@Cmdr:
Ah, no, I had not seen that you could apply the hit to any unit.
What I am saying is make it a Axis and Allies Classic/Revised/Anniversary AA Gun again, except, it can be taken as a casualty and can fire in the opening fire stage of each round so long as there are attacking planes.� Basically, it gets Submarine Rules applied to it.
No more 3 shots in round 1 opening fire.�
No, I am thinking each AA Gun gets 1 shot regardless of how many planes attack, but they get 1 shot per round until there are no planes left in the battle.
You are creating almost a firewall of AAA :evil: against small group of air support, like 1 or 2 planes.
Example If there is 4 AAA in a territory, 2 planes will get 2 shot @1 against both of them, every round. If it was only 1 plane, it means 4 shots@1. And it is also preemptive, on the first round and even more (according to your last suggestion)!
That’s the main reason to keep this rule: either 1/AAA or 1/plane whichever is less.
It is necessary to limit this snipe against “the most expensive, highest value pieces on the board”.
Even 1 shot every turn is much more powerful than OOB, as I said earlier (a better 3.5 times killing ratio vs OOB ).