@zarhunter no scramble sz6.
Full scramble sz97.
Scramble order in SZ26 (Hawaii)
send them in to the battle.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 5 infantry moved from Anhwe to Hopei
1 artillery moved from Philippines to 35 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
2 bombers moved from Marshall Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 battleship and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
6 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
2 infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 fighter moved from Siam to Kiangsi
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsi
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 10/11 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 7/9 hits
Units damaged: 1 battleship owned by the Japanese
4 fighters owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 battleship and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 7 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 5 tactical_bombers in Kiangsi, round 2 : 8/14 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Midway
Battle in New Britain
Non Combat Move - Japanese
2 bombers moved from 26 Sea Zone to Wake Island
1 mech_infantry moved from Suiyuyan to Hopei
7 fighters and 5 tactical_bombers moved from Kiangsi to Kwangtung
Place Units - Japanese
1 factory_minor placed in Kwangtung
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 41
Americans : 52 / 72
Chinese : 8 / 17
British : 26 / 37
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 3 cruisers, 2 destroyers and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
need ool in sz26 1 sub hit so far.
1- sub
2- destroyer
3- one tach bomber
4- second tach bomber
5- hit one aircraft carrier
6- sink aircraft carrier
7- cruiser
8- one fighter
9- hit the second aircraft carrier
10- sink that aircraft carrier
11- second fighter
12- battleship
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 3 cruisers, 2 destroyers and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 bomber, 3 cruisers, 2 destroyers and 2 submarines
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 1.
Americans undo move 1.
1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,5,3,6,1,3,2
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
11 infantry moved from Yunnan to Hunan
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Sikang: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 2 transports
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from 98 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Burma to Hunan
1 armour and 1 mech_infantry moved from India to Yunnan
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
Place Units - British
8 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Tobruk to Egypt
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits
1 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
2 aaGuns, 1 armour and 2 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 armour and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 35 / 41
Americans : 52 / 71
Chinese : 10 / 16
British : 27 / 30
UK_Pacific : 21 / 21
Italians : 16 / 28
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 47 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 47 Sea Zone to New Guinea
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Philippines: 2 infantry
EDIT: Changing ownership of Philippines from Japanese to Americans
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
Combat - French
Battle in 104 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 3 submarines
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits
1 submarine owned by the Germans lost in 104 Sea Zone
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the Germans lost in 104 Sea Zone
French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Non Combat Move - French
1 fighter moved from 104 Sea Zone to United Kingdom
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantry
104 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 41
Americans : 54 / 71
Chinese : 10 / 16
British : 27 / 30
UK_Pacific : 21 / 21
Italians : 16 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
4 tactical_bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
3 armour moved from Greece to Yugoslavia
2 artilleries and 11 infantry moved from Romania to Slovakia Hungary
1 artillery and 7 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
Scramble in SZ110 please!
And I’ll be out for the week end!
sorry I have been real busy. I will get to our game soon.