Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
L16 Radiant vs Snigg (Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 57 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to QueenslandCombat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 2 battleships, 3 fighters and 1 transport
ANZAC roll dice for 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 battleships, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 1/5 hits
2 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the ANZAC, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 51
Casualties for ANZAC: 2 destroyers and 1 fighter
Casualties for Japanese: 2 battleships, 3 fighters and 1 transportNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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Needing 4’s got 1 out of 5, my luck never last’s. :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x airfield; Remaining resources: 87 PUs;
Germans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
3 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
7 artilleries and 18 infantry moved from Western Ukraine to Bryansk
7 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Ukraine to Bryansk
1 bomber moved from Germany to Bryansk
1 bomber moved from Alexandria to 81 Sea Zone
3 bombers moved from Alexandria to Bryansk
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Sikang to Shensi
4 armour moved from Sikang to Szechwan
9 armour and 5 mech_infantrys moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 armour moved from Iraq to Eastern Persia
2 artilleries moved from Southern France to France
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
13 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Szechwan
Germans attack with 4 armour
Chinese defend with 1 infantry
Germans roll dice for 4 armour in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 4 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shensi
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 7 artilleries, 4 bombers, 3 fighters, 18 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 10 artilleries and 26 infantry
AA fire in Bryansk : 0/6 hits
Germans roll dice for 10 armour, 7 artilleries, 4 bombers, 3 fighters, 18 infantry, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 17/50 hits
Russians roll dice for 2 aaGuns, 10 artilleries and 26 infantry in Bryansk, round 2 : 11/36 hits
15 infantry owned by the Russians, 2 aaGuns owned by the Russians and 11 infantry owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 7 artilleries, 4 bombers, 3 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 11/39 hits
Russians roll dice for 10 artilleries and 11 infantry in Bryansk, round 3 : 7/21 hits
11 infantry owned by the Russians and 7 infantry owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 7 artilleries, 4 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 18/32 hits
Russians roll dice for 10 artilleries in Bryansk, round 4 : 2/10 hits
1 mech_infantry owned by the Germans, 10 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 6 artilleries, 4 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 artillery, 18 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 10 artilleries and 26 infantryNon Combat Move - Germans
4 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 bomber moved from 81 Sea Zone to BessarabiaPlace Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 carrier and 2 destroyers placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
Germans undo move 1.
1 infantry placed in Novgorod
1 bomber and 1 infantry placed in Novgorod
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
5 artilleries and 11 infantry moved from Volgograd to Tambov
1 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Vologda to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Samara to Russia
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Novosibirsk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 1 infantry
AA fire in Novosibirsk : 1/3 hits
1 fighter owned by the Russians lost in Novosibirsk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs -
Needing 4’s got 1 out of 5, my luck never last’s. :cry:
Yeah, you’re doing soooo poorly this game. It’s almost like you’re not on Russia’s throat for the last VC needed…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 bomber moved from Kwangtung to Anhwe
3 bombers moved from Kwangtung to Shantung
1 mech_infantry moved from Kwangtung to Kiangsi
2 fighters moved from Philippines to Kiangsi
1 bomber moved from Japan to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 5 bombers and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry; Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 5 bombers and 2 mech_infantrys in Shantung, round 2 : 3/7 hits
Chinese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shantung, round 2 : 3/6 hits
3 infantry owned by the Chinese, 1 bomber owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Shantung
Japanese roll dice for 4 bombers in Shantung, round 3 : 3/4 hits
Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shantung, round 3 : 1/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Chinese, 1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Shantung
Japanese win with 3 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 2 bombers and 2 mech_infantrys
Battle in Kiangsi
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 3 : 2/3 hits
Chinese roll dice for 1 armour in Kiangsi, round 3 : 0/1 hits
1 armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
3 bombers moved from Shantung to JapanPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 32 PUs (3 lost to blockades); end with 34 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to Western Germany
6 submarines moved from 91 Sea Zone to 94 Sea Zone
2 armour and 2 mech_infantrys moved from Jehol to Anhwe
1 artillery moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to JeholCombat - Americans
Battle in Borneo
Battle in Philippines
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Borneo from Japanese, taking Philippines from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Air Battle in Western Germany -
Intercept W. Germany? Also, OOL for Med please.
