@dawgoneit again? Sorry, I will post the good one in a few hours
G4015LCmdrJenn (Allies+11)vsKarl7(Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 6 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 25 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 6 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber and 4 infantry
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 bomber and 4 infantry
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 5 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 carrier, 1 submarine, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to AnhwePlace Units - Chinese
5 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
3 artilleries and 11 infantry moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
3 artilleries and 11 infantry moved from Anhwe to JeholCombat - British
Battle in Jehol
British attack with 3 artilleries and 11 infantry
Japanese defend with 1 aaGun and 8 infantry
British win, taking Jehol from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun and 8 infantry
Battle in Persia
British attack with 3 artilleries and 4 infantry
Italians defend with 2 infantry
British win, taking Persia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Novgorod from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 destroyers moved from 111 Sea Zone to 127 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from West India to Eastern Persia
5 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery and 3 infantry moved from Shan State to BurmaPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
British undo move 1.
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
3 artilleries and 11 infantry moved from Anhwe to JeholCombat - British
Battle in Jehol
British attack with 3 artilleries and 11 infantry
Japanese defend with 1 aaGun and 8 infantry
British win, taking Jehol from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun and 8 infantry
Battle in Persia
British attack with 3 artilleries and 4 infantry
Italians defend with 2 infantry
British win, taking Persia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Novgorod from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 destroyers moved from 111 Sea Zone to 127 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from West India to Eastern Persia
5 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery and 3 infantry moved from Shan State to BurmaPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
British undo move 1.
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 70 Sea Zone to 71 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 fighter moved from Iraq to Egypt
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Western GermanyPlace Units - Italians
3 armour placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
hi yo!
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Honestly, I think you have this game and I just had a full timer quit, a part timer quit and a full timer go on vacation for two weeks and I am not at all certain I can even load this game before May at the earliest……
If you want to get a full victory, I’ll need time to get things settled at work. If you want a victory now, I’ll be happy to report it. I leave it up to you.
On a side note, I think I figured out how to repair Russia 1 to make this strategy work right…course, you may have done other things too so who knows?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to NovgorodTurn Complete - French
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and my second full time counter agent just gave his two weeks notice…. At least we’re close to college/high school graduation, might be able to replace them soon!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
3 mech_infantrys moved from Russia to Samara
3 armour moved from Russia to Samara
4 armour moved from Russia to Samara
20 armour and 5 mech_infantrys moved from Tambov to Rostov
20 armour and 5 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
4 infantry moved from Vyborg to Novgorod
3 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
2 fighters moved from Germany to Novgorod
2 fighters moved from Western Germany to 127 Sea Zone
2 bombers moved from Western Germany to 127 Sea Zone
2 bombers moved from Western Germany to 127 Sea Zone
3 artilleries and 8 infantry moved from Northern Italy to Southern France
2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone
1 bomber moved from Germany to Novgorod
1 tactical_bomber moved from Germany to Southern France
1 fighter moved from Germany to Southern FranceCombat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer and 3 transports
Germans win with 2 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 3 transports
Battle in 127 Sea Zone
Germans attack with 4 bombers and 2 fighters
British defend with 3 destroyers and 3 transports
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 45
Casualties for British: 3 destroyers and 3 transports
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 4 fighters and 7 infantry
French defend with 1 fighter; British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for French: 1 fighter
Casualties for British: 1 armour, 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 20 armour, 1 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 20 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 1 infantry
Battle in Samara
Germans attack with 7 armour and 3 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Samara from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
1 aaGun moved from Russia to Tambov
1 fighter moved from Southern France to France
1 tactical_bomber moved from Southern France to France
2 bombers moved from 93 Sea Zone to Western Germany
2 fighters moved from Novgorod to 115 Sea Zone
2 fighters moved from Novgorod to Baltic States
4 bombers moved from 127 Sea Zone to Finland
2 fighters moved from 127 Sea Zone to Finland
1 bomber moved from Novgorod to GermanyPlace Units - Germans
3 armour placed in Ukraine
1 bomber, 3 fighters and 6 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 70 PUs (4 lost to blockades); end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs -
Even with kamikaze style attacks, there’s no way to liberate a victory city before Germany’s next turn.
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Surrender Jen. It’s OVA!
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Surrender Jen. It’s OVA!
Uhm, I already did? :P
It was a good game though!! Unfortunately real life decided to rear it’s ugly head in the middle of it, or we woulda finished a couple of months ago! lol