Faramir (Axis) vs AeV (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to Philippines
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Guam
1 tactical_bomber moved from Hawaiian Islands to Midway
1 artillery moved from New South Wales to Queensland
3 fighters moved from Kwangtung to GuamNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 1.
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French repair 0 damage on 1 factory_minor; Remaining resources: 13 PUs;
French buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - French
Place Units - French
1 destroyer placed in 110 Sea Zone
1 artillery placed in FranceTurn Complete - French
French collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 1 infantry moved from Germany to Western Germany
1 fighter moved from Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Poland to Slovakia Hungary
1 bomber moved from Germany to Slovakia Hungary
2 fighters moved from Germany to Western Germany
1 fighter moved from Germany to Western GermanyCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Western Germany
Germans attack with 4 artilleries, 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 armour and 4 artilleriesNon Combat Move - Germans
3 fighters moved from Western Germany to Germany
1 fighter moved from 112 Sea Zone to Germany
1 bomber moved from Slovakia Hungary to GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery moved from Vyborg to Finland
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Tsagaan Olom to Evenkiyskiy
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
1 mech_infantry moved from Ukraine to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Western UkraineCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Evenkiyskiy to RussiaPlace Units - Russians
1 factory_minor placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
1 bomber, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
6 artilleries, 1 infantry and 14 mech_infantrys moved from Korea to AmurCombat - Japanese
Battle in Amur
Japanese attack with 6 artilleries, 1 infantry and 14 mech_infantrys
British defend with 1 infantry
Japanese win, taking Amur from Russians with 6 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer; British defend with 1 battleship, 2 cruisers and 4 submarines
4 submarines owned by the British Submerged
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 battleship and 2 cruisersNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 aaGuns moved from Korea to AmurPlace Units - Japanese
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,2,6,3
Japanese collect 12 PUs (6 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
2 cruisers moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea ZoneCombat - Americans
Battle in 113 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 2 bombers, 1 carrier, 2 cruisers and 3 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 bombers moved from 113 Sea Zone to United Kingdom
3 fighters moved from 113 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 fighters moved from 26 Sea Zone to Midway
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 4 transports placed in 10 Sea Zone
2 bombers and 1 infantry placed in Holland Belgium
2 armour and 1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 bomber and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from France to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 fighters moved from 97 Sea Zone to Western Germany
3 infantry moved from Denmark to Western Germany
2 armour, 1 artillery, 3 fighters, 11 infantry and 2 tactical_bombers moved from Manchuria to Amur
2 fighters moved from 20 Sea Zone to Amur
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Ulaanbaatar to Amur
1 fighter moved from India to 20 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea ZoneCombat - British
Battle in Western Germany
British attack with 2 bombers, 4 fighters and 5 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 bombers, 4 fighters and 5 infantry in Western Germany, round 2 : 4/11 hits
Germans roll dice for 2 artilleries in Western Germany, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 2 bombers, 4 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Norway
Battle in Amur
British attack with 2 armour, 1 artillery, 5 fighters, 12 infantry and 2 tactical_bombers
Japanese defend with 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
AA fire in Amur : 2/6 hits
2 tactical_bombers owned by the British lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 12 infantry in Amur, round 2 : 12/20 hits
Japanese roll dice for 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys in Amur, round 2 : 7/21 hits
7 infantry owned by the British, 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 9 mech_infantrys owned by the Japanese lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 5 infantry in Amur, round 3 : 6/13 hits
Japanese roll dice for 6 artilleries and 5 mech_infantrys in Amur, round 3 : 3/11 hits
3 infantry owned by the British, 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 4 : 2/10 hits
Japanese roll dice for 5 artilleries in Amur, round 4 : 0/5 hits
2 artilleries owned by the Japanese lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 5 : 4/10 hits
Japanese roll dice for 3 artilleries in Amur, round 5 : 2/3 hits
2 infantry owned by the British and 3 artilleries owned by the Japanese lost in Amur
British win, taking Norway from Germans, taking Amur from Japanese with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 35
Casualties for Japanese: 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
Casualties for British: 12 infantry and 2 tactical_bombersNon Combat Move - British
1 fighter moved from Amur to 20 Sea Zone
4 fighters moved from Amur to Manchuria
4 fighters moved from Western Germany to Slovakia Hungary
2 bombers moved from Western Germany to France
1 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
4 artilleries moved from Southern Italy to Northern ItalyPlace Units - British
1 bomber placed in United Kingdom
1 armour and 2 artilleries placed in Northern Italy
1 armour placed in Southern Italy
2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 59 PUs; end with 59 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsPlace Units - UK_Pacific
