Faramir (Axis) vs AeV (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 bombers moved from Queensland to Philippines
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to Guam
                1 tactical_bomber moved from Hawaiian Islands to Midway
                1 artillery moved from New South Wales to Queensland
                3 fighters moved from Kwangtung to Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                ANZAC undo move 1.
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - French
                French repair 0 damage on 1 factory_minor; Remaining resources: 13 PUs;
                French buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - French

    Place Units - French
                1 destroyer placed in 110 Sea Zone
                1 artillery placed in France

    Turn Complete - French
                French collect 19 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 1 infantry moved from Germany to Western Germany
                1 fighter moved from Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 bomber moved from Germany to Slovakia Hungary
                2 fighters moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Western Germany
                    Germans attack with 4 artilleries, 3 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 1 harbour
                    Germans win, taking Western Germany from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 armour and 4 artilleries

    Non Combat Move - Germans
                3 fighters moved from Western Germany to Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 bomber moved from Slovakia Hungary to Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 artillery moved from Vyborg to Finland
                1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                1 bomber moved from Tsagaan Olom to Evenkiyskiy
                1 infantry moved from Dzavhan to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Ukraine to Eastern Poland
                5 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Evenkiyskiy
                    Russians attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Evenkiyskiy to Russia

    Place Units - Russians
                1 factory_minor placed in Romania
                2 armour and 1 mech_infantry placed in Novgorod
                1 bomber, 1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
                6 artilleries, 1 infantry and 14 mech_infantrys moved from Korea to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 6 artilleries, 1 infantry and 14 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Amur from Russians with 6 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer; British defend with 1 battleship, 2 cruisers and 4 submarines
                    4 submarines owned by the British Submerged
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                    Casualties for British: 1 battleship and 2 cruisers

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                2 aaGuns moved from Korea to Amur

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,2,6,3
                Japanese collect 12 PUs (6 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                2 cruisers moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from Holland Belgium to 113 Sea Zone

    Combat - Americans
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 bombers, 1 carrier, 2 cruisers and 3 fighters remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 113 Sea Zone to United Kingdom
                3 fighters moved from 113 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                2 fighters moved from 26 Sea Zone to Midway
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 4 transports placed in 10 Sea Zone
                2 bombers and 1 infantry placed in Holland Belgium
                2 armour and 1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Northern Italy to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 armour moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from France to Western Germany
                1 infantry moved from Northern Italy to Greater Southern Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 bomber moved from France to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                2 fighters moved from 97 Sea Zone to Western Germany
                3 infantry moved from Denmark to Western Germany
                2 armour, 1 artillery, 3 fighters, 11 infantry and 2 tactical_bombers moved from Manchuria to Amur
                2 fighters moved from 20 Sea Zone to Amur
                2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Ulaanbaatar to Amur
                1 fighter moved from India to 20 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone

    Combat - British
                Battle in Western Germany
                    British attack with 2 bombers, 4 fighters and 5 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 2 bombers, 4 fighters and 5 infantry in Western Germany, round 2 :  4/11 hits
                        Germans roll dice for 2 artilleries in Western Germany, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 2 bombers, 4 fighters and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Norway
                Battle in Amur
                    British attack with 2 armour, 1 artillery, 5 fighters, 12 infantry and 2 tactical_bombers
                    Japanese defend with 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
                        AA fire in Amur :  2/6 hits
                        2 tactical_bombers owned by the British lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 12 infantry in Amur, round 2 :  12/20 hits
                        Japanese roll dice for 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys in Amur, round 2 :  7/21 hits
                        7 infantry owned by the British, 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 9 mech_infantrys owned by the Japanese lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 5 infantry in Amur, round 3 :  6/13 hits
                        Japanese roll dice for 6 artilleries and 5 mech_infantrys in Amur, round 3 :  3/11 hits
                        3 infantry owned by the British, 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 4 :  2/10 hits
                        Japanese roll dice for 5 artilleries in Amur, round 4 :  0/5 hits
                        2 artilleries owned by the Japanese lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 5 :  4/10 hits
                        Japanese roll dice for 3 artilleries in Amur, round 5 :  2/3 hits
                        2 infantry owned by the British and 3 artilleries owned by the Japanese lost in Amur
                    British win, taking Norway from Germans, taking Amur from Japanese with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 35
                    Casualties for Japanese: 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
                    Casualties for British: 12 infantry and 2 tactical_bombers

    Non Combat Move - British
                1 fighter moved from Amur to 20 Sea Zone
                4 fighters moved from Amur to Manchuria
                4 fighters moved from Western Germany to Slovakia Hungary
                2 bombers moved from Western Germany to France
                1 armour moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                4 artilleries moved from Southern Italy to Northern Italy

    Place Units - British
                1 bomber placed in United Kingdom
                1 armour and 2 artilleries placed in Northern Italy
                1 armour placed in Southern Italy
                2 fighters placed in 110 Sea Zone

    Turn Complete - British
                British collect 59 PUs; end with 59 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs

    Place Units - UK_Pacific
                1 carrier and 2 destroyers placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in 20 Sea Zone change ownership: 1 carrier and 2 destroyers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 bombers moved from Philippines to Guam
                2 infantry moved from Albania to Yugoslavia

