David,
It’s not tripleA, Look at bmneilsens debugging below.
Sure, there is a possibility tripleA could be recoded to improve it’s function on the forum, but there’s a bunch of gambles and unknowns with that.
And the issue of me getting logged out on this computer, when I login on my phone, or on another computer, is still present…
It’s all server side D :(
@bmnielsen:
Alright, I did a bit of debugging with the code open.
The general logic for the TripleA poster is this:
1. Log in.
2. Wait 15 seconds to avoid getting the “you logged in less than 15 seconds ago” error.
3. Post the message.
4. Log out.
When stepping through this in the debugger, I could see that my browser wasn’t logged out until step 4.
The logical conclusion from that is that SMF now logs out all sessions a user has when you log out one of them. I tested this theory with two browsers and could verify (i.e. I logged in with both Chrome and Firefox, logged out of one of them, was logged out of the other automatically).
TripleA can probably be changed to skip the logout step, but it might not be trivial, since it probably then needs to support being able to dynamically skip steps 1 and 2 if it’s already logged in.
djensen, maybe you can check if this is a documented change in SMF, and whether there’s any way to turn it off?
I haven’t got around to checking the instable posting of game files yet.