'15L play-in souL (Axis) v. dawgoneit (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Shantung to Anhwe
                2 artilleries and 3 infantry moved from Kiangsu to Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,2,1,4,5,3,4,3,5,2,1,2,5
                Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Iraq to Persia
                4 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                4 infantry moved from Alexandria to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 artilleries moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                2 armour, 1 artillery and 2 mech_infantrys moved from Kiangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Anhwe
                1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
                1 artillery and 5 infantry moved from Yunnan to Hunan
                2 armour and 2 mech_infantrys moved from Hunan to Anhwe
                2 infantry moved from Burma to India
                1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
                1 fighter moved from Egypt to Trans-Jordan

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 fighter placed in Egypt
                1 armour and 2 infantry placed in Persia
                1 artillery and 1 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,6,5,5,3,1,1
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 bomber moved from Southern Italy to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                2 armour moved from Caucasus to Kazakhstan
                1 fighter moved from Southern Italy to Tobruk
                2 fighters moved from 98 Sea Zone to Tobruk

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 armour in Kazakhstan, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Kazakhstan
                        Italians roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Kazakhstan
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 armour
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Tobruk, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French West Africa
                Battle in Bryansk
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking French West Africa from French, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Ukraine to Rostov
                1 bomber moved from Bryansk to Rostov
                2 infantry moved from Western Ukraine to Ukraine
                4 aaGuns moved from Western Ukraine to Ukraine
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
                1 carrier, 1 cruiser and 4 destroyers moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Tobruk to 96 Sea Zone
                1 fighter moved from Tobruk to Libya
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Italians
                2 destroyers and 1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Libya : 1 fighter, 1 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 bomber and 4 infantry
        Ukraine : 4 aaGuns and 2 infantry
        Caucasus : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport
        95 Sea Zone : 2 destroyers and 1 transport
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 3 destroyers, 1 fighter and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 10 / 12
        Japanese : 27 / 30
        Americans : 66 / 89
        Chinese : 20 / 20
        British : 33 / 28
        UK_Pacific : 16 / 21
        Italians : 22 / 32
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Hainan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Caucasus to Samara
                1 bomber moved from Caucasus to Samara
                2 infantry moved from Rostov to Tambov
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                      Germans take Timguska from Russians
                      Germans take Novosibirsk from Russians
                4 infantry moved from Archangel to Vologda
                1 bomber moved from Caucasus to Vologda
                2 infantry moved from Belarus to Smolensk
                1 fighter moved from Caucasus to Smolensk
                1 tactical_bomber moved from Caucasus to Tambov
                11 armour and 3 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Caucasus to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 11 armour and 4 mech_infantrys
                    British defend with 1 armour, 1 factory_minor and 6 infantry
                        Germans roll dice for 11 armour and 4 mech_infantrys in Persia, round 2 :  7/15 hits
                        British roll dice for 1 armour and 6 infantry in Persia, round 2 :  1/7 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the British and 6 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 11 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 6 infantry
                Battle in Tambov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Vologda, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber and 3 infantry in Vologda, round 4 :  3/4 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Novgorod
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Tambov to Caucasus
                1 artillery and 4 infantry moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Rostov
                1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Kazakhstan to Southern Italy
                2 fighters moved from Western Germany to 91 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Belarus to Rostov
                1 bomber moved from Samara to Caucasus

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Poland : 1 artillery and 4 infantry
        Germany : 1 factory_major
        Libya : 2 artilleries and 2 infantry
        Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
        Belarus : 3 aaGuns, 7 artilleries, 1 fighter and 15 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 4 infantry and 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries and 5 infantry
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
        Vologda : 1 flag, 3 infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 armour, 1 artillery, 1 bomber, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 carrier and 1 destroyer
        119 Sea Zone : 1 submarine
        96 Sea Zone : 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag, 1 factory_minor and 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 11 armour, 1 factory_minor and 3 mech_infantrys
        91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 4 / 12
        Japanese : 27 / 30
        Americans : 66 / 89
        Chinese : 20 / 20
        British : 31 / 28
        UK_Pacific : 16 / 21
        Italians : 22 / 32
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    1 armour owned by the Russians retreated to Samara
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 2 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kiangsu
                Battle in Shantung
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                4 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Yenisey to Buryatia
                1 artillery and 1 infantry moved from Siberia to Sakha
                1 fighter moved from Japan to Amur

