Has anyone found proper colors to use for custom units for 1914 for each power ? I’ve had no luck finding anything so I try to color match to the best of my abilities but if there was RGB or CMYK info out there it would be awesome for modders.
Unit Lineup speculation/wish list
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Potential tech units:
3 types of fighter as discussed
Bomber
Flying Boat
Aircraft Carrier
Tank
AA Gun
Armoured Train
Germany presumably starts with Zeppelins, but can they do SBR immediately? Airships possibly a tech for other powers
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 4, 2012, 10:40 PM
3 types of fighter as discussed
Bomber
Flying Boat–-seaplane
Aircraft Carrier— no such thing, it was sea plane carrier, and the planes were only for forward observation and spotting for warships
Tank
AA Gun—no such thing, not developed to the extent where they can be represented.
Armoured Train—well very marginal, this is nothing but trains with guns—certainly not a major combat unit
Germany presumably starts with Zeppelins, but can they do SBR immediately? Airships possibly a tech for other powers—yes that was the entire intention from the start–terrorize the population and have capacity for good load.
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Larry said no tech
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 4, 2012, 11:49 PM
Oh that game… well yes
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 5, 2012, 12:48 AM
I have those DVD’s
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Haven’t seen parts 7 & 8 before; don’t think they were broadcast.
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 5, 2012, 12:59 AM
HMS Ark Royal was the first ship in history designed and built as a seaplane carrier.
HMS Anne was a seaplane carrier of the Royal Navy used during World War I.
HMS Argus was a British aircraft carrier that served in the Royal Navy from 1918 to 1944 Only had her start in Sept 1918, war was over in two months so no.
HMS Ben-my-Chree (Manx: “Girl of My Heart”) was a packet steamer and a Royal Navy seaplane carrier of the First World War.
HMS Campania was a seaplane tender
HMS Empress was a seaplane carrier of the Royal Navy
HMS Engadine was a seaplane tender
Furious was recommissioned on 15 March 1918, and her embarked aircraft were used on anti-Zeppelin patrols in the North Sea after May. In July 1918, she flew off seven Sopwith Camels which participated in the Tondern raid, attacking the Zeppelin sheds there with moderate success.
HMS Hermes was a seaplane tender
TSS Manxman was a seaplane tender
HMS Nairana was a seaplane carrier of the Royal Navy
HMS Pegasus was an aircraft carrier/seaplane carrier bought by the Royal Navy in 1917 ( no missions against other ships was ever flown)
HMS Raven II was a seaplane carrier of the Royal Navy
HMS Riviera was requisitioned by the Admiralty on 11 August 1914 and converted by Chatham Dockyard to carry and operate four seaplanes.
HMS Slinger was an experimental catapult ship ( another seaplane tender)
HMS Vindex was a Royal Navy seaplane carrierSo no “Aircraft Carriers in world war one”
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I am very disturbed by the fact that tanks will be available from turn 1. The whole no tech thing requires it be that way but this is a massive miscarriage of history to a rather revolting degree. Depending on how the initial set-up is and what the starting economies are, we are facing a scenario where some of the better off nations, like Germany and Britain maybe, will not need to buy anything else but tanks from the word go. If there starting forces are large enough they might only need to buy tanks to augment their existing forces. Given that Germany only produced around 20 tanks during the war, having any by the end of turn one would be ridiculous.
Dose this not bother anyone else?
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 5, 2012, 2:07 AM
Thats why the other world war one game will be better. No candyland.
Of course in that game, tanks will be a technology upgrade and the first house rules will include technology.
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@Imperious:
Thats why the other world war one game will be better. No candyland.
What other game?
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 5, 2012, 2:16 AM
Can’t say too much, but you will be shocked how great it will be. And it will be.
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I’m disappointed that the official A&A version will be so lightweight. I’m unconvinced that the target audience want it that way. Nevertheless the game will be ripe for pimping, with techs the obvious place to start.
I suspect that it won’t be quite as bad as you suggest; perhaps the introduction of tanks will be only after a number of turns; then again the USA coming in as early as turn 4 means that the game clearly pays little regard to the historical time line.
And no bombers? Rail transport? Cavalry? = Risk 1914.
I am very disturbed by the fact that tanks will be available from turn 1. The whole no tech thing requires it be that way but this is a massive miscarriage of history to a rather revolting degree. Depending on how the initial set-up is and what the starting economies are, we are facing a scenario where some of the better off nations, like Germany and Britain maybe, will not need to buy anything else but tanks from the word go. If there starting forces are large enough they might only need to buy tanks to augment their existing forces. Given that Germany only produced around 20 tanks during the war, having any by the end of turn one would be ridiculous.
Dose this not bother anyone else?
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@Imperious:
Can’t say too much, but you will be shocked how great it will be. And it will be.
Are you referring to another game using the A&A map or something you are publishing? Your entire posting is highly ominous.
On the side, WWI is very interesting because all sides are equally evil. I always feel a little horrible celebrating a WWII axis win. Maybe that’s just me…
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I’m still perfectly optomistic about the game, we hardly know enough to really make judgments yet. Plus I’m just excited to have a ww1 game (sorry, whatever you guys are talking about just sounds far to complicated for me to pay attention to)
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 6, 2012, 12:12 AM
No aircraft carriers. They weren’t used except as seaplane tenders for observation. Biplanes didn’t launch to attack and sink enemy warships from carriers.
If you add them, also add missile guided cruisers.
No Battleships either. Dreadnoughts. A few ships classified as Battleships existed, but these are pre 1900.
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IL, is the website for that other game working again yet? or are we back in the dark about it?
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 6, 2012, 6:38 AM
IL, is the website for that other game working again yet? or are we back in the dark about it?
What other game? what website?
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I believe Yavid is referring to “The Conflict” from Legion Games.