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Yea intercept with the 3 fighters. OOL = battle, destroyer, destroyer, crusier, battle, destroyer. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to Western Germany
6 submarines moved from 91 Sea Zone to 94 Sea Zone
2 armour and 2 mech_infantrys moved from Jehol to Anhwe
1 artillery moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to JeholCombat - Americans
Battle in Borneo
Battle in Philippines
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Philippines, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Borneo from Japanese, taking Philippines from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 94 Sea Zone
Americans attack with 6 submarines
Italians defend with 1 battleship, 1 cruiser, 3 destroyers and 5 transports
Americans roll dice for 6 submarines in 94 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 destroyers and 5 transports in 94 Sea Zone, round 2 : 4/5 hits
4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans roll dice for 2 submarines in 94 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 5 transports in 94 Sea Zone, round 3 : 4/4 hits
2 submarines owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 destroyers and 5 transports remaining. Battle score for attacker is -28
Casualties for Italians: 1 destroyer
Casualties for Americans: 6 submarines
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western United States to 101 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 31 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 31 Sea Zone to Wake IslandPlace Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to KiangsiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits
1 armour owned by the Germans lost in Shensi
Chinese win, taking Shensi from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to AnhwePlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kweichow
1 infantry placed in Yunnan
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
2 fighters moved from Burma to Kwangtung
1 infantry moved from Malaya to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in Trans-Jordan
Battle in Persia
Battle in Kwangtung
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
British win, taking Trans-Jordan from Italians, taking Persia from Germans, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Battle in 94 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 5 transports -
Same OOL in Med? Mixed surface/sub/air fleet this time, so want to make sure.
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destroyer, crusier, destroyer, battle. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
2 fighters moved from Burma to Kwangtung
1 infantry moved from Malaya to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in Trans-Jordan
Battle in Persia
Battle in Kwangtung
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits
Japanese roll dice for 3 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 4/7 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Trans-Jordan from Italians, taking Persia from Germans, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Battle in 94 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 5 transports
British roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber, 2 destroyers and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 5 transports in 94 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the Italians, 2 destroyers owned by the British and 1 destroyer owned by the Italians lost in 94 Sea Zone
British roll dice for 2 submarines in 94 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship, 1 destroyer and 5 transports in 94 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British roll dice for 2 submarines in 94 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 battleship and 5 transports in 94 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Italians, 1 submarine owned by the British and 1 transport owned by the Italians lost in 94 Sea Zone
4 transports owned by the Italians lost in 94 Sea Zone
British roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits
British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 61
Casualties for British: 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 2 destroyers and 5 transportsNon Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in 106 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
3 artilleries moved from Tunisia to Algeria
Italians take Algeria from Americans
1 bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
2 artilleries moved from Egypt to Alexandria
1 bomber moved from 80 Sea Zone to West India
1 bomber moved from 81 Sea Zone to Alexandria
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Ukraine
4 artilleries and 5 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
3 submarines moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 bombers, 3 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
10 armour, 6 artilleries and 5 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Bessarabia to Russia
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
9 armour and 5 mech_infantrys moved from West India to India
1 armour moved from Eastern Persia to India
4 armour moved from Szechwan to Shensi
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in India
Germans attack with 10 armour and 5 mech_infantrys
British defend with 1 airfield, 2 artilleries, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
Germans roll dice for 10 armour and 5 mech_infantrys in India, round 2 : 3/15 hits
UK_Pacific roll dice for 2 artilleries and 9 infantry in India, round 2 : 5/11 hits
5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in India
Germans roll dice for 10 armour in India, round 3 : 3/10 hits
UK_Pacific roll dice for 2 artilleries and 6 infantry in India, round 3 : 5/8 hits
3 infantry owned by the British and 5 armour owned by the Germans lost in India
Germans roll dice for 5 armour in India, round 4 : 3/5 hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in India, round 4 : 1/5 hits
3 infantry owned by the British and 1 armour owned by the Germans lost in India
Germans roll dice for 4 armour in India, round 5 : 2/4 hits
UK_Pacific roll dice for 2 artilleries in India, round 5 : 2/2 hits
2 artilleries owned by the British and 2 armour owned by the Germans lost in India
Germans captures 26PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 2 armour remaining. Battle score for attacker is -33
Casualties for Germans: 8 armour and 5 mech_infantrys
Casualties for British: 2 artilleries and 9 infantry
Battle in Russia
Germans attack with 10 armour, 6 artilleries, 6 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
Germans roll dice for 10 armour, 6 artilleries, 6 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/32 hits
Russians roll dice for 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Russia, round 2 : 7/18 hits
11 infantry owned by the Russians, 3 mech_infantrys owned by the Germans, 4 artilleries owned by the Russians, 1 tactical_bomber owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans roll dice for 10 armour, 2 artilleries, 6 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/25 hits
Russians roll dice for 2 fighters in Russia, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 2 fighters owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 4 artilleries and 4 mech_infantrys
Casualties for Russians: 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Battle in Shensi
Germans attack with 5 armour and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Germans
13 infantry moved from Western Ukraine to Bryansk
6 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
5 bombers moved from Bryansk to Poland
1 bomber moved from Bryansk to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Germany to Poland
1 carrier, 1 destroyer and 2 fighters moved from 113 Sea Zone to 105 Sea Zone
3 fighters moved from 114 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 armour placed in Ukraine
1 armour and 3 bombers placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 118 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 127 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 137 PUs