactical_bomber moved from Greece to Iraq
                1 mech_infantry moved from Caucasus to Syria
                      Germans take Syria from British
                37 armour and 19 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Iraq
                    Germans attack with 37 armour, 4 bombers, 19 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 10 armour, 1 bomber, 1 factory_minor, 4 fighters and 8 infantry
                    Germans win, taking Iraq from British with 37 armour and 16 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 10 armour, 1 bomber, 4 fighters and 8 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Norway to Finland
                7 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 8 mech_infantrys moved from Yugoslavia to Greece
                9 fighters and 5 tactical_bombers moved from Western Germany to Caucasus
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                7 infantry and 2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,1,2,4,2,5,3,6,1,4
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_38356_Ger13.tsvg


  • @Karl7:

    Wow, I didn’t see the Turkey gambit.  That was a good move.

    Thanks  :-)

    Funny that this was THE battle of the game:

    Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Indeed, fortunatly the Italians beat the odds.  :roll:

    Well, all I can count on is luck now….  :-P

    Unfortunatly for the allies Lady Luck sided with the axis in the battle for Iraq as well…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wow, that’s insane!

    Battle in Iraq
                    Germans attack with 37 armour, 4 bombers, 19 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 10 armour, 1 bomber, 1 factory_minor, 4 fighters and 8 infantry
                    Germans win, taking Iraq from British with 37 armour and 16 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 10 armour, 1 bomber, 4 fighters and 8 infantry


  • Good dice and sacrifices made by the luftwaffe and the odds of a successful Russian counterattack on Iraq ain’t looking good.  :-D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                4 armour, 5 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 4 armour, 5 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 37 armour, 1 factory_minor and 16 mech_infantrys
                    retreated to Iraq
                    Germans win with 21 armour remaining. Battle score for attacker is -40
                    Casualties for Germans: 16 armour and 16 mech_infantrys
                    Casualties for Russians: 4 armour, 5 artilleries, 2 fighters, 44 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                5 aaGuns moved from Northwest Persia to Persia
                3 infantry moved from Yenisey to Yakut S.S.R.
                1 armour and 10 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow

    Turn Complete - Russians

    triplea_38356_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 bombers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 bombers, 8 fighters and 4 tactical_bombers moved from Kenya to Egypt
                2 bombers moved from Greece to Egypt
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Kenya

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 5 bombers, 8 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Egypt from British with 5 bombers, 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from British to Japanese
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from French Madagascar to 72 Sea Zone
                2 infantry and 2 marines moved from Tanganyika Territory to 72 Sea Zone
                3 artilleries, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 infantry, 2 marines, 3 tactical_bombers and 4 transports moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone
                3 armour moved from West India to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
                3 armour, 3 artilleries, 8 infantry and 2 marines moved from 80 Sea Zone to Iraq
                4 fighters and 3 tactical_bombers moved from 80 Sea Zone to Iraq
                1 aaGun, 3 armour, 8 artilleries, 3 infantry and 16 mech_infantrys moved from West India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Burma to India
                1 bomber moved from Malaya to India
                1 infantry moved from Manchuria to Amur
                5 bombers, 8 fighters and 4 tactical_bombers moved from Egypt to Iraq

    Place Units - Japanese
                3 bombers placed in India
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,2,4
                Japanese collect 45 PUs (10 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_38356_Jap13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 7 fighters and 3 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 marine moved from Iwo Jima to 17 Sea Zone
                1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 marine moved from 21 Sea Zone to Guam
                5 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                Battle in Guam
                    Americans attack with 1 artillery, 5 fighters, 1 marine and 1 tactical_bomber
                    Japanese defend with 1 airfield and 1 infantry
                    Americans win, taking Sumatra from Japanese, taking Guam from Japanese with 1 artillery, 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 fighters moved from Guam to 21 Sea Zone
                1 tactical_bomber moved from Guam to 21 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun, 2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from 92 Sea Zone to Spain
                      Americans take Spain from Neutral_True
                1 aaGun moved from 92 Sea Zone to Spain
                4 bombers moved from United Kingdom to Algeria
                8 fighters moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Libya to Alexandria
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                5 fighters moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Western United States to Algeria
                1 bomber moved from Hawaiian Islands to French Guiana
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 aaGun and 1 infantry moved from 64 Sea Zone to Colombia
                      Americans take Colombia from Neutral_True
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone

    Place Units - Americans
                2 artilleries, 5 fighters and 3 infantry placed in Eastern United States
                Americans undo move 1.
                7 fighters placed in Eastern United States
                2 artilleries and 3 infantry placed in Central United States
                1 airfield placed in Algeria

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_38356_Ame13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Hunan
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Kiangsi to Kweichow
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol

    Place Units - Chinese
                5 infantry placed in Yunnan
                Chinese undo move 1.
                2 infantry placed in Manchuria
                1 infantry placed in Jehol
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

    triplea_38356_Chi13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Trans-Jordan to Egypt
                2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Northwest Persia to Turkey
                4 fighters and 2 tactical_bombers moved from Northwest Persia to Turkey

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Egypt from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Turkey
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 armour
                    British win, taking Turkey from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                6 artilleries and 21 infantry moved from Northwest Persia to Persia
                4 fighters and 2 tactical_bombers moved from Turkey to Alexandria
                1 infantry moved from Trans-Jordan to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                20 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                2 fighters moved from Egypt to Alexandria
                1 mech_infantry moved from South West Africa to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from South West Africa to Mozambique
                      British take Mozambique from Neutral_True
                7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 fighters, 7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Algeria
                6 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
                1 infantry moved from 92 Sea Zone to Spain
                3 fighters moved from United Kingdom to Algeria

    Place Units - British
                3 fighters placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northwest Persia: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Persia: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 21 Sea Zone: 3 carriers and 5 destroyers
                EDIT: Adding units owned by Americans to 35 Sea Zone: 3 carriers and 5 destroyers
                EDIT: Removing units owned by Americans from 21 Sea Zone: 5 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 35 Sea Zone: 5 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,1,2,3,1,6,2,1,1,3,5,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
                British collect 29 PUs (7 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_38356_UK_13.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 1 fighter and 8 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Greece to Northern Italy
                1 bomber moved from India to Ukraine
                2 aaGuns, 2 artilleries and 11 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2,4,3,3,3,5,2,4,3
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total

    triplea_38356_Ita13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 cruiser and 2 destroyers moved from 43 Sea Zone to 20 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in Kwangtung

    Non Combat Move - ANZAC
                4 fighters moved from Hawaiian Islands to Central America
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_38356_ANZ13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 fighter moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_38356_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                9 fighters, 3 infantry and 5 tactical_bombers moved from Caucasus to Turkey
                1 mech_infantry moved from Syria to Trans-Jordan
                21 armour moved from Iraq to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Southern Italy to Trans-Jordan
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British

    Combat - Germans
                Battle in Turkey
                    Germans attack with 9 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Turkey from British with 9 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 21 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 fighters and 1 tactical_bomber
                    Germans win, taking Trans-Jordan from British with 20 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 fighters and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
                9 fighters and 5 tactical_bombers moved from Turkey to Iraq
                6 mech_infantrys moved from Caucasus to Iraq
                2 armour and 8 mech_infantrys moved from Greece to Iraq
                2 aaGuns, 22 artilleries and 11 infantry moved from Caucasus to Northwest Persia
                1 submarine moved from 120 Sea Zone to 116 Sea Zone
                3 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from Western Germany to Iraq
                8 artilleries and 8 infantry moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                1 aaGun and 4 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Germany to Northern Italy
                7 mech_infantrys moved from Eastern Poland to Greater Southern Germany
                1 aaGun moved from Germany to Greater Southern Germany
                3 infantry moved from Germany to Greater Southern Germany
                7 infantry moved from Germany to Western Germany
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Vyborg to Belarus
                3 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 airfield and 3 armour placed in Iraq
                1 mech_infantry placed in Volgograd
                3 bombers placed in Ukraine
                Germans undo move 3.
                2 bombers placed in Volgograd
                2 bombers placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,5,2,5,3,6,4,4,5
                Germans collect 67 PUs (2 lost to blockades); end with 68 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_38356_Ger14.tsvg

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