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - French
                French buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Place Units - French
                1 artillery and 2 infantry placed in France
                1 fighter placed in Southern France

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to Greater Southern Germany
                1 artillery and 1 infantry moved from Germany to Western Germany
                2 artilleries and 2 infantry moved from Germany to Western Germany
                1 bomber and 4 fighters moved from Germany to Holland Belgium
                5 armour moved from Germany to Western Germany
                3 armour moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Germany
                    Germans attack with 8 armour, 4 artilleries and 4 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Western Germany from British with 8 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 4 fighters
                    French defend with 1 fighter and 3 infantry; British defend with 3 infantry; Americans defend with 1 aaGun, 2 bombers, 1 factory_minor, 3 fighters and 1 infantry
                    Americans win with 2 bombers, 4 fighters and 5 infantry remaining. Battle score for attacker is -41
                    Casualties for Germans: 1 bomber and 4 fighters
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 aaGun

    Non Combat Move - Germans
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 armour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
                1 infantry moved from Poland to Germany
                1 fighter moved from Eastern Poland to Germany
                1 bomber moved from Eastern Poland to Germany
                1 tactical_bomber moved from Eastern Poland to Germany
                1 bomber moved from Russia to Germany
                1 bomber moved from Ukraine to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 5 armour, 2 artilleries, 3 bombers, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 5 armour, 1 factory_major and 7 infantry
                    Russians captures 14PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 5 armour, 2 artilleries, 3 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 aaGuns, 5 armour and 7 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Germany to Poland
                1 tactical_bomber moved from Germany to Poland
                3 bombers moved from Germany to Poland
                1 artillery, 13 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Ukraine to Eastern Poland
                2 infantry moved from Manchuria to Amur

    Place Units - Russians
                3 transports placed in 115 Sea Zone
                3 armour placed in Romania
                1 tactical_bomber placed in Ukraine
                2 infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 49 PUs; end with 63 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,3,6,4,6,2
                Japanese collect 9 PUs (8 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 carrier moved from 113 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in Western Germany
                    Americans attack with 4 bombers, 3 fighters and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Soviet Far East from Japanese with 8 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -46
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 bombers, 3 fighters and 1 infantry
                    2 bombers owned by the Americans retreated

    Non Combat Move - Americans
                2 bombers moved from Western Germany to France
                1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Midway to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                3 artilleries, 6 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                3 infantry placed in Holland Belgium

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 6 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour, 6 artilleries and 1 infantry moved from Northern Italy to Western Germany
                2 bombers moved from France to Western Germany
                1 armour moved from Southern Italy to Western Germany
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 armour moved from Slovakia Hungary to Greater Southern Germany
                3 fighters moved from Slovakia Hungary to Western Germany
                1 fighter moved from Slovakia Hungary to Greater Southern Germany
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 armour moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 armour moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 artillery moved from Amur to Siberia
                      Russians take Siberia from Japanese

    Combat - British
                Battle in Greater Southern Germany
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Greater Southern Germany from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Western Germany
                    British attack with 4 armour, 6 artilleries, 3 bombers, 5 fighters and 1 infantry
                    Germans defend with 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Western Germany from Germans with 3 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is 37
                    Casualties for Germans: 8 armour, 4 artilleries and 2 infantry
                    Casualties for British: 1 armour, 6 artilleries and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Greater Southern Germany to Western Ukraine
                5 fighters moved from Western Germany to Poland
                3 bombers moved from Western Germany to Western Ukraine
                1 carrier moved from 97 Sea Zone to 81 Sea Zone
                3 cruisers moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                2 transports moved from 97 Sea Zone to 81 Sea Zone
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery and 3 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 20 Sea Zone to 33 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                3 armour placed in Northern Italy
                1 armour and 2 infantry placed in Southern Italy
                2 armour, 1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 59 PUs; end with 59 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs

    Place Units - UK_Pacific
                1 carrier placed in 20 Sea Zone
                1 fighter placed in 20 Sea Zone
                1 armour placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Units Change Ownership
                    Some Units in Kwangtung change ownership: 1 armour
                    Some Units in 20 Sea Zone change ownership: 1 carrier and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Midway to 21 Sea Zone
                1 fighter moved from Guam to 21 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 7 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 bombers moved from Poland to Kansu
                1 fighter and 1 tactical_bomber moved from Poland to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                5 armour moved from Germany to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland

    Non Combat Move - Russians

    Place Units - Russians
                7 bombers, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 53 PUs; end with 53 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4,3,2,6,5,3,2,5,6,2,3,5,5,6,6,4,5,5,6,4,1,1,3,2,1,2,3
                Japanese collect 2 PUs (11 lost to blockades); end with 3 PUs total


  • Hey Faramir ,I accidently skipped your German Round.
    You may proceed from the Anzak one.
    I’m really sorry for that.


  • @aequitas:

    Hey Faramir ,I accidently skipped your German Round.
    You may proceed from the Anzak one.
    I’m really sorry for that.

    I mixed up the files , sorry for that!

Suggested Topics

  • 18
  • 1
  • 11
  • 39
  • 103
  • 82
  • 57
  • 356
Axis & Allies Boardgaming Custom Painted Miniatures

66

Online

17.5k

Users

40.0k

Topics

1.7m

Posts