14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter and 6 infantry placed in Japan
                2 infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Kwangtung
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Amur: 3 armour and 2 mech_infantrys
                EDIT: Removing units owned by Americans from Amur: 1 infantry
                EDIT: Changing ownership of Amur from Russians to Japanese
                EDIT: Removing units owned by Japanese from Buryatia: 1 armour
                EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Jehol: 2 armour and 1 mech_infantry
                EDIT: Removing units owned by Americans from 5 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
                EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 4 artilleries and 3 infantry
                EDIT: Changing ownership of Anhwe from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Shantung: 2 artilleries and 3 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 2 artilleries and 1 infantry
                EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
                EDIT: Adding units owned by Japanese to Szechwan: 2 mech_infantrys
                EDIT: Changing ownership of Szechwan from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Anhwe: 2 infantry
                EDIT: Adding units owned by Japanese to Shantung: 2 infantry
                EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Yunnan: 9 armour
                EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Adding units owned by Japanese to Burma: 10 armour and 2 mech_infantrys
                EDIT: Changing ownership of Burma from UK_Pacific to Japanese
                EDIT: Removing units owned by Americans from 38 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Adding units owned by Japanese to Java: 1 armour
                EDIT: Changing ownership of Java from Americans to Japanese
                EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry
                EDIT: Adding units owned by Japanese to Sumatra: 1 armour and 1 infantry
                EDIT: Changing ownership of Sumatra from ANZAC to Japanese
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Malaya: 3 armour and 2 infantry
                EDIT: Adding units owned by Japanese to Burma: 1 armour
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from Burma: 1 armour
                EDIT: Changing PUs for Japanese from 0 to 63
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer and 2 submarines
                EDIT: Turning off Edit Mode
                1 destroyer and 2 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                Japanese collect 56 PUs (4 lost to blockades); end with 119 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 124 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 124 to 63
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 bomber moved from West India to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                6 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Sakha to Yakut S.S.R.
                      Russians take Buryatia from Japanese
                      Russians take Yakut S.S.R. from Japanese
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Vyborg to Novgorod
                5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys moved from Karelia to Novgorod
                4 bombers, 4 fighters and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from 54 Sea Zone to 42 Sea Zone


  • didn’t mean to strat bmb ger w/my tac……any bmbing results from tac will be cancelled/edited.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 bomber moved from West India to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                6 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Sakha to Yakut S.S.R.
                      Russians take Buryatia from Japanese
                      Russians take Yakut S.S.R. from Japanese
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Vyborg to Novgorod
                5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys moved from Karelia to Novgorod
                4 bombers, 4 fighters and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 5 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Air Battle in Western Germany
                    Americans attacks with 9 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/5 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 3,3,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 17 damage total.  Damaged units is as follows: harbour = 6, factory_major = 11
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 7 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 7 fighters in 42 Sea Zone, round 2 :  3/8 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Novgorod
                    Americans attack with 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys in Novgorod, round 2 :  13/40 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                7 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 41 Sea Zone to West India
                1 infantry moved from Western Australia to Northern Territory
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Karelia to Novgorod
                2 fighters moved from 127 Sea Zone to Norway
                2 fighters moved from 127 Sea Zone to Russia
                3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 8 transports moved from 127 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Finland to 125 Sea Zone
                2 fighters moved from Norway to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                3 bombers and 4 fighters moved from Western Germany to Norway
                1 bomber moved from Eastern United States to Norway
                1 infantry and 4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to Norway
                1 tactical_bomber moved from 125 Sea Zone to Norway
                1 fighter moved from Norway to 125 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Finland
                3 mech_infantrys placed in Norway
                2 artilleries and 5 infantry placed in Eastern United States
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        Northern Territory : 1 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Yakut S.S.R. : 1 armour
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
        35 Sea Zone : 1 transport
        26 Sea Zone : 2 destroyers and 1 submarine
        10 Sea Zone : 3 destroyers and 2 submarines
        54 Sea Zone : 4 carriers, 2 destroyers, 7 fighters and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        West India : 1 bomber
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Libya : 1 flag
        Russia : 2 fighters
        Novgorod : 2 aaGuns, 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys
        125 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 6 fighters and 8 transports
        80 Sea Zone : 1 destroyer
        Eire : 1 flag, 1 harbour
        97 Sea Zone : 1 flag, 4 submarines
        101 Sea Zone : 1 infantry and 4 transports
        Brazil : 1 flag
        Finland : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 26 / 32
        Japanese : 56 / 63
        Americans : 61 / 86
        Chinese : 8 / 11
        British : 31 / 38
        UK_Pacific : 5 / 6
        Italians : 21 / 10
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 22 times
                3 was rolled 26 times
                4 was rolled 19 times
                5 was rolled 29 times
                6 was rolled 25 times
            Average roll : 3.464
            Median : 3.000
            Variance : 0.580
            Standard Deviation : 0.762
            Total rolls : 151

