Hi Krieg, I have not so much a rules question but an interest to know why a rule is the way it is… i.e. I want to know the reason for the rule.
The rule as quoted from the rule book:
It can also remain at sea with
the cargo still aboard (but only if the cargo remaining
aboard was loaded in a previous turn, was loaded this
turn in the Noncombat Move phase, or was loaded this
turn for an amphibious assault from which the transport
retreated).
What is the thinking requiring a transport making an amphib attack to unload all its cargo? Like, if in attack mode it has to go all in? I don’t really think that makes sense. I am sure we could find historical examples of troops held back on the ships while others were sent crashing on the beaches.
Is there some janky game anomaly that arises if an attacker holds back some of the transported units?
Or is the reason as simple as keeping the combat/non-combat move distinction as clean as can be, i.e. all units making combat moves must attack?
Just curious.