    Place Units - Japanese
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
        Borneo : 1 flag, 2 infantry
        Sakha : 1 flag, 1 artillery and 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 fighter
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 mech_infantrys
        44 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 10
        Japanese : 33 / 29
        Americans : 66 / 89
        Chinese : 14 / 20
        British : 31 / 28
        UK_Pacific : 16 / 21
        Italians : 21 / 32
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                2 fighters moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to Borneo
                1 battleship and 4 carriers moved from 37 Sea Zone to 43 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                1 infantry moved from Kwangsi to Yunnan

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking 44 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Americans win, taking Borneo from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                2 fighters moved from 20 Sea Zone to 43 Sea Zone
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                1 cruiser moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone

    Place Units - Americans
                4 destroyers and 4 submarines placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Shantung
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Shantung
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Shantung
                1 artillery and 1 infantry placed in Shantung
                Chinese undo move 5.
                1 artillery and 1 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,5,4,3,3,6,2,1,5,5,5,1,4,1,4,4
                Chinese collect 14 PUs (6 lost to blockades); end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry and 1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from West India to Persia
                1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Persia
                3 armour, 1 fighter and 4 mech_infantrys moved from Anhwe to Manchuria

    Combat - British
                Battle in Manchuria
                    British attack with 3 armour, 1 fighter and 4 mech_infantrys
                    Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Manchuria from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 4 mech_infantrys
                    Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
                Battle in Persia
                    British attack with 1 bomber, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 11 armour, 1 factory_minor and 3 mech_infantrys
                    retreated to Persia
                    Germans win with 9 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for British: 1 fighter, 4 infantry and 2 mech_infantrys

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                5 infantry moved from Egypt to Trans-Jordan
                4 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Persia to Iraq
                2 tactical_bombers moved from Persia to Iraq
                1 bomber moved from Persia to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from West India to Eastern Persia
                1 aaGun and 8 infantry moved from India to West India
                2 aaGuns moved from Burma to Yunnan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Manchuria to Anhwe
                3 artilleries and 7 infantry moved from Hunan to Anhwe

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 fighters moved from 96 Sea Zone to Alexandria
                1 fighter moved from Libya to Alexandria
                1 infantry moved from French West Africa to French Central Africa
                      Italians take French Central Africa from French
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 bomber and 4 infantry moved from Rostov to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bryansk
                    Italians attack with 1 bomber and 6 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 bomber and 6 infantry in Bryansk, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 bomber and 6 infantry in Bryansk, round 3 :  1/7 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 :  0/5 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 :  2/5 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to 96 Sea Zone
                1 fighter moved from Alexandria to Tobruk
                1 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Bryansk to Ukraine

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Gold Coast : 1 flag, 1 artillery
        Malta : 1 flag
        Morocco : 1 flag
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 5 infantry
        Ukraine : 4 aaGuns and 1 bomber
        Caucasus : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 2 transports
        104 Sea Zone : 1 submarine
        95 Sea Zone : 2 destroyers
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 4 destroyers and 1 fighter

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 9 / 10
        Japanese : 20 / 29
        Americans : 66 / 91
        Chinese : 23 / 21
        British : 30 / 23
        UK_Pacific : 20 / 25
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                2 cruisers moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 factory_minor, 9 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 artillery and 1 infantry moved from Volgograd to Samara
                3 infantry moved from Rostov to Tambov
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Caucasus to Kazakhstan
                1 tactical_bomber moved from Caucasus to Vologda
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Southern Italy to Tambov
                1 fighter moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                9 armour moved from Persia to Iraq
                1 armour moved from Caucasus to Iraq
                6 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Battle in Iraq
                    Germans attack with 10 armour and 6 mech_infantrys
                    British defend with 3 fighters, 4 infantry and 2 tactical_bombers
                        Germans roll dice for 10 armour and 6 mech_infantrys in Iraq, round 2 :  3/16 hits
                        British roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Iraq, round 2 :  4/9 hits
                        4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq
                        Germans roll dice for 10 armour and 2 mech_infantrys in Iraq, round 3 :  5/12 hits
                        British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 :  3/6 hits
                        2 mech_infantrys owned by the Germans, 2 tactical_bombers owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
                        Germans roll dice for 9 armour in Iraq, round 4 :  3/9 hits
                        British roll dice for 1 fighter in Iraq, round 4 :  0/1 hits
                        1 fighter owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 9 armour remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 armour and 6 mech_infantrys
                    Casualties for British: 3 fighters, 4 infantry and 2 tactical_bombers
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 3 :  2/4 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Vologda, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 3 :  2/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                3 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Kazakhstan to Northwest Persia
                1 bomber moved from Samara to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                2 artilleries and 2 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from France to Northern Italy
                1 fighter moved from Smolensk to Ukraine
                1 aaGun and 1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Vologda to Archangel

