Rgp44 (Allied +12) v. Entek (Axis) G40

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Malaya : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 35 / 43
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 13 / 7
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 8 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 :  1/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        Tunisia : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 35 / 43
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 13 / 7
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                5 armour and 1 infantry moved from Poland to Baltic States
                1 artillery moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 fighter moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                1 armour and 1 mech_infantry moved from Germany to Baltic States

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Novgorod :  1/2 hits
                        1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  0/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 3 :  1/3 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 3 :  0/2 hits
                        1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 4 :  2/3 hits
                        Russians roll dice for 2 infantry in Novgorod, round 4 :  2/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Baltic States
                    Germans attack with 6 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 :  3/8 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 6 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 infantry moved from Finland to Karelia
                1 tactical_bomber moved from Western Ukraine to Romania
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                3 artilleries and 3 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry and 1 mech_infantry placed in Romania

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Romania : 1 factory_major, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 flag, 6 armour, 1 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 9 artilleries and 24 infantry
        Bessarabia : 1 flag, 3 artilleries and 5 infantry
        Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 carrier, 2 fighters and 2 transports
        125 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        127 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 43
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 13 / 7
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Archangel to Novgorod
                4 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 armour and 2 mech_infantrys moved from Bryansk to Rostov
                1 armour and 3 mech_infantrys moved from Russia to Rostov
                1 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Ukraine, round 2 :  2/8 hits
                        Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/5 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Ukraine, round 3 :  4/8 hits
                        Germans roll dice for 1 armour and 2 artilleries in Ukraine, round 3 :  2/3 hits
                        2 infantry owned by the Russians, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Rostov
                    Russians attack with 2 armour and 5 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 5 mech_infantrys in Rostov, round 2 :  0/7 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 2 armour and 5 mech_infantrys in Rostov, round 3 :  1/7 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                3 artilleries and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 aaGun, 2 artilleries and 4 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Volgograd to Russia
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Northwest Persia
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                4 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Egypt : 1 armour and 1 mech_infantry
        Bryansk : 2 aaGuns, 5 artilleries and 25 infantry
        Rostov : 2 armour and 5 mech_infantrys
        Archangel : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 5 infantry and 2 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 3 infantry
        Novosibirsk : 6 infantry
        Vologda : 1 aaGun, 2 artilleries and 4 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 33 / 36
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 13 / 7
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    if you meant to land German planes on the Italy CV and forgot, you’re welcome to edit.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Borneo to Malaya
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 44 Sea Zone to 42 Sea Zone
                1 battleship moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 bombers moved from Kwangsi to Malaya
                4 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 42 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 42 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 :  9/22 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters moved from Java to 42 Sea Zone
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 bomber moved from Malaya to Kwangsi
                1 bomber moved from Malaya to Kwangsi
                2 fighters moved from Malaya to Shan State
                4 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kwangsi: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 armour, 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers
        Korea : 1 aaGun and 9 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 fighters and 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 32 / 36
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 2 / 5
        British : 33 / 33
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Midway to Queensland
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 bomber placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 2 infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        35 Sea Zone : 1 transport
        26 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry
        93 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        101 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 32 / 36
        Japanese : 61 / 68
        Americans : 52 / 77
        Chinese : 2 / 5
        British : 33 / 33
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                9 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 9 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 9 infantry in Shensi, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 9 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 32 / 36
        Japanese : 58 / 68
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from Burma to 41 Sea Zone
                1 artillery and 1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 fighters and 1 infantry
                        British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Shan State, round 2 :  0/6 hits
                        Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  2/3 hits
                        2 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 3 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 4 :  1/2 hits
                        Japanese roll dice for 2 fighters in Shan State, round 4 :  1/2 hits
                        1 artillery owned by the British and 1 fighter owned by the Japanese lost in Shan State
                        British roll dice for 1 tactical_bomber in Shan State, round 5 :  1/1 hits
                        Japanese roll dice for 1 fighter in Shan State, round 5 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Japanese lost in Shan State
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 tactical_bomber

    Non Combat Move - British
                3 aaGuns, 10 infantry and 5 mech_infantrys moved from Burma to India
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 artillery placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 5 mech_infantrys
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 2 submarines
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 32 / 36
        Japanese : 58 / 68
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 19
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Smolensk
                      Italians take Smolensk from Russians
                1 fighter moved from Alexandria to 95 Sea Zone
                2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 destroyer and 1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Italians collect 15 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bessarabia : 1 infantry
        Smolensk : 1 flag, 1 armour
        95 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 31 / 36
        Japanese : 58 / 68
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 16
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 2 transports
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 31 / 36
        Japanese : 55 / 68
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 16
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 31 / 36
        Japanese : 55 / 68
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 16
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                4 infantry moved from Karelia to Novgorod
                3 artilleries and 5 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                4 armour moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 4 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                        Germans roll dice for 4 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  2/14 hits
                        Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 4 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 :  3/13 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Novgorod
                    Germans attack with 6 armour, 5 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 6 armour, 5 infantry and 1 mech_infantry in Novgorod, round 2 :  3/12 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 6 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 aaGuns, 9 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Ukraine to Romania
                1 infantry moved from Romania to Bessarabia
                1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 submarine and 4 transports placed in 112 Sea Zone
                3 artilleries and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Romania

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 tactical_bombers
        Romania : 1 artillery, 1 factory_major, 2 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Denmark : 2 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 1 flag, 4 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 3 aaGuns, 10 artilleries and 25 infantry
        Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 6 transports
        125 Sea Zone : 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 27 / 36
        Japanese : 55 / 68
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 16
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                4 artilleries and 5 infantry moved from Russia to Smolensk
                2 artilleries and 4 infantry moved from Vologda to Smolensk
                5 artilleries and 25 infantry moved from Bryansk to Ukraine
                2 armour and 5 mech_infantrys moved from Rostov to Ukraine
                2 mech_infantrys moved from Volgograd to Ukraine
                1 infantry moved from Archangel to Belarus
                2 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 6 artilleries and 9 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 6 artilleries and 9 infantry in Smolensk, round 2 :  5/15 hits
                        Italians roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Ukraine
                    Russians attack with 2 armour, 5 artilleries, 25 infantry and 7 mech_infantrys
                    Germans defend with 4 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 5 artilleries, 25 infantry and 7 mech_infantrys in Ukraine, round 2 :  9/39 hits
                        Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 2 :  4/11 hits
                        4 infantry owned by the Russians, 3 infantry owned by the Germans, 2 armour owned by the Germans, 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 5 artilleries, 21 infantry and 7 mech_infantrys in Ukraine, round 3 :  8/35 hits
                        Germans roll dice for 2 armour in Ukraine, round 3 :  0/2 hits
                        2 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 5 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 37
                    Casualties for Germans: 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Ukraine
                2 mech_infantrys moved from Russia to Ukraine
                1 mech_infantry moved from Northwest Persia to Rostov
                2 fighters moved from Belarus to Russia
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Dzavhan
                2 infantry moved from Timguska to Kansu
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                7 artilleries and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Chahar : 1 infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Belarus : 1 infantry
        Rostov : 1 mech_infantry
        Russia : 1 airfield, 7 artilleries, 1 factory_major, 2 fighters and 2 mech_infantrys
        Ukraine : 2 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 21 infantry and 9 mech_infantrys
        Novosibirsk : 2 aaGuns and 10 infantry
        Vologda : 1 aaGun and 6 infantry
        Volgograd : 1 factory_minor
        Smolensk : 6 artilleries and 8 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 31 / 34
        Japanese : 53 / 68
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 33 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 :  4/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Malaya to Shan State
                1 aaGun and 9 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
                Japanese undo move 2.
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 bomber placed in French Indo China
                1 carrier and 1 transport placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 6 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Manchuria : 1 flag, 1 aaGun and 9 infantry
        Yunnan : 1 flag, 2 armour, 4 artilleries, 6 infantry and 3 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber and 1 factory_minor
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 carrier, 2 fighters and 1 transport
        34 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 fighter and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 34
        Japanese : 60 / 65
        Americans : 50 / 77
        Chinese : 7 / 7
        British : 33 / 39
        UK_Pacific : 5 / 6
        Italians : 14 / 16
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  0/3 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 artilleries in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking 93 Sea Zone from Italians, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 45 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 fighters placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries and 1 harbour
        Queensland : 1 bomber and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Johnston Island : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Midway : 1 airfield
        42 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 aaGun, 1 armour, 1 fighter and 2 infantry
        United Kingdom : 1 bomber and 1 fighter
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 1 submarine and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 30 / 34
        Japanese : 60 / 65
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 33 / 39
        UK_Pacific : 5 / 6
        Italians : 14 / 16
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                Battle in Alexandria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Egypt to Gibraltar
                1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from West India to India
                1 fighter moved from Burma to India
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 infantry placed in United Kingdom
                1 fighter placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                British undo move 3.
                1 fighter placed in United Kingdom
                1 fighter placed in Egypt
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 5 mech_infantrys
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 armour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 30 / 34
        Japanese : 56 / 65
        Americans : 52 / 73
        Chinese : 10 / 11
        British : 36 / 41
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Bessarabia to Eastern Poland
                2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Italians collect 9 PUs (5 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Libya : 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Eastern Poland : 1 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 30 / 34
        Japanese : 56 / 65
        Americans : 52 / 73
        Chinese : 10 / 11
        British : 36 / 41
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win, taking Java from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        55 Sea Zone : 1 submarine
        62 Sea Zone : 2 transports
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 30 / 34
        Japanese : 52 / 65
        Americans : 52 / 73
        Chinese : 10 / 11
        British : 36 / 41
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Algeria

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 3 infantry

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 30 / 34
        Japanese : 52 / 65
        Americans : 52 / 73
        Chinese : 10 / 11
        British : 36 / 41
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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