    Null / Other
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.456
            Median : 3.000
            Variance : 0.179
            Standard Deviation : 0.423
            Total rolls : 68

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.456
            Median : 3.000
            Variance : 0.179
            Standard Deviation : 0.423
            Total rolls : 68


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Szechwan
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Szechwan
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 :  0/5 hits
                        Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 :  2/5 hits
                        Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Shensi : 1 fighter and 10 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 26 / 32
        Japanese : 53 / 63
        Americans : 61 / 86
        Chinese : 11 / 13
        British : 31 / 38
        UK_Pacific : 5 / 6
        Italians : 21 / 10
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 33 times
                2 was rolled 22 times
                3 was rolled 27 times
                4 was rolled 21 times
                5 was rolled 34 times
                6 was rolled 28 times
            Average roll : 3.515
            Median : 4.000
            Variance : 0.896
            Standard Deviation : 0.947
            Total rolls : 165

    Null / Other
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.456
            Median : 3.000
            Variance : 0.179
            Standard Deviation : 0.423
            Total rolls : 68

    Japanese Combat
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.456
            Median : 3.000
            Variance : 0.179
            Standard Deviation : 0.423
            Total rolls : 68


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Combat Move - British
                1 bomber moved from Norway to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Norway to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Air Battle in Western Germany
                    British attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 36 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 36 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 36 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - British
                2 artilleries and 2 infantry moved from India to West India
                1 armour moved from Timguska to Yakut S.S.R.
                3 fighters moved from Vologda to Eastern Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to Finland
                5 fighters moved from Karelia to Novgorod
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 bomber moved from Western Germany to Novgorod

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 artillery placed in United Kingdom
                2 infantry placed in United Kingdom
                2 infantry placed in Scotland

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Yakut S.S.R. : 1 armour
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        West India : 4 aaGuns, 4 artilleries, 10 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield, 1 factory_minor and 2 infantry
        United Kingdom : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Novgorod : 1 bomber and 5 fighters
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Iraq : 1 artillery and 2 mech_infantrys
        Eastern Persia : 1 flag, 3 fighters and 2 infantry
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        Finland : 1 infantry
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 26 / 32
        Japanese : 53 / 63
        Americans : 61 / 86
        Chinese : 11 / 13
        British : 36 / 41
        UK_Pacific : 5 / 5
        Italians : 21 / 10
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 11 times
                3 was rolled 20 times
                4 was rolled 16 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.009
            Standard Deviation : 1.005
            Total rolls : 110

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.471
            Median : 3.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.456
            Median : 3.000
            Variance : 0.179
            Standard Deviation : 0.423
            Total rolls : 68


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Caucasus

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
                9 infantry moved from Western Germany to Germany
                3 infantry moved from Northern Italy to France
                1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northern Italy to Western Germany
                1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Romania to Caucasus

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,5,6,2,5
                Italians collect 14 PUs (9 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 3 infantry
        Western Germany : 2 aaGuns, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
        Germany : 2 aaGuns and 16 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 9 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 mech_infantrys
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
        Greece : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 26 / 32
        Japanese : 53 / 63
        Americans : 61 / 86
        Chinese : 11 / 13
        British : 34 / 41
        UK_Pacific : 5 / 5
        Italians : 23 / 16
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.944
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Null / Other
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Italians

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                3 fighters moved from Russia to West India
                1 fighter moved from Karelia to Novgorod
                1 infantry moved from Northern Territory to Western Australia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 airfield and 1 infantry
        Philippines : 1 fighter
        Celebes : 1 flag, 2 artilleries and 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 2 transports
        43 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        West India : 3 fighters
        Novgorod : 1 fighter
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 26 / 32
        Japanese : 50 / 63
        Americans : 61 / 86
        Chinese : 11 / 13
        British : 34 / 41
        UK_Pacific : 5 / 5
        Italians : 23 / 16
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Iraq to Persia
                1 fighter moved from Karelia to Novgorod

    Turn Complete - French

    Territory Summary for French :

    Novgorod : 1 fighter
        Iraq : 1 infantry
        Persia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 26 / 32
        Japanese : 50 / 63
        Americans : 61 / 86
        Chinese : 11 / 13
        British : 34 / 41
        UK_Pacific : 5 / 5
        Italians : 23 / 16
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Belarus to Smolensk
                1 artillery moved from Ukraine to Bryansk
                3 infantry moved from Volgograd to Tambov
                1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                1 bomber moved from Belarus to Tambov
                1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
                2 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 bomber moved from Smolensk to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Samara
                4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Belarus to Smolensk
                1 artillery moved from Ukraine to Bryansk
                3 infantry moved from Volgograd to Tambov
                1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                1 bomber moved from Belarus to Tambov
                1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
                2 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 bomber moved from Smolensk to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Samara
                4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  10/23 hits
                        ANZAC roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from ANZAC with 4 armour, 9 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
                2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 armour moved from Western Germany to Germany
                1 infantry moved from Poland to Baltic States
                2 armour and 5 infantry moved from Poland to Eastern Poland
                2 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Tambov to Volgograd
                1 bomber moved from Belarus to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Samara to Volgograd
                1 fighter moved from Tambov to Volgograd
                1 tactical_bomber moved from Samara to Caucasus
                1 tactical_bomber moved from Tambov to Caucasus
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                2 armour and 1 fighter placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4,6,2,1,1
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 artillery and 2 infantry
        France : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 1 infantry
        Slovakia Hungary : 2 armour and 2 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 2 tactical_bombers
        Germany : 2 armour, 1 factory_major and 14 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 2 fighters and 2 tactical_bombers
        Volgograd : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 3 bombers, 1 factory_minor, 2 fighters and 31 infantry
        Caucasus : 1 aaGun, 1 armour, 1 mech_infantry and 2 tactical_bombers
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 aaGun, 4 armour, 9 artilleries, 7 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 21 / 32
        Japanese : 50 / 63
        Americans : 61 / 86
        Chinese : 11 / 13
        British : 31 / 41
        UK_Pacific : 5 / 5
        Italians : 23 / 16
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 23 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.102
            Median : 3.000
            Variance : 2.828
            Standard Deviation : 1.682
            Total rolls : 88

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 17 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 19 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.111
            Median : 3.000
            Variance : 2.823
            Standard Deviation : 1.680
            Total rolls : 63

