Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
L15 Playoff Radiant vs Giallo (Allies+20)
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I am getting crushed…
battles that are 98% I am losing.
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is -25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Sumatra
Battle in MalayaNon Combat Move - Americans
2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 bomber moved from Midway to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from India to EgyptPlace Units - Americans
2 transports placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 artillery and 8 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
4 infantry placed in Yunnan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from India to Caucasus
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship and 1 cruiser moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Morocco
Battle in Caucasus
British attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry; Italians defend with 2 armour and 1 mech_infantry
British win, taking Morocco from Italians, taking Caucasus from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 armour and 1 mech_infantryNon Combat Move - British
1 bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from West India to Eastern Persia
3 artilleries and 3 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to United Kingdom
3 artilleries moved from Persia to IraqPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour -
that’s sick, but i don’t believe it will affect the outcome of this game
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Why is that cause you got the auto-win?
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:evil:
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I used my one and only joker against you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to Morocco
1 armour moved from Volgograd to Tsinghai
Italians take Tsinghai from Chinese
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
1 bomber moved from Albania to CaucasusCombat - Italians
Battle in Morocco
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Morocco, round 2 : 2/5 hits
British roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco
Italians win, taking Morocco from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
3 fighters moved from Morocco to AlgeriaPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
4 bombers moved from France to 104 Sea Zone
1 infantry moved from Nenetsia to Vologda
3 mech_infantrys moved from Kazakhstan to Northwest Persia
2 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
1 fighter and 2 tactical_bombers moved from Rostov to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Urals
Germans take Urals from RussiansCombat - Germans
Battle in Northwest Persia
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 4/8 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in 104 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers and 1 destroyer in 104 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 7 infantry
Germans roll dice for 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 6/10 hits
Russians roll dice for 7 infantry in Vologda, round 2 : 3/7 hits
6 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 : 6/7 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 7 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Nenetsia
5 artilleries and 10 infantry moved from Novgorod to Belarus
10 armour moved from Kazakhstan to Rostov
2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
10 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Bessarabia to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from 104 Sea Zone to France
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
6 submarines moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 factory_minor placed in Romania
3 bombers placed in France
3 armour placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
Some good old Giallo luck strikes again…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Amur to Korea
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Japan to Kweichow
1 fighter moved from Anhwe to Japan
6 fighters moved from Hunan to 6 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to Kiangsi
2 infantry and 1 tactical_bomber moved from Anhwe to Kiangsi
4 tactical_bombers moved from Hunan to Kiangsi
3 armour moved from Kiangsu to Kiangsi
3 armour moved from Shantung to KiangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Kiangsi
1 aaGun moved from Yenisey to Timguska
4 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Wake Island to 35 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Celebes
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Germans defend with 1 destroyer and 1 submarine
Americans win, taking French Indo China from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 bomber moved from Queensland to Philippines
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 destroyers moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery and 6 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
3 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 destroyer; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
UK_Pacific take 44 Sea Zone from Japanese
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber and 1 tactical_bomber moved from Iraq to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea ZoneCombat - British
Battle in Borneo
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
1 artillery owned by the British retreated to Persia
Germans win, taking Borneo from Japanese with 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer, 3 fighters, 2 submarines and 1 transport
Germans defend with 5 submarines
British win with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 24
Casualties for Germans: 5 submarines
Casualties for British: 1 submarine
Battle in Western Germany
British converts factory_major into different unitsNon Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 bomber moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Persia
1 mech_infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 armour moved from India to Eastern Persia
1 aaGun moved from India to West India
4 artilleries and 4 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to India
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
3 artilleries placed in Persia
3 armour placed in Egypt
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5,5,4
British collect 39 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tsinghai to Sikang
Italians take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 bomber moved from Ukraine to Samara
1 infantry moved from Volgograd to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Samara to Ukraine
2 artilleries and 11 infantry moved from Ukraine to Bryansk
1 armour moved from Caucasus to Bryansk
1 infantry moved from Morocco to Algeria
3 fighters moved from Algeria to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 28 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 fighter moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Hunan
1 fighter moved from 35 Sea Zone to Hunan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs