Faramir (Axis) vs AeV (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Holland Belgium
                2 armour, 1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from 99 Sea Zone to Greece
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 submarine moved from 20 Sea Zone to 19 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun and 13 infantry
                    British win, taking Holland Belgium from Germans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 aaGun and 13 infantry
                    Casualties for British: 7 infantry
                Battle in Greece
                    British attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 2 artilleries and 2 infantry
                    British win, taking Greece from Italians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - British
                1 fighter moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                6 infantry moved from Yunnan to Kweichow
                2 fighters moved from Kwangtung to Anhwe
                2 tactical_bombers moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                3 infantry moved from Kwangtung to Kiangsi
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                1 aaGun moved from Normandy Bordeaux to Holland Belgium

    Place Units - British
                2 fighters and 5 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 factory_minor placed in Kwangtung
                1 cruiser and 1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 destroyer


  • Do you want to send up interceptors in Normandy/Bordeaux?


  • No interceptors.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Air Battle in Normandy Bordeaux
                    Italians attacks with 1 units heading to Normandy Bordeaux
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 artilleries moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,6,4,3,2,2,4,1,1,5,4,1,5,5,1,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    French win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Southern France to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French


  • Would you like to scramble in sea zone 110?


  • Yes please, 2x US ftrs and one UK. Thank you!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Rostov
                2 tactical_bombers moved from Belarus to Rostov
                1 armour moved from Nenetsia to Smolensk
                1 tactical_bomber moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Rostov
                4 armour moved from Belarus to Bryansk
                1 armour moved from Belarus to Smolensk
                2 armour moved from Belarus to Bryansk
                2 armour moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Smolensk
                1 armour moved from Belarus to Bryansk
                4 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                5 submarines moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Scotland
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 6 submarines
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 destroyer, 1 fighter and 4 transports; Americans defend with 1 cruiser, 2 fighters, 1 submarine and 5 transports
                    Units damaged: 1 battleship owned by the British
                    Germans win, taking Scotland from British with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 99
                    Casualties for Germans: 3 fighters and 5 submarines
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 battleship, 1 destroyer, 1 fighter and 4 transports
                    Casualties for Americans: 1 cruiser, 2 fighters, 1 submarine and 5 transports
                Battle in Bryansk
                    Germans attack with 7 armour and 1 mech_infantry
                    Russians defend with 2 artilleries and 4 infantry
                    Germans win, taking Bryansk from Russians with 7 armour remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Smolensk
                    Germans attack with 5 armour and 1 mech_infantry
                    Russians defend with 2 artilleries and 2 infantry
                    Germans win, taking Smolensk from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Rostov
                    Germans attack with 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 5 armour
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Germans: 3 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 5 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Ukraine to Bryansk
                2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Russia to Bryansk
                10 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Vologda to Smolensk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 artilleries, 1 bomber and 11 infantry
                    Germans defend with 1 aaGun and 7 armour
                    Russians win, taking Bryansk from Germans with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 aaGun and 7 armour
                    Casualties for Russians: 4 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries, 1 fighter and 12 infantry
                    Germans defend with 1 aaGun, 5 armour and 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 aaGun, 5 armour and 1 mech_infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Volgograd to Rostov
                1 bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 infantry moved from Chahar to Anhwe

    Place Units - Russians
                2 armour placed in Russia
                2 armour and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 battleships and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
                4 carriers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 54 Sea Zone to 62 Sea Zone
                6 artilleries and 6 infantry moved from 62 Sea Zone to New South Wales
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
                2 bombers moved from Jehol to 36 Sea Zone
                1 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 6 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                    ANZAC defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Japanese captures 22PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 6 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries, 1 fighter and 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 bombers
                    British defend with 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 36 Sea Zone to Jehol
                3 fighters moved from Jehol to Japan
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                9 mech_infantrys moved from Korea to Jehol
                6 artilleries moved from Manchuria to Jehol
                3 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
                Japanese collect 25 PUs (5 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
                Americans buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 battleships, 2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 bomber moved from Wake Island to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans


  • Scramble and Kamikaze question?


  • I would like to scramble all 3 fighters and assign 1 Kamikaze to each destroyer and 2 Kamikaze’s to each battleship.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
                Americans buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 battleships, 2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 bomber moved from Wake Island to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 2 transports
                    Japanese defend with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber


  • I have two hits with my Subs.
    Who do you assign as casualties?

    If you want to send an interceptor for the SBR in Ger let me know.
    I went ahead since I thought you would like to keep your Ftr , but it is not my decission to make.
    So I apologize for that and would like to ask you :
    Do you want to send an interceptor for the SBR in Ger?

    And i will redo the SBR.


  • 1 hit on a destroyer and damage the carrier with 1 hit. Yes I would like to send the fighter in Western Germany to intercept. Thank you.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
                Americans buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 battleships, 2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 bomber moved from Wake Island to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in Western Germany causes 9 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 2 transports
                    Japanese defend with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese


  • This file is with the sending of one Interceptor in W.-Ger.
    Seabattle in sz 6 occurs now and you have to assign 4 hits.
    One of my Subs had one hit and I let your CV take it for Maximum Defence on your side.
    Ool please.


  • I chose the casualties.

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