@Martin All good my friend.
16L G40 ArtofWar1947 (Axis) vs. Giallo (Allies + 23)
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Given captiousness of Marti, I re-edited the Italy-1 NCM by removing an Inf from GSG and adding it to S. France and (just in case the French get really lucky) removing 3 inf from S. IT. and adding them to N. IT.
Don’t trust Marti to do the sensible thing. The last time I played Allies, my UK attack on SZ 97 (1 bomber 1 Tac, 1 F, 1 CA, 1 DD, 1 SS, and a CV) ALL missed in the first round. Needless to say, that battle (and game) went really bad in a big hurry. So I can appreciate your frustration with Marti’s rolls for your UK attack on SZ 97.
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I ofcourse also know how in some case battles can go the other way around, it just always hurts a bit…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Sumatra
2 aaGuns moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour and 1 artillery moved from France to Normandy Bordeaux
1 armour, 1 artillery and 2 mech_infantrys moved from France to Holland Belgium -
Scramble orders for attack on SZ 110?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour and 1 artillery moved from France to Normandy Bordeaux
1 armour, 1 artillery and 2 mech_infantrys moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
6 infantry moved from Bulgaria to Romania
1 armour moved from Southern France to Greater Southern Germany
3 armour moved from France to Greater Southern Germany
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
1 armour, 5 artilleries and 4 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in France
Germans undo move 2.
1 bomber and 1 fighter placed in Southern France
1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern France: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 1 armour
EDIT: Adding units owned by Germans to Southern France: 1 armour
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 3 armour
Slovakia Hungary : 3 aaGuns, 3 armour, 5 artilleries and 18 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 6 infantry
Poland : 2 infantry
Germany : 1 armour, 5 artilleries, 1 factory_major and 4 mech_infantrys
Holland Belgium : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Southern Italy : 2 bombers and 1 fighter
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
3 mech_infantrys moved from Volgograd to Sikang
2 infantry moved from Kazakhstan to Sikang
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Novgorod
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in SiberiaNon Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Anhwe to Hunan
2 infantry moved from Kwangsi to Yunnan
5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Anhwe
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
5 infantry moved from Manchuria to JeholPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Siberia : 1 flag, 2 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 4 / 8
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in SiberiaNon Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Anhwe to Hunan
2 infantry moved from Kwangsi to Yunnan
5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Anhwe
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
5 infantry moved from Manchuria to JeholPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 2 artilleries, 6 fighters, 4 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Siberia : 1 flag, 2 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 4 / 8
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Took an additional fighter from Kwangsi and added it to Yunnan, just in case the Allies decided to be suicidal.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Central United States to Eastern United States
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 bomber moved from Western United States to Eastern United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
8 infantry moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Kenya
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Kenya to Belgian Congo
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
1 cruiser moved from 60 Sea Zone to 61 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 36 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Syria
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Syria from French, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Southern France to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 armour moved from Greece to Romania
1 fighter moved from Southern Italy to Alexandria
1 aaGun moved from Southern France to Northern Italy
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 transport placed in 97 Sea Zone
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Syria : 1 flag, 2 infantry
Slovakia Hungary : 1 aaGun, 1 artillery and 1 infantry
Romania : 2 armour
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 7
British : 28 / 36
UK_Pacific : 22 / 27
Italians : 14 / 24
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 71 Sea Zone to 79 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern France to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 harbour and 1 infantry
AA fire in Gibraltar : 2/3 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Gibraltar
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Gibraltar, round 2 : 3/5 hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Southern France
1 armour moved from Southern France to 93 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern Italy to Egypt
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 armour, 5 artilleries and 4 mech_infantrys moved from Germany to Poland
3 armour moved from Greater Southern Germany to Poland
3 armour moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
2 infantry placed in Southern France
1 bomber placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 artilleries and 18 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 6 infantry
Poland : 7 armour, 5 artilleries, 2 infantry and 4 mech_infantrys
Germany : 1 armour, 1 factory_major and 10 mech_infantrys
Southern Italy : 1 fighter
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 36 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 7
British : 28 / 36
UK_Pacific : 22 / 27
Italians : 14 / 24
ANZAC : 14 / 26
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 armour and 5 mech_infantrys moved from Sikang to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
4 artilleries and 8 infantry moved from Novgorod to Belarus
1 infantry moved from Sikang to TsinghaiPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total