60% on Germany, I was hopeful. We’ll have to have another game in the future.
14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)
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use this file art….I think you meant to edit/remove one G inf from Caucus when you added one to volgograd?
Haven’t taken a game this far before, enjoying it. thanks
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Trying to hang in there; it’s been interesting.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Yunnan
12 armour and 6 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 tactical_bombers moved from Malaya to Yunnan -
Trying to hang in there; it’s been interesting.
at this point, for the allies, it makes sense to just grind it out….low risk.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Yunnan
12 armour and 6 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 tactical_bombers moved from Malaya to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 14 armour, 8 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 14 armour, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/24 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 14 armour, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New BritainNon Combat Move - Japanese
1 bomber could not land in Kweichow and was removed
2 bombers could not land in Chahar and were removed
1 bomber could not land in Anhwe and was removed
1 armour moved from Soviet Far East to Amur
3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
6 carriers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from Kweichow to HunanPlace Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 submarine placed in 20 Sea Zone
2 armour placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 14 armour and 7 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 tactical_bomber
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 2 infantry and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
47 Sea Zone : 1 transport
37 Sea Zone : 7 carriers, 3 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
20 Sea Zone : 3 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 38 / 53
Russians : 28 / 35
Japanese : 60 / 65
Americans : 63 / 83
Chinese : 7 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 11 times
Average roll : 3.405
Median : 3.000
Variance : 1.561
Standard Deviation : 1.249
Total rolls : 42Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 11 times
Average roll : 3.632
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 38Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
Good grief. My 4 Japanese bombers should have been returned to Kwangtung during the NCM.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Yunnan
12 armour and 6 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 tactical_bombers moved from Malaya to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 14 armour, 8 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 14 armour, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/24 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 14 armour, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New BritainNon Combat Move - Japanese
1 bomber could not land in Kweichow and was removed
2 bombers could not land in Chahar and were removed
1 bomber could not land in Anhwe and was removed
1 armour moved from Soviet Far East to Amur
3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
6 carriers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from Kweichow to HunanPlace Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 submarine placed in 20 Sea Zone
2 armour placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 4 bombers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 14 armour and 7 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 tactical_bomber
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 2 infantry and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 2 armour, 4 bombers, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
47 Sea Zone : 1 transport
37 Sea Zone : 7 carriers, 3 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
20 Sea Zone : 3 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 38 / 53
Russians : 28 / 35
Japanese : 60 / 65
Americans : 63 / 83
Chinese : 7 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Belarus to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 mech_infantry moved from Belarus to Romania
1 mech_infantry moved from Belarus to Bessarabia
1 bomber moved from Russia to Romania
1 bomber moved from Russia to Romania
2 bombers moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 47 Sea Zone
9 fighters moved from 42 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Belarus to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 mech_infantry moved from Belarus to Romania
1 mech_infantry moved from Belarus to Bessarabia
1 bomber moved from Russia to Romania
1 bomber moved from Russia to Romania
2 bombers moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 47 Sea Zone
9 fighters moved from 42 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 9 fighters
Japanese defend with 3 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 9 fighters in 20 Sea Zone, round 2 : 3/9 hits
Japanese roll dice for 3 destroyers in 20 Sea Zone, round 2 : 0/3 hits
3 destroyers owned by the Japanese lost in 20 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 3 destroyers
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Borneo
Battle in Romania
Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Romania
Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Bessarabia
Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Bessarabia
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Bessarabia to Russia
2 bombers moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
2 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
3 mech_infantrys moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Belarus to Russia
3 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Finland to Novgorod
3 mech_infantrys moved from Norway to Karelia
1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 117 Sea Zone to 101 Sea Zone
2 carriers, 5 destroyers and 4 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 11 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
9 fighters moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Finland
1 fighter placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 artillery and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Evenkiyskiy : 1 armour
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
47 Sea Zone : 1 submarine
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 submarines and 2 transports
26 Sea Zone : 2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 6 infantry and 4 transports
6 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
West India : 2 fighters
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Libya : 1 flag
Belarus : 2 aaGuns, 3 armour, 7 artilleries, 2 bombers, 3 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
Karelia : 3 mech_infantrys
Baltic States : 2 infantry
Russia : 2 armour, 2 bombers, 2 fighters and 2 mech_infantrys
Novgorod : 3 mech_infantrys
80 Sea Zone : 1 destroyer
Eire : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 4 submarines
92 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports
Brazil : 1 flag
Finland : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 35 / 53
Russians : 28 / 35
Japanese : 54 / 65
Americans : 72 / 97
Chinese : 7 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25Japanese Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
14 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 15 infantry
Suiyuyan : 1 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 35 / 53
Russians : 28 / 35
Japanese : 53 / 65
Americans : 72 / 97
Chinese : 8 / 8
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.793
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29Japanese Combat
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
4 artilleries, 12 infantry and 1 mech_infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to Persia
3 fighters moved from West India to Persia
1 submarine moved from 42 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in India
British attack with 4 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in India, round 2 : 5/17 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking Borneo from Americans with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Battle in Persia
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Burma from Japanese, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Persia to West India
3 aaGuns moved from West India to India
