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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
1 armour owned by the Russians retreated to Samara
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Kiangsu
Battle in Shantung
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
4 destroyers moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 artillery and 1 infantry moved from Siberia to Sakha
1 fighter moved from Japan to AmurPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Borneo : 1 flag, 2 infantry
Sakha : 1 flag, 1 artillery and 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 fighter
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 mech_infantrys
44 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 60 / 89
Russians : 10 / 10
Japanese : 33 / 29
Americans : 66 / 89
Chinese : 14 / 20
British : 31 / 28
UK_Pacific : 16 / 21
Italians : 21 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 battleship and 4 carriers moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Kwangsi to YunnanCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters moved from 20 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea ZonePlace Units - Americans
4 destroyers and 4 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Shantung
1 artillery and 1 infantry placed in Shantung
Chinese undo move 5.
1 artillery and 1 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,5,4,3,3,6,2,1,5,5,5,1,4,1,4,4
Chinese collect 14 PUs (6 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from West India to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
3 armour, 1 fighter and 4 mech_infantrys moved from Anhwe to ManchuriaCombat - British
Battle in Manchuria
British attack with 3 armour, 1 fighter and 4 mech_infantrys
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
British win, taking Manchuria from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Battle in Persia
British attack with 1 bomber, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 11 armour, 1 factory_minor and 3 mech_infantrys
retreated to Persia
Germans win with 9 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for British: 1 fighter, 4 infantry and 2 mech_infantrysNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
5 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
1 bomber moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from West India to Eastern Persia
1 aaGun and 8 infantry moved from India to West India
2 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Manchuria to Anhwe
3 artilleries and 7 infantry moved from Hunan to AnhwePlace Units - British
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 23 PUs (8 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 fighter moved from Libya to Alexandria
1 infantry moved from French West Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 bomber and 4 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Italians attack with 1 bomber and 6 infantry
Russians defend with 3 infantry
Italians roll dice for 1 bomber and 6 infantry in Bryansk, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 bomber and 6 infantry in Bryansk, round 3 : 1/7 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Bryansk to UkrainePlace Units - Italians
2 destroyers placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Gold Coast : 1 flag, 1 artillery
Malta : 1 flag
Morocco : 1 flag
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Bryansk : 1 flag, 5 infantry
Ukraine : 4 aaGuns and 1 bomber
Caucasus : 1 flag
96 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 2 transports
104 Sea Zone : 1 submarine
95 Sea Zone : 2 destroyers
97 Sea Zone : 1 flag
83 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 4 destroyers and 1 fighterProduction/PUs Summary :
Germans : 60 / 89
Russians : 9 / 10
Japanese : 20 / 29
Americans : 66 / 91
Chinese : 23 / 21
British : 30 / 23
UK_Pacific : 20 / 25
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 cruisers moved from 37 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 9 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 artillery and 3 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Volgograd to Samara
3 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Vologda
1 bomber moved from Novgorod to Samara
1 bomber moved from Southern Italy to Tambov
1 fighter moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
9 armour moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
6 mech_infantrys moved from Caucasus to IraqCombat - Germans
Battle in Iraq
Germans attack with 10 armour and 6 mech_infantrys
British defend with 3 fighters, 4 infantry and 2 tactical_bombers
Germans roll dice for 10 armour and 6 mech_infantrys in Iraq, round 2 : 3/16 hits
British roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 4/9 hits
4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans roll dice for 10 armour and 2 mech_infantrys in Iraq, round 3 : 5/12 hits
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 3/6 hits
2 mech_infantrys owned by the Germans, 2 tactical_bombers owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
Germans roll dice for 9 armour in Iraq, round 4 : 3/9 hits
British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits
1 fighter owned by the British lost in Iraq
Germans win, taking Iraq from British with 9 armour remaining. Battle score for attacker is 34
Casualties for Germans: 1 armour and 6 mech_infantrys
Casualties for British: 3 fighters, 4 infantry and 2 tactical_bombers
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 3 : 2/4 hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 3 : 2/6 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Kazakhstan to Northwest Persia
1 bomber moved from Samara to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from France to Northern Italy
1 fighter moved from Smolensk to Ukraine
1 aaGun and 1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Vologda to ArchangelPlace Units - Germans
1 factory_minor placed in Rostov
1 submarine placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Persia
3 infantry placed in Greece
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 artillery, 1 factory_major and 3 infantry
Tobruk : 2 artilleries and 4 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 2 aaGuns, 6 artilleries and 9 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 factory_minor and 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 6 infantry and 1 mech_infantry
Vologda : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 armour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 factory_minor and 3 infantry
Iraq : 1 flag, 9 armour
Northwest Persia : 1 flag, 2 bombers, 3 infantry and 2 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 67 / 93
Russians : 4 / 10
Japanese : 20 / 29
Americans : 66 / 91
Chinese : 23 / 21
British : 28 / 23
UK_Pacific : 20 / 25
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Samara
4 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
6 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
retreated to Vologda
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Italians defend with 5 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Italians: 5 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
6 transports moved from 19 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
2 mech_infantrys moved from Buryatia to Yenisey
1 fighter moved from Amur to YeniseyCombat - Japanese
Battle in Kiangsu
Japanese attack with 3 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits
Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/10 hits
Chinese roll dice for 3 artilleries and 3 infantry in Kiangsu, round 2 : 3/6 hits
3 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 3 : 3/7 hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 artilleries and 3 infantry
Casualties for Japanese: 4 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 armour
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Manchuria
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 0/4 hits
Chinese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 4 : 2/4 hits
Chinese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits
1 armour owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 3/6 hits
Chinese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 2/5 hits
Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese retreated to 19 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese winAmericans win with 1 destroyer and 1 submarine remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Sakha to Amur
1 fighter moved from Yenisey to Yakut S.S.R.Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag, 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag, 1 fighter
Siberia : 1 flag
Buryatia : 1 flag
19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 64 / 93
Russians : 7 / 8
Japanese : 28 / 28
Americans : 66 / 91
Chinese : 15 / 21
British : 28 / 23
UK_Pacific : 20 / 25
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Yunnan to Szechwan
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 44 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
Americans undo move 3.
1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Shantung
2 artilleries and 2 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,1,4,2,5,2,2,5,4,5,1,2,4,5,4,2,3
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to India
1 artillery, 1 bomber and 6 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
Germans defend with 9 armour
Germans win with 7 armour remaining. Battle score for attacker is -32
Casualties for Germans: 2 armour
Casualties for British: 1 artillery, 1 bomber, 1 fighter and 6 infantry
Battle in Kiangsu
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
British win, taking Kiangsu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-JordanPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 artillery and 8 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 artillery and 8 infantry
EDIT: Removing units owned by British from India: 7 infantry
EDIT: Adding units owned by UK_Pacific to West India: 7 infantry
EDIT: Turning off Edit Mode
1 armour, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 5 infantry and 1 mech_infantry
Some Units in West India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 carrier and 6 destroyers moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from French Central Africa to French West Africa
1 artillery moved from Gold Coast to French West Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Ukraine to Southern ItalyPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 airfield, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Gold Coast : 1 flag
Malta : 1 flag
Morocco : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
French West Africa : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Bryansk : 1 flag
Ukraine : 4 aaGuns
Caucasus : 1 flag
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport
91 Sea Zone : 6 destroyers, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 64 / 93
Russians : 7 / 8
Japanese : 20 / 28
Americans : 66 / 91
Chinese : 23 / 20
British : 27 / 28
UK_Pacific : 20 / 25
Italians : 26 / 41
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 submarines moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 cruiser and 1 submarine moved from 43 Sea Zone to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
2 cruisers moved from 44 Sea Zone to 21 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
7 armour moved from Iraq to Egypt
2 bombers moved from Northwest Persia to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 artillery and 2 infantry moved from Kazakhstan to Samara
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Archangel to TambovCombat - Germans
Battle in Egypt
Germans attack with 7 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 8/13 hits
British roll dice for 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 4/11 hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 artillery owned by the Germans, 4 infantry owned by the British and 2 armour owned by the Germans lost in Egypt
Germans roll dice for 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 6/9 hits
British roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/3 hits
1 artillery owned by the British, 2 armour owned by the British and 1 armour owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour, 1 artillery and 1 infantry
Casualties for British: 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 aaGuns, 6 artilleries and 9 infantry moved from Belarus to Bryansk
2 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Vologda
1 aaGun and 1 infantry moved from Archangel to Smolensk
1 artillery moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
2 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 3 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Tambov to BryanskPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Persia
1 infantry placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 2 bombers, 1 fighter and 1 tactical_bomber
Alexandria : 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Egypt : 1 flag, 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 2 armour, 10 artilleries, 1 fighter, 15 infantry, 6 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 4 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 aaGun and 1 infantry
Samara : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier and 1 destroyer
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 factory_minor and 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 8 infantry and 4 mech_infantrys
98 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 69 / 100
Russians : 4 / 8
Japanese : 20 / 28
Americans : 66 / 91
Chinese : 23 / 20
British : 25 / 28
UK_Pacific : 20 / 25
Italians : 26 / 41
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Manchuria
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/8 hits
Chinese roll dice for 2 artilleries and 1 infantry in Manchuria, round 2 : 0/3 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 5 destroyers and 6 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Yakut S.S.R. to SamaraPlace Units - Japanese
1 artillery and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 artillery and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 tactical_bombers and 6 transports
Samara : 1 fighterProduction/PUs Summary :
Germans : 69 / 100
Russians : 3 / 4
Japanese : 24 / 24
Americans : 66 / 91
Chinese : 20 / 20
British : 25 / 28
UK_Pacific : 20 / 25
Italians : 26 / 41
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0