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Belarus
                3 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Timguska to Samara
                1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                3 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Belarus
                3 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Timguska to Samara
                1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                3 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bryansk, round 2 :  4/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 4 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour and 4 mech_infantrys in Kazakhstan, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 :  2/3 hits
                        1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Kazakhstan, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 fighters moved from Bryansk to Russia
                2 fighters moved from Tambov to Russia
                1 fighter moved from Belarus to Russia
                1 mech_infantry moved from Yenisey to Buryatia
                1 armour moved from Yenisey to Novosibirsk
                1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 armour and 1 mech_infantry
        Buryatia : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 2 infantry
        Bryansk : 1 artillery and 3 infantry
        Russia : 4 aaGuns, 1 airfield, 9 armour, 9 artilleries, 1 factory_major, 6 fighters, 27 infantry, 10 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 armour and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 artillery
        Samara : 3 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 27 / 36
        Japanese : 50 / 63
        Americans : 61 / 86
        Chinese : 11 / 13
        British : 31 / 41
        UK_Pacific : 5 / 5
        Italians : 22 / 16
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.537
            Median : 3.500
            Variance : 0.604
            Standard Deviation : 0.777
            Total rolls : 54

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.938
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Russians Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.297
            Median : 3.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 37

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                1 armour moved from Amur to Buryatia
                2 mech_infantrys moved from Amur to Buryatia
                2 infantry moved from Shantung to Jehol
                1 artillery moved from Anhwe to Jehol
                10 armour and 2 mech_infantrys moved from Burma to India
                2 armour and 5 mech_infantrys moved from Yunnan to India
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
                3 artilleries and 1 infantry moved from Anhwe to Chahar
                1 bomber moved from Kwangtung to Jehol
                1 tactical_bomber moved from Yunnan to Hunan
                1 infantry moved from Malaya to 37 Sea Zone
                6 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                6 carriers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from Malaya to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Malaya to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 6 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 2 bombers, 6 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  1/5 hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 bombers, 6 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 :  4/9 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 12 armour and 7 mech_infantrys
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 12 armour and 7 mech_infantrys in India, round 2 :  5/19 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 12 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 4 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 1 infantry in Chahar, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 3 artilleries in Chahar, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 3 artilleries in Chahar, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                        Japanese roll dice for 2 artilleries in Chahar, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 artillery in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 9 :  1/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 3 artilleries and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Buryatia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Jehol to Kwangtung
                1 tactical_bomber moved from Hunan to Kwangtung
                1 bomber moved from Malaya to Kwangtung
                2 bombers moved from 35 Sea Zone to Kwangtung
                2 tactical_bombers moved from 42 Sea Zone to Malaya
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 infantry placed in Shantung
                1 fighter and 2 mech_infantrys placed in Kiangsu
                Japanese undo move 3.
                2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
                Japanese collect 54 PUs (7 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 12 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 aaGuns, 1 armour, 4 bombers, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 armour and 2 mech_infantrys
        French Indo China : 1 flag
        Java : 1 flag, 1 armour
        Sumatra : 1 flag, 1 armour and 1 infantry
        37 Sea Zone : 1 flag
        35 Sea Zone : 6 carriers, 1 destroyer, 8 fighters, 2 submarines, 4 tactical_bombers and 1 transport
        6 Sea Zone : 3 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 23 / 36
        Japanese : 61 / 64
        Americans : 59 / 86
        Chinese : 9 / 13
        British : 31 / 41
        UK_Pacific : 2 / 0
        Italians : 22 / 16
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 21 times
                5 was rolled 20 times
                6 was rolled 20 times
            Average roll : 3.853
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 102

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 15 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 4.038
            Median : 4.000
            Variance : 1.740
            Standard Deviation : 1.319
            Total rolls : 78

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.615
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • planning on start bombing the G IC in France but for whatever reason the game won;t allow my NWY fgt.'s escort? They can move five and could land on my CV’s in z110?

    If I decided to SBR I simply won’t have your lone fgt intercept….


  • Strange limitation of the program. I agree that it would not make sense to send a lone fighter to defend.

Suggested Topics

  • 1
  • 38
  • 34
  • 62
  • 63
  • 186
  • 862
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.5k

Users

40.1k

Topics

1.7m

Posts