Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Faramir (Axis) vs AeV (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 47 PUs;
Germans buy 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
14 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
4 armour and 4 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 artillery moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Western Ukraine to Rostov
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 14 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 6 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Bryansk to Belarus
1 artillery moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
4 fighters moved from Albania to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 submarine placed in 113 Sea Zone
7 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Tambov to Rostov
4 infantry moved from Volgograd to Rostov
4 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Central Mongolia to SuiyuyanCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 aaGun and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 5 armour, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
Germans defend with 6 armour and 4 mech_infantrys
Russians win, taking Rostov from Germans with 5 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 6 armour and 4 mech_infantrys
Casualties for Russians: 4 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Olgiy to YeniseyPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
Would you like to scramble into sea zone 54?
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3 US Ftrs please. Thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 0 damage on 1 harbour; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
5 artilleries moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea ZoneCombat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 6 artilleries, 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 6 infantry, 4 tactical_bombers and 6 transports
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 58
Casualties for Japanese: 5 destroyers, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Casualties for Americans: 3 fightersNon Combat Move - Japanese
9 mech_infantrys moved from Korea to Jehol
6 artilleries moved from Amur to Manchuria
1 infantry moved from Sakha to Buryatia
7 fighters and 4 tactical_bombers moved from Korea to Jehol
2 bombers moved from Korea to JeholPlace Units - Japanese
9 mech_infantrys placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,1,1,5,1,3,1
Japanese collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 62 PUs;
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Hawaiian IslandsNon Combat Move - Americans
1 submarine moved from 9 Sea Zone to 26 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Alaska to Western United States
3 infantry moved from Suriname to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
2 fighters and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer placed in 86 Sea Zone
Americans undo move 5.
1 destroyer placed in 86 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 artillery and 7 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to SuiyuyanPlace Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Holland Belgium
2 armour, 1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 submarine moved from 20 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 19 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 13 infantry
British win, taking Holland Belgium from Germans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun and 13 infantry
Casualties for British: 7 infantry
Battle in Greece
British attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Italians defend with 2 artilleries and 2 infantry
British win, taking Greece from Italians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British
1 fighter moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
6 infantry moved from Yunnan to Kweichow
2 fighters moved from Kwangtung to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
3 infantry moved from Kwangtung to Kiangsi
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from Normandy Bordeaux to Holland BelgiumPlace Units - British
2 fighters and 5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 factory_minor placed in Kwangtung
1 cruiser and 1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 destroyer -
Do you want to send up interceptors in Normandy/Bordeaux?
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No interceptors.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 1 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
3 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,6,4,3,2,2,4,1,1,5,4,1,5,5,1,1
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern FranceCombat - French
Battle in Southern France
French attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
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Would you like to scramble in sea zone 110?
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Yes please, 2x US ftrs and one UK. Thank you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Rostov
2 tactical_bombers moved from Belarus to Rostov
1 armour moved from Nenetsia to Smolensk
1 tactical_bomber moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to Rostov
4 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Smolensk
2 armour moved from Belarus to Bryansk
2 armour moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Belarus to Bryansk
4 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
5 submarines moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 6 submarines
French defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 destroyer, 1 fighter and 4 transports; Americans defend with 1 cruiser, 2 fighters, 1 submarine and 5 transports
Units damaged: 1 battleship owned by the British
Germans win, taking Scotland from British with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 99
Casualties for Germans: 3 fighters and 5 submarines
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 battleship, 1 destroyer, 1 fighter and 4 transports
Casualties for Americans: 1 cruiser, 2 fighters, 1 submarine and 5 transports
Battle in Bryansk
Germans attack with 7 armour and 1 mech_infantry
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Bryansk from Russians with 7 armour remaining. Battle score for attacker is 16
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Smolensk
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Smolensk from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Rostov
Germans attack with 3 mech_infantrys and 4 tactical_bombers
Russians defend with 5 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 3 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 5 armourNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Ukraine to Bryansk
2 bombers and 1 fighter moved from 110 Sea Zone to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 1 bomber and 11 infantry
Germans defend with 1 aaGun and 7 armour
Russians win, taking Bryansk from Germans with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun and 7 armour
Casualties for Russians: 4 infantry
Battle in Smolensk
Russians attack with 2 artilleries, 1 fighter and 12 infantry
Germans defend with 1 aaGun, 5 armour and 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 5 armour and 1 mech_infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Rostov
1 bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 infantry moved from Chahar to AnhwePlace Units - Russians
2 armour placed in Russia
2 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
4 carriers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 54 Sea Zone to 62 Sea Zone
6 artilleries and 6 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
2 bombers moved from Jehol to 36 Sea Zone
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in New South Wales
Japanese attack with 6 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
ANZAC defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese captures 22PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 6 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries, 1 fighter and 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 36 Sea Zone to Jehol
3 fighters moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
9 mech_infantrys moved from Korea to Jehol
6 artilleries moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 25 PUs (5 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
Americans buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 battleships, 2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 26 Sea Zone from Japanese
1 bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans