@genken Might be cool to have a house rule that 1) 1, 2 or 3 the ship is damaged in a way that it moves at half but attacks full or 2) 4, 5, or 6 it is damaged in a what that it moves 2 spaces but attacks with a hit on 1 or 2 vs 4 normally.
AAG40 FAQ
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Thank you.
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Sorry if the question has already been asked
1.Did they announced a 2nd print for Pacific and Europe?
2. If yes when are they expected to be released?
Thanks
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Sorry if the question has already been asked
1.Did they announced a 2nd print for Pacific and Europe?
2. If yes when are they expected to be released?
Thanks
1. Not officially, but Larry did unofficially
2. Fall 2012
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I will have to wait until then since Europe is out of stock almost everywhere
Looking forward to buy the 2nd print of Pacific and Europe 1940
Thanks alot for the info! -
Does USSR get its national objective for every captured neutral territory from captured pro allied neutrals?
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Does USSR get its national objective for every captured neutral territory from captured pro allied neutrals?
No:
Soviet Union
…- 3 IPCs for each original German, Italian, or pro-Axis neutral territory that the Soviet Union
controls. Theme: Propaganda value and spread of Communism.
…
- 3 IPCs for each original German, Italian, or pro-Axis neutral territory that the Soviet Union
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I have also raised the issue of Chinese units noncombat moving into Kwangtung and Burma (before UK/ANZAC are at war with Japan) in the Pacific 1940 FAQ thread, for Krieghund’s attention. Would be great to get this officially clarified.
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The Alpha rules are done. They will be included in the second editions of Europe and Pacific 1940, due out later this year.
Will there be anything new in the games?
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Can i zoom trough proallies neutral with tank as allies? Or do i have to stop at first teritory.
For example zoom through Eastern Persia to Persia from West India.
Same for axis? -
Can i zoom trough proallies neutral with tank as allies? Or do i have to stop at first teritory.
For example zoom through Eastern Persia to Persia from West India.
Same for axis?Nope, you are allowed to blitz unfriendly neutrals but not Friendly neutrals. For example, Russia can’t take North Persia and Central Persia on the same turn with a tank from Caucasus.
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When