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 submarine placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Persia
                3 infantry placed in Greece
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 artillery and 2 infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 artillery, 1 factory_major and 3 infantry
        Tobruk : 2 artilleries and 4 infantry
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 2 aaGuns, 6 artilleries and 9 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 factory_minor and 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 2 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys
        Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 6 infantry and 1 mech_infantry
        Vologda : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 armour, 1 infantry and 2 mech_infantrys
        Smolensk : 1 flag, 1 artillery and 2 infantry
        Samara : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 submarine
        96 Sea Zone : 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag, 1 factory_minor and 3 infantry
        Iraq : 1 flag, 9 armour
        Northwest Persia : 1 flag, 2 bombers, 3 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines and 3 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 67 / 93
        Russians : 4 / 10
        Japanese : 20 / 29
        Americans : 66 / 91
        Chinese : 23 / 21
        British : 28 / 23
        UK_Pacific : 20 / 25
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 armour moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                2 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Samara
                4 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Vologda
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                    retreated to Vologda
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                    retreated to Smolensk
                    Germans win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Italians defend with 5 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 5 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                6 transports moved from 19 Sea Zone to 6 Sea Zone
                10 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                5 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to Shantung
                2 mech_infantrys moved from Buryatia to Yenisey
                1 fighter moved from Amur to Yenisey

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 3 fighters, 5 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 3 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 :  1/2 hits
                        Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Kiangsu, round 2 :  4/10 hits
                        Chinese roll dice for 3 artilleries and 3 infantry in Kiangsu, round 2 :  3/6 hits
                        3 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 3 :  3/7 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 artilleries and 3 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 armour
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/5 hits
                        Chinese roll dice for 2 armour in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Manchuria
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 3 :  0/4 hits
                        Chinese roll dice for 1 armour in Manchuria, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 4 :  2/4 hits
                        Chinese roll dice for 1 armour in Manchuria, round 4 :  0/1 hits
                        1 armour owned by the British lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 :  3/6 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Shantung, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Chinese: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 armour
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Yenisey, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Yenisey, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese retreated to 19 Sea Zone
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese winAmericans win with 1 destroyer and 1 submarine remaining with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Sakha to Amur
                1 fighter moved from Yenisey to Yakut S.S.R.

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 28 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Manchuria : 1 flag, 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery and 1 infantry
        Yakut S.S.R. : 1 flag, 1 fighter
        Siberia : 1 flag
        Buryatia : 1 flag
        19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 64 / 93
        Russians : 7 / 8
        Japanese : 28 / 28
        Americans : 66 / 91
        Chinese : 15 / 21
        British : 28 / 23
        UK_Pacific : 20 / 25
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from India to West India
                1 infantry moved from Yunnan to Szechwan
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 44 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 21 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                2 destroyers placed in 101 Sea Zone
                Americans undo move 3.
                1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Jehol to Shantung
                2 artilleries and 2 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,1,4,2,5,2,2,5,4,5,1,2,4,5,4,2,3
                Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Anhwe to India
                1 artillery, 1 bomber and 6 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
                    Germans defend with 9 armour
                    Germans win with 7 armour remaining. Battle score for attacker is -32
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 artillery, 1 bomber, 1 fighter and 6 infantry
                Battle in Kiangsu
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kiangsu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 artillery and 8 infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 artillery and 8 infantry
                EDIT: Removing units owned by British from India: 7 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 7 infantry
                EDIT: Turning off Edit Mode
                1 armour, 5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 5 infantry and 1 mech_infantry
                    Some Units in West India change ownership: 7 infantry

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