G40 Gauss_Death (Allies +13) vs oysteilo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 submarines moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 3 submarines
                    Americans defend with 1 destroyer
                    Italians win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 artillery and 3 infantry moved from Libya to Tunisia
                2 aaGuns moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 armour
                EDIT: Turning off Edit Mode


  • I changed what I bought, the one combat I had wouldn’t have been based on that decision. (I realized it was pointless to buy an infantry when itll die anyhow.)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 15 PUs;

    Combat Move - ANZAC
                2 fighters moved from Eastern Persia to Russia
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Western Australia to Queensland
                2 fighters moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                7 infantry moved from South Australia to Queensland
                2 armour moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 25 PUs total

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Eastern Persia to Russia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    looks like you are 82% good luck. still anoyed i messed up :(


  • The french turn is incomplete.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Eastern Persia to Russia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Eastern Persia to Russia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • Here goes nothing….if lose vs Moscow game is effectively over. :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                18 armour, 5 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
                5 fighters and 5 tactical_bombers moved from Eastern Poland to Russia
                2 bombers moved from Germany to Russia
                8 bombers and 3 tactical_bombers moved from Novgorod to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 19 armour, 5 artilleries, 10 bombers, 5 fighters, 30 infantry, 1 mech_infantry and 8 tactical_bombers
                    French defend with 1 fighter; ANZAC defend with 2 fighters; Russians defend with 5 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 37PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour remaining. Battle score for attacker is -122
                    Casualties for Germans: 12 armour, 5 artilleries, 10 bombers, 5 fighters, 30 infantry, 1 mech_infantry and 8 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for ANZAC: 2 fighters
                    Casualties for Russians: 5 aaGuns, 3 armour, 19 artilleries, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Russia
                3 aaGuns, 1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Ukraine
                9 infantry placed in Western Germany
                1 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Germans collect 57 PUs (1 lost to blockades); end with 94 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    okidoki, well played but it is also soooooo close :) with two more planes in moscow I would probably still have lost but with good chances of taking moscow back. Now I have no realistic chance of taking moscow back. That means Germany will get about 80 IPC next round and rising

    I think this game is lost for the allies. The only uncertainty is Germany has nothing, but they will rebuild really quickly. Unless you see things differently I think we can call this game over! Well played!


  • Would you like to roll back the clock a couple turns?


  • UK turn 4 is where it went bad so if we start again at the start of UK 4 we could see how long it could last. LOL

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    are you saying I can load china 4 and continue with UK?. I would do that if you allow it

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 96 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Siam from Japanese to UK_Pacific
                EDIT: Adding units owned by UK_Pacific to Siam: 1 infantry
                EDIT: Removing units owned by British from Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Burma to Eastern Persia
                3 fighters moved from Egypt to Eastern Persia
                1 artillery moved from Shan State to Burma
                15 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                4 infantry moved from Persia to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from 79 Sea Zone to West India
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to India
                1 bomber moved from 96 Sea Zone to Iraq
                1 bomber moved from Iraq to Persia
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                2 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 10 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 26 PUs (5 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in Siam change ownership: 1 infantry
                    Some Units in India change ownership: 2 infantry and 2 mech_infantrys

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i redid UK4

    I forgot to take siam and move my BB to hawaii. I edited it. This should allow for some planes to reach moscow in time


  • Yeah, it would be interesting to see how it plays out. Although, I think you will win.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Rostov
                3 submarines moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 17 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from India to Eastern Persia
                1 infantry moved from Burma to India

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Egypt to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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