Uncrustable,
So in the original AA, once the US lost China, which was automatic and quick on turn 2, the US had only $32 IPC. There choice in building a Navy for the Pacific was, a one hit battleship and one transport for a total of $32 IPC’s, there entire income for one turn. The US could not even afford to buy 1 Carrier, one Transport, and one plane. UK’s income was at $30 and immediately lost significant territory on turn 1. The Germans were at $32 and that included all of Italy’s income. Japans income with the Philippines, all the DEI, Burma and China was less than $34
Today, the income on the board of all the nations is more than doubled. Battleships are now $20 and are two hit battleships instead of one, (yes, in the past one submarine could sink a Battleship), we have lower cost units like Destroyers, Cruisers, Cheaper AC’s which are now 2 hit Carriers instead of just one hit, Planes $10 instead of $12, and slightly cheaper Transports, and Subs.
And now with the newest edition, we have Improved Shipyards as a tech making everything else cheaper.
So the cost to actually build a Navy is significantly cheaper from the perspective of getting something on the board you can use without spending all of your income. These changes came slowly, not at once.
There are many ways to make Navy’s cheaper. Buy lowering there costs, coming up with lower cost units, and raising the income value of the Nations. Doing a little of all three put together is a significant change. From an economics point of view, if I have $10 and I want to buy $10 worth of stuff, whether you reduce the cost of the stuff of increase the amount of dollars I have, the effect is the same. The cost of what I want to buy has been reduced.
So we went from the US having to use 100% of its income to buy a one hit battleship that attacks at 4 and defends at 4, and one transport,
To being able to spend only 50% of it income and being able to buy a destroyer, a cruiser, a sub, and two transports with improved shipyards. The price of naval units have come down drastically.
And even if what you say is true, it is illogical. Tanks were increased to 6, does that mean they should be further increased? Bombers were decreased from 15 to 12 (2nd biggest change after the BBs), following your logic it would make sense to further reduce them.
I never reasoned that you should reduced the cost of naval units because they have been decreased. If fact I made that point to Mr. Roboto and declined further arguments regarding this since he was not able to address my points as opposed to re-categorizing my arguments as something silly.
OR…maybe you should accept that you are in the minority. At the end of the day it is ones opinion vs another.
That is obvious to me. Think I was acknowledging that by referencing Toblerone’s last response to me.
Maybe the problem is you are on here arrogantly stating that your idea is simply better and anyone against it must be daft. (a touch of sarcasm here to drive home the point, i hope you realize), but as i said, they are all opinions.
Early one, I became concerned I may have come across that way, but I then started responding to someone else doing that to me. So se la vie. I will make a better attempt to not come on so strong.
The biggest hurdle you face trying to get others too ‘see’ your side of the fence, is the fact that the current system works very well, and is very balanced, fun and popular. Your side of the fence has simply never been put to the test, maybe, instead of ranting on here. Create a system yourself, and balance the game around it, test it, release it to the public for more testing, provide after action reports, etc…
I have. I have played years with naval cost structures similar to the new Improved Shipyards tech cost. I at some point began to argue a more dramatic reduced cost that I have not yet thoroughly tested. But as I am finding out, everyone plays with the 6VC rule on triple A. I believe, just an opinion, if people did not play with that rule, they would be more receptive to the idea of lowering the cost of Naval units even more. Just my opinion, because without the 6VC rule, though I don’t think the Pacific would be a wasteland, I think naval action would greatly diminish due to the resources required to mount a Naval campaign, although it is much better now.