1 carrier and 2 destroyers placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in 20 Sea Zone change ownership: 1 carrier and 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from Philippines to Guam
2 infantry moved from Albania to YugoslaviaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 artillery and 2 infantry placed in France
1 fighter placed in Southern FranceTurn Complete - French
French collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Germany to Western Germany
2 artilleries and 2 infantry moved from Germany to Western Germany
1 bomber and 4 fighters moved from Germany to Holland Belgium
5 armour moved from Germany to Western Germany
3 armour moved from Germany to Western Germany
1 artillery and 1 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Greater Southern Germany
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Germany
Germans attack with 8 armour, 4 artilleries and 4 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Western Germany from British with 8 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 4 fighters
French defend with 1 fighter and 3 infantry; British defend with 3 infantry; Americans defend with 1 aaGun, 2 bombers, 1 factory_minor, 3 fighters and 1 infantry
Americans win with 2 bombers, 4 fighters and 5 infantry remaining. Battle score for attacker is -41
Casualties for Germans: 1 bomber and 4 fighters
Casualties for French: 2 infantry
Casualties for Americans: 1 aaGunNon Combat Move - Germans
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
1 infantry moved from Poland to Germany
1 fighter moved from Eastern Poland to Germany
1 bomber moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Ukraine to GermanyCombat - Russians
Battle in Germany
Russians attack with 5 armour, 2 artilleries, 3 bombers, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 5 armour, 1 factory_major and 7 infantry
Russians captures 14PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 5 armour, 2 artilleries, 3 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 2 aaGuns, 5 armour and 7 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
3 bombers moved from Germany to Poland
1 artillery, 13 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 mech_infantry moved from Ukraine to Eastern Poland
2 infantry moved from Manchuria to AmurPlace Units - Russians
3 transports placed in 115 Sea Zone
3 armour placed in Romania
1 tactical_bomber placed in Ukraine
2 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 49 PUs; end with 63 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,3,6,4,6,2
Japanese collect 9 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Western Germany
Americans attack with 4 bombers, 3 fighters and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Soviet Far East from Japanese with 8 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -46
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Americans: 2 bombers, 3 fighters and 1 infantry
2 bombers owned by the Americans retreatedNon Combat Move - Americans
2 bombers moved from Western Germany to France
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Midway to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
3 infantry placed in Holland BelgiumTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
10 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
3 armour, 6 artilleries and 1 infantry moved from Northern Italy to Western Germany
2 bombers moved from France to Western Germany
1 armour moved from Southern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Slovakia Hungary to Greater Southern Germany
3 fighters moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 armour moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Amur to Siberia
Russians take Siberia from JapaneseCombat - British
Battle in Greater Southern Germany
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Greater Southern Germany from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Western Germany
British attack with 4 armour, 6 artilleries, 3 bombers, 5 fighters and 1 infantry
Germans defend with 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Western Germany from Germans with 3 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is 37
Casualties for Germans: 8 armour, 4 artilleries and 2 infantry
Casualties for British: 1 armour, 6 artilleries and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Greater Southern Germany to Western Ukraine
5 fighters moved from Western Germany to Poland
3 bombers moved from Western Germany to Western Ukraine
1 carrier moved from 97 Sea Zone to 81 Sea Zone
3 cruisers moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
2 transports moved from 97 Sea Zone to 81 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 3 infantry moved from Formosa to 20 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
3 armour placed in Northern Italy
1 armour and 2 infantry placed in Southern Italy
2 armour, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 59 PUs; end with 59 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsPlace Units - UK_Pacific
1 carrier placed in 20 Sea Zone
1 fighter placed in 20 Sea Zone
1 armour placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 1 armour
Some Units in 20 Sea Zone change ownership: 1 carrier and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Midway to 21 Sea Zone
1 fighter moved from Guam to 21 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 bombers moved from Poland to Kansu
1 fighter and 1 tactical_bomber moved from Poland to Tambov
1 tactical_bomber moved from Ukraine to Tambov
5 armour moved from Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern PolandNon Combat Move - Russians
Place Units - Russians
7 bombers, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 53 PUs; end with 53 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4,3,2,6,5,3,2,5,6,2,3,5,5,6,6,4,5,5,6,4,1,1,3,2,1,2,3
Japanese collect 2 PUs (11 lost to blockades); end with 3 PUs total -
Hey Faramir ,I accidently skipped your German Round.
You may proceed from the Anzak one.
I’m really sorry for that. -
@aequitas:
Hey Faramir ,I accidently skipped your German Round.
You may proceed from the Anzak one.
I’m really sorry for that.I mixed up the files , sorry for that!