1 artillery moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Karelia to Novgorod
4 fighters moved from 110 Sea Zone to Algeria
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to 92 Sea Zone
1 bomber moved from Russia to EgyptPlace Units - British
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs totalTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
Timguska : 1 armour
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
38 Sea Zone : 1 transport
West India : 1 aaGun and 3 fighters
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 1 factory_minor
United Kingdom : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Algeria : 1 flag, 4 fighters
Tobruk : 1 flag
Belarus : 5 fighters
Novgorod : 1 infantry
106 Sea Zone : 1 flag
92 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 5 infantry and 3 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 2 mech_infantrys
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 33 / 53
Russians : 28 / 35
Japanese : 49 / 65
Americans : 68 / 97
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.755
Median : 4.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 53Japanese Combat
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.800
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.545
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
1 bomber and 1 fighter moved from Caucasus to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
1 bomber and 1 fighter moved from Caucasus to Trans-Jordan
2 fighters moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 3 fighters
ANZAC defend with 3 fighters; British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Trans-Jordan, round 2 : 4/5 hits
British roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the British , 1 fighter owned by the Italians and 3 fighters owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 23
Casualties for ANZAC: 3 fighters
Casualties for British: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Iraq
1 aaGun, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 16 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Caucasus to IraqPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,4,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
Italians collect 5 PUs (15 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Poland : 2 aaGuns and 3 mech_infantrys
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 20 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
Bessarabia : 1 flag
Caucasus : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 bomber, 2 fighters and 2 mech_infantrysProduction/PUs Summary :
Germans : 33 / 53
Russians : 28 / 35
Japanese : 49 / 65
Americans : 68 / 97
Chinese : 8 / 8
British : 30 / 36
UK_Pacific : 10 / 10
Italians : 20 / 7
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Western Australia
2 aaGuns moved from South Australia to Western Australia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Novgorod to RussiaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to RussiaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 4 fighters; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from France to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from France to Eastern Poland
1 armour moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Caucasus to Tambov
1 bomber moved from Caucasus to Samara
1 bomber moved from Caucasus to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Iraq to Persia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 4 fighters; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from France to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from France to Eastern Poland
1 armour moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Caucasus to Tambov
1 bomber moved from Caucasus to Samara
1 bomber moved from Caucasus to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Iraq to PersiaCombat - Germans
Battle in Persia
Germans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Samara, round 2 : 5/6 hits
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Poland
2 armour moved from Greater Southern Germany to Poland
1 infantry moved from Holland Belgium to France
1 armour moved from France to Northern Italy
1 aaGun, 5 armour, 9 artilleries, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Caucasus to Iraq
1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 bomber and 1 fighter moved from Tambov to Northwest Persia
1 fighter moved from Samara to Northwest Persia
2 bombers moved from Samara to Northwest Persia
6 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 fighters placed in Volgograd
2 armour and 1 fighter placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,6,5,6,2
Germans collect 39 PUs (2 lost to blockades); end with 40 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Trans-Jordan : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
France : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 4 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
Poland : 10 armour, 4 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Northern Italy : 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag, 1 infantry
Tambov : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 aaGun, 6 armour, 3 artilleries, 1 factory_minor, 3 fighters and 21 infantry
Samara : 1 flag, 1 artillery and 2 infantry
Bulgaria : 1 flag
Iraq : 2 armour, 1 fighter and 2 tactical_bombers
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Persia : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 54
Russians : 25 / 35
Japanese : 49 / 65
Americans : 65 / 97
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 20 / 7
ANZAC : 13 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.565
Median : 3.500
Variance : 0.459
Standard Deviation : 0.678
Total rolls : 62Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.600
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Germans Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.767
Median : 3.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10British Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.600
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 4 fighters; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from France to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from France to Eastern Poland
1 armour moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Caucasus to Tambov
1 bomber moved from Caucasus to Samara
1 bomber moved from Caucasus to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Iraq to PersiaCombat - Germans
Battle in Persia
Germans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Samara, round 2 : 5/6 hits
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Poland
2 armour moved from Greater Southern Germany to Poland
1 infantry moved from Holland Belgium to France
1 armour moved from France to Northern Italy
1 aaGun, 5 armour, 9 artilleries, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Caucasus to Iraq
1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 bomber and 1 fighter moved from Tambov to Northwest Persia
1 fighter moved from Samara to Northwest Persia
2 bombers moved from Samara to Northwest Persia
6 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 fighters placed in Volgograd
2 armour and 1 fighter placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,6,5,6,2
Germans collect 39 PUs (2 lost to blockades); end with 40 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Changing ownership of Syria from French to Germans
EDIT: Changing PUs for Germans from 54 to 55
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Trans-Jordan : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Syria : 1 flag
France : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 4 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
Poland : 10 armour, 4 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Northern Italy : 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag, 1 infantry
Tambov : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 aaGun, 6 armour, 3 artilleries, 1 factory_minor, 3 fighters and 21 infantry
Samara : 1 flag, 1 artillery and 2 infantry
Bulgaria : 1 flag
Iraq : 2 armour, 1 fighter and 2 tactical_bombers
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Persia : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 42 / 55
Russians : 25 / 35
Japanese : 49 / 65
Americans : 65 / 97
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 20 / 7
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Rostov to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
5 fighters moved from Russia to Samara
10 armour, 8 artilleries, 28 infantry and 9 mech_infantrys moved from Russia to Tambov