Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏
Well those guys SHOULD be out of bullets!
Yes please, all three.
We did. Was good to be back at work and full! First day back ay school today.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to Libya
4 artilleries and 6 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 3 fighters and 5 transports
Germans defend with 3 fighters
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is 20
Casualties for Germans: 3 fighters
Casualties for Americans: 1 fighter
Battle in Norway
Americans attack with 4 artilleries and 6 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Marshall Islands
Battle in Libya
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans win, taking Marshall Islands from Japanese, taking Libya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 bomber and 1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 battleship, 1 carrier, 4 destroyers, 2 fighters and 5 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
@wittmann:
Yes please, all three.
We did. Was good to be back at work and full! First day back ay school today.
Good to hear!
Another scramble: Sz 97?
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 45 PUs;
British buy 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 battleship, 1 carrier, 4 destroyers, 2 fighters and 5 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 4 destroyers, 5 fighters and 5 submarines
Germans defend with 1 carrier and 1 cruiser; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking Holland Belgium from Germans, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 destroyers and 5 fighters remaining. Battle score for attacker is 62
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for British: 1 destroyer and 5 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from 97 Sea Zone to Malta
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Eastern Persia to West India
1 fighter moved from United Kingdom to Norway
Place Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 fighter placed in Egypt
British undo move 1.
1 destroyer placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
1 fighter and 1 transport placed in 110 Sea Zone
British undo move 4.
1 transport placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
You are killing me!
I can’t play this BM against a better player than me, without removing any NOs; I realised that straightaway.
@wittmann:
You are killing me!
I can’t play this BM against a better player than me, without removing any NOs; I realised that straightaway.
That’s the goal, right? :-)
Time to turn the tables and let you be allies?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2,1,3,6,2
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 aaGun
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 mech_infantrys
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 38 / 60
Russians : 32 / 43
Japanese : 57 / 58
Americans : 61 / 86
Chinese : 0 / 2
British : 39 / 48
UK_Pacific : 6 / 11
Italians : 15 / 3
ANZAC : 14 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I know. Doesn’t mean I can beat you though. You are in a different league to me.
The internet is off in my house for half an hour, do I can have a new meter fitted.
@wittmann:
I know. Doesn’t mean I can beat you though. You are in a different league to me.
The internet is off in my house for half an hour, do I can have a new meter fitted.
You don’t have to if you don’t want to :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
I do need a new meter.
I like you; I can lose twice to you. I am not whining, just expressing my realistic judgement on my capabilities vis a vis the BM. If you have the time, am happy to play. Please say when you think I am playing this game beyond any point of realism or fun fro you. I do not concede early; ever. I quite like fighting a losing battle. I am funny like that.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
2 bombers, 4 fighters and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 carrier and 5 transports
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 51
Casualties for Americans: 1 carrier and 5 transports
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 tactical_bomber; Italians loiter and taunt
British defend with 1 battleship, 1 carrier, 3 destroyers and 2 fighters
T1 did ngo too well. I only got 3 hits. Shall I lose the three DDs?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
2 bombers, 4 fighters and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 carrier and 5 transports
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 51
Casualties for Americans: 1 carrier and 5 transports
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 tactical_bomber; Italians loiter and taunt
British defend with 1 battleship, 1 carrier, 3 destroyers and 2 fighters
retreated to 97 Sea Zone
British win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 4 fighters
Casualties for British: 3 destroyers
Non Combat Move - Germans
2 bombers and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from 112 Sea Zone to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Karelia
1 artillery moved from France to Western Germany
Place Units - Germans
2 fighters placed in Western Germany
5 artilleries and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2,6
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 1 artillery
Germany : 5 artilleries, 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 artillery and 2 infantry
Southern Italy : 2 bombers and 1 tactical_bomber
Karelia : 1 flag, 1 aaGun and 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 13 infantry and 64 mech_infantrys
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 48
Russians : 28 / 43
Japanese : 57 / 58
Americans : 61 / 86
Chinese : 0 / 2
British : 36 / 48
UK_Pacific : 6 / 11
Italians : 15 / 3
ANZAC : 14 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@wittmann:
I do need a new meter.
I like you; I can lose twice to you. I am not whining, just expressing my realistic judgement on my capabilities vis a vis the BM. If you have the time, am happy to play. Please say when you think I am playing this game beyond any point of realism or fun fro you. I do not concede early; ever. I quite like fighting a losing battle. I am funny like that.
Wasn’t talking about the meter, meant the return game.
I’m not so sure about the return match, I have the feeling the buff on the allies allows them to play a real long game and itm ight be slightly overbalanced, so you might have a shot. Then again, the capabilities may differ too much for you to have a shot, I’m not sure as I haven’t played axis in BM yet.
You’re pretty surely going to lose this one, but Germany didn’t give up in WW2 until Berlin fell, which I never did in an A&A game, so I don’t mind :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
3 artilleries and 4 infantry moved from Smolensk to Belarus
4 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Novgorod to Belarus
Place Units - Russians
2 mech_infantrys placed in Volgograd
4 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
I know you weren’t talking about the meter; was being silly.
I am glad you agree that the BM may be too much favouring the Allies. I said I was happy to remove 3 of them. I especially do not like seeing Anxac make so much. US and Russia I agree on. But is the SBR which is such a problem for the Allies (Russia). It can spend half its income repairing, instead of buying cheap INf.
I am happy to knock off three NOs, when we play.