Thanks, awesome.
15L Dawgoneit (Allies +13) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 48 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 2.
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in Yunnan
2 infantry placed in Kweichow
Chinese undo move 2.
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from India to Burma
2 infantry moved from 39 Sea Zone to India
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from India to Shan StatePlace Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 8 infantry
Some Units in 39 Sea Zone change ownership: 1 battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from India to Burma
2 infantry moved from 39 Sea Zone to India
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from India to Shan StatePlace Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 8 infantry
Some Units in 39 Sea Zone change ownership: 1 battleship
Turning on Edit Mode
EDIT: Removing units owned by British from 45 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 45 Sea Zone: 1 transport
EDIT: Adding units owned by British to Dutch New Guinea: 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Dutch to UK_Pacific
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to AlgeriaCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Wait, I see what happened with my double Germany turns - I had just posted a minor correction to the placement of the sub and transport - and hadn’t noticed that you had posted Russia already. With my internet up and down, it took a while for me to post that correction. In light of that, is it alright if I put them where they were now? If you wanted to do something else with your British planes, that would of course be fine.
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If it’s cool, here it is with the proper adjustments.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to AlgeriaCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 aaGun moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Shan State
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 79 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
Turn Complete - French
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I just wanted to confirm you saw the edits I reinstated from that post we thought was the second German turn.
I mention it because there’s a sub in the Atlantic that can attack your French cruiser, and you might not have noticed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 96 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
I do believe im doomed anyways :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Egypt
2 bombers moved from Southern Italy to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
British defend with 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
retreated to Egypt
British win with 4 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -63
Casualties for Germans: 3 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 2 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
1 bomber moved from Egypt to Alexandria
6 armour moved from Yugoslavia to Poland
9 artilleries and 1 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Germany
3 artilleries moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
8 infantry moved from Norway to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Ukraine
8 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Caucasus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Ulaanbaatar to Buryatia
2 aaGuns and 21 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Dzavhan to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 tactical_bomber moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 tactical_bomber moved from Anhwe to Szechwan
1 bomber moved from Jehol to Szechwan
1 bomber moved from Jehol to Szechwan
6 fighters and 4 tactical_bombers moved from Jehol to Yunnan
2 fighters moved from Amur to Buryatia
2 tactical_bombers moved from Amur to BuryatiaCombat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Szechwan
Japanese attack with 2 bombers and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Buryatia to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
5 transports moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns, 5 artilleries and 17 infantry moved from Amur to Buyant-Uhaa
2 aaGuns, 1 artillery and 6 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 artilleries placed in Japan
2 armour and 1 mech_infantry placed in Shantung
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
2 fighters moved from Midway to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 31 Sea Zone to Johnston Island
1 bomber moved from Hawaiian Islands to Johnston Island
2 fighters moved from Wake Island to Johnston Island
1 tactical_bomber moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs