15L G40 Balladeer (axis) v axis-dominion (allies +17)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Sumatra
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from United Kingdom to French West Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 bomber moved from Western Germany to Greece
                1 bomber moved from Western Germany to 97 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 1 bomber and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Germans win, taking Greece from Neutral_Allies with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Gibraltar
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 destroyer and 1 fighter
                    Germans win, taking Gibraltar from British with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - Germans
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Western Germany
                1 bomber moved from Greece to Western Germany
                3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Alexandria
                1 infantry moved from Bulgaria to Greece
                2 infantry moved from Bulgaria to Romania
                2 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
                1 armour moved from Southern France to Yugoslavia
                2 armour moved from France to Yugoslavia
                1 artillery moved from France to Southern France
                1 armour moved from Norway to Finland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 infantry placed in Southern France
                1 destroyer and 1 transport placed in 93 Sea Zone
                10 artilleries placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                2 fighters moved from Russia to Szechwan
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                8 infantry moved from Novgorod to Belarus
                2 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 submarine moved from 111 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 mech_infantry placed in Volgograd
                1 infantry and 3 mech_infantrys placed in Russia
                Russians undo move 4.
                1 mech_infantry placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters moved from Kwangsi to Yunnan
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 infantry
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
                1 carrier, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Siberia to 5 Sea Zone
                1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Kwangsi to Hunan
                1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hopei
                1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 fighters moved from 30 Sea Zone to 16 Sea Zone
                1 battleship moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Casualties for Americans: 3 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Amur
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 carrier moved from 30 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 artillery moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States
                1 submarine placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                Americans undo move 5.
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow
                11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 11 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                3 infantry placed in Yunnan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.

    Non Combat Move - British
                8 infantry moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                4 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Burma to India
                1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from India to Eastern Persia
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                2 fighters moved from United Kingdom to 101 Sea Zone
                1 battleship moved from 109 Sea Zone to 116 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                3 fighters placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,5,6,2,3,1,5
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 4 mech_infantrys

  • '18 '16 '15

    Lol, Italy just got murdered in Egypt, 0 hits vs 7, where 4 vs 5 can be expected… GG Italy…

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    1 armour retreated to Alexandria
                    British win with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -24
                    Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                2 aaGuns and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Sumatra to Yunnan

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from French West Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Algeria to Morocco

    Turn Complete - French


  • omg i just noticed how your round 1 attack on egypt rolled all misses….amazingly bad luck!!

  • '18 '16 '15

    @axis-dominion:

    omg i just noticed how your round 1 attack on egypt rolled all misses….amazingly bad luck!!

    I tend to agree… It also kinda blows my mediterranean plans :-(


  • i figured you might try a 1-2 punch there, which is why i held off from buying a factory

  • '18 '16 '15

    Yea, and I should have gotten that. Would’ve cost me like 2-3 planes from Italy or Germany, but that’s np as some of the British planes would have died as well… Now however…


  • yah i hear ya man, i just got diced hard myself vs shin ji…i went in with a big german air force and some subs to sink the allied fleet along with 5 trannies off of gibraltar, and with 80% odds and an average of 40 tuv, i instead LOST the battle and came out with a -35 tuv! 9 german planes gone, just like that!

    dice can be a real curse at times…

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                3 fighters and 3 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    French defend with 3 infantry
                    Germans win, taking Morocco from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for French: 3 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 artillery
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                3 aaGuns, 2 armour, 5 artilleries and 21 infantry moved from Poland to Baltic States
                1 fighter moved from Southern Italy to Baltic States
                3 armour moved from Yugoslavia to Poland
                1 infantry moved from Romania to Eastern Poland
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Romania to Slovakia Hungary
                10 artilleries moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Holland Belgium to Germany
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Holland Belgium to France

    Place Units - Germans
                3 infantry placed in Southern France
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '18 '16 '15

    @axis-dominion:

    yah i hear ya man, i just got diced hard myself vs shin ji…i went in with a big german air force and some subs to sink the allied fleet along with 5 trannies off of gibraltar, and with 80% odds and an average of 40 tuv, i instead LOST the battle and came out with a -35 tuv! 9 german planes gone, just like that!

    dice can be a real curse at times…

    Dice, sometimes they make you, sometimes they break you… But it hurts so bad when they break you… Although after a day of feeling the pain, the Germans got up and went with it, lets kill these puny Russians!


  • hahaha that’s the spirit!

Suggested Topics

  • 32
  • 131
  • 156
  • 85
  • 178
  • 122
  • 102
  • 3.9k
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.6k

Users

40.2k

Topics

1.7m

Posts