Panther's TripleA pre-release test thread
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 6 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
French regular : -0,67 Germans regular : 1,33
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Test summary from TripleA, engine version: 2.1.20730, time: 17:37:13
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/9 hits, 3,00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 aaGun, 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -1,00
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Test summary from TripleA, engine version: 2.6.22558, time: 18:20:48
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Test summary from TripleA, engine version: 2.6.22558, time: 18:21:10
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Test summary from TripleA, engine version: 2.6.22558, time: 18:22:21
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revival of my test thread
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Test summary from TripleA, engine version: 2.6, time: 4:00:11 PM
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong 1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Sicily to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Sardinia British take Sardinia from Italians 8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli 4 Fighters moved from Hun to Tripoli 4 Adv.Fighters moved from Cairo to Tripoli 3 Tanks moved from Mersa Matruh to El Agheila 4 Infantrys moved from Mersa Matruh to Tobruk 6 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Bomber moved from Hun to E.Morocco 1 Mot.Inf moved from Saratov to Sverdlovsk 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from E.Iran to Ufa 3 Infantrys moved from Astrakhan to Kuybyshev 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from W.Iran to Kuybyshev 14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais 8 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Artillerys moved from Manchester to 18 Sea Zone 4 Artillerys moved from Wales to 18 Sea Zone 8 Infantrys moved from Wales to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone 7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands 2 Fighters moved from 20 Sea Zone to Netherlands 1 Infantry moved from Kweichow to Hunan 1 Infantry moved from N.French Indochina to Kwangsi 13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan 1 Infantry moved from S.French Indochina to N.French Indochina 5 Infantrys moved from Yunnan to Kweichow 11 Infantrys moved from N.Thailand to N.French Indochina 16 Infantrys moved from S.Thailand to N.Thailand 2 Infantrys moved from Peleliu to 108 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Ulithi British take Ulithi from Yamamoto 6 Infantrys moved from Bangkok to S.Thailand 6 Infantrys moved from Malaya to S.Thailand 5 Infantrys moved from Bihar to Assam Purchase Units - British British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in E.Morocco Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory Bombing raid in E.Morocco causes 4 damage total. Battle in Netherlands British attack with 7 Artillerys, 2 Fighters and 9 Infantrys Germans defend with 10 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits 1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6 Casualties for Germans: 10 Infantrys Casualties for British: 2 Artillerys and 9 Infantrys Battle in Hong Kong British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits Units damaged: 3 Bunkers owned by the Hisaichi Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits 10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits 1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits 1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25 Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank Casualties for Hisaichi: 3 Bunkers and 26 Infantrys Battle in Anhwei British attack with 3 Infantrys Yamamoto defend with 1 Infantry British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Hong Kong to Hunan 1 AAGun moved from Kwangtung to Hunan 1 AAGun moved from N.French Indochina to Kweichow 1 AAGun moved from Bihar to Punjab 1 Artillery and 7 Infantrys moved from London to Manchester 2 Fighters moved from Netherlands to Manchester 1 Bomber moved from E.Morocco to Gibraltar Place Units - British 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed Turn Complete - British British collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 British regular : -7.17 Hisaichi regular : -0.17 Hisaichi AA : -0.17
Production/PUs Summary :
Germans : 126 / 145 Russians : 67 / 70 Italians : 47 / 51 French : 40 / 42 Yamamoto : 54 / 61 Chinese : 39 / 37 Hisaichi : 34 / 44 British : 141 / 141 Anzac : 38 / 38 Dutch : 36 / 36 Finns : 20 / 21 Romanians : 20 / 20 Thai : 0 / 0 Americans : 120 / 125
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Test summary from TripleA, engine version: 2.6, time: 4:07:06 PM
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong 1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Sicily to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Sardinia British take Sardinia from Italians 8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli 4 Fighters moved from Hun to Tripoli 4 Adv.Fighters moved from Cairo to Tripoli 3 Tanks moved from Mersa Matruh to El Agheila 4 Infantrys moved from Mersa Matruh to Tobruk 6 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Bomber moved from Hun to E.Morocco 1 Mot.Inf moved from Saratov to Sverdlovsk 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from E.Iran to Ufa 3 Infantrys moved from Astrakhan to Kuybyshev 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from W.Iran to Kuybyshev 14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais 8 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Artillerys moved from Manchester to 18 Sea