@max334 The Iraqis…ouch
15L Dawgoneit (Allies +13) vs Shin Ji (Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea ZoneCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 25
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 artilleries moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone -
Scramble off Britain?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 artilleries moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 bombers moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 3 artilleries and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser and 2 fightersNon Combat Move - Germans
2 bombers moved from 96 Sea Zone to Southern Italy
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
5 armour moved from France to Yugoslavia
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
5 infantry moved from Finland to Norway
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
9 artilleries and 1 infantry placed in Germany
2 bombers placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
2 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to DzavhanPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 artilleries moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 bombers moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 3 artilleries and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser and 2 fightersNon Combat Move - Germans
2 bombers moved from 96 Sea Zone to Southern Italy
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
5 armour moved from France to Yugoslavia
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
5 infantry moved from Finland to Norway
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
9 artilleries and 1 infantry placed in Germany
2 bombers placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
i think you did Germany for a second time. it was japans turn
-
Huh, seems I did. Sorry about that! My internet has been odd today. Of course, we’ll ignore that second Germany.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Amur
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Jehol to Chahar
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
4 fighters and 2 tactical_bombers moved from Kiangsi to Chahar
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Chahar
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Yunnan to Jehol
4 fighters and 2 tactical_bombers moved from Chahar to Jehol
1 tactical_bomber moved from Yunnan to Anhwe
2 bombers moved from Yunnan to Jehol
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 artillery and 6 infantry placed in Japan
3 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Removing units owned by Japanese from Amur: 1 aaGun
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 48 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 2.
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in Yunnan
2 infantry placed in Kweichow
Chinese undo move 2.
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from India to Burma
2 infantry moved from 39 Sea Zone to India
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from India to Shan StatePlace Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 8 infantry
Some Units in 39 Sea Zone change ownership: 1 battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from India to Burma
2 infantry moved from 39 Sea Zone to India
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from India to Shan StatePlace Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 8 infantry
Some Units in 39 Sea Zone change ownership: 1 battleship
Turning on Edit Mode
EDIT: Removing units owned by British from 45 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 45 Sea Zone: 1 transport
EDIT: Adding units owned by British to Dutch New Guinea: 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Dutch to UK_Pacific
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to AlgeriaCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Wait, I see what happened with my double Germany turns - I had just posted a minor correction to the placement of the sub and transport - and hadn’t noticed that you had posted Russia already. With my internet up and down, it took a while for me to post that correction. In light of that, is it alright if I put them where they were now? If you wanted to do something else with your British planes, that would of course be fine.
-
If it’s cool, here it is with the proper adjustments.