Zone 4 Artillerys moved from Wales to 18 Sea Zone 8 Infantrys moved from Wales to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone 7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands 2 Fighters moved from 20 Sea Zone to Netherlands 1 Infantry moved from Kweichow to Hunan 1 Infantry moved from N.French Indochina to Kwangsi 13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan 1 Infantry moved from S.French Indochina to N.French Indochina 5 Infantrys moved from Yunnan to Kweichow 11 Infantrys moved from N.Thailand to N.French Indochina 16 Infantrys moved from S.Thailand to N.Thailand 2 Infantrys moved from Peleliu to 108 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Ulithi British take Ulithi from Yamamoto 6 Infantrys moved from Bangkok to S.Thailand 6 Infantrys moved from Malaya to S.Thailand 5 Infantrys moved from Bihar to Assam Purchase Units - British British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in E.Morocco Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory Bombing raid in E.Morocco causes 4 damage total. Battle in Netherlands British attack with 7 Artillerys, 2 Fighters and 9 Infantrys Germans defend with 10 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits 1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6 Casualties for Germans: 10 Infantrys Casualties for British: 2 Artillerys and 9 Infantrys Battle in Hong Kong British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits Units damaged: 3 Bunkers owned by the Hisaichi Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits 10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits 1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits 1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25 Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank Casualties for Hisaichi: 3 Bunkers and 26 Infantrys Battle in Anhwei British attack with 3 Infantrys Yamamoto defend with 1 Infantry British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Hong Kong to Hunan 1 AAGun moved from Kwangtung to Hunan 1 AAGun moved from N.French Indochina to Kweichow 1 AAGun moved from Bihar to Punjab 1 Artillery and 7 Infantrys moved from London to Manchester 2 Fighters moved from Netherlands to Manchester 1 Bomber moved from E.Morocco to Gibraltar Place Units - British 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed Turn Complete - British British collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 British regular : -7.17 Hisaichi regular : -0.17 Hisaichi AA : -0.17
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Test summary from TripleA, engine version: 2.6, time: 5:40:29 PM
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Test summary from TripleA, engine version: 2.6.616, time: 14:08:29
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 artillery moved from Germany to Czechoslovakia Hungary Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,00
Dice Statistics:
Total 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,625 Median : 4,000 Variance : 0,762 Standard Deviation : 0,873 Total rolls : 8 Germans Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 3 times Average roll : 3,667 Median : 4,000 Variance : 1,600 Standard Deviation : 1,265 Total rolls : 6 Russians Combat 1 was rolled 1 times 6 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2
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Test summary from TripleA, engine version: 2.6.20, time: 17:57:23
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TripleA Turn Summary: France round 1
TripleA Turn Summary for game: Napoleonic Empires
Game History
Round: 1 Combat Move - France 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Rhine Purchase Units - France France buy 2 Dragoonss and 8 Fusilierss; Remaining resources: 2 PUs; Combat - France Battle in Rhine France attack with 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery Neutral defend with 3 Fusilierss France roll dice for 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery in Rhine, round 2 : 1/1 hits, 1,17 expected hits Neutral roll dice for 3 Fusilierss in Rhine, round 2 : 1/0 hits, 1,00 expected hits 1 Fusiliers owned by the France lost in Rhine 1 Fusiliers owned by the Neutral lost in Rhine France roll dice for 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery in Rhine, round 3 : 1/0 hits, 1,00 expected hits Neutral roll dice for 2 Fusilierss in Rhine, round 3 : 1/1 hits, 0,67 expected hits 1 Fusiliers owned by the France lost in Rhine 1 Fusiliers owned by the Neutral lost in Rhine France roll dice for 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery in Rhine, round 4 : 1/1 hits, 0,83 expected hits Neutral roll dice for 1 Fusiliers in Rhine, round 4 : 0/1 hits, 0,33 expected hits 1 Fusiliers owned by the Neutral lost in Rhine France loses 0 PUs for violating Rhines neutrality. France win, taking Rhine from Neutral with 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 4 Casualties for France: 2 Fusilierss Casualties for Neutral: 3 Fusilierss Non Combat Move - France 1 Horse_Artillery moved from Ile-de-France to Champagne 1 Fusiliers moved from Burgundy to Champagne Place Units - France 2 Dragoonss and 8 Fusilierss placed in Ile-de-France Turn Complete - France France collect 53 PUs; end with 55 PUs Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 49 PUs
Combat Hit Differential Summary :
France regular : -0,00 Neutral regular : 0,00
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Test summary from TripleA, engine version: 2.6+14142, time: 10:27:48
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany Place Units - Germans 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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Test summary from TripleA, engine version: 2.6+00000, time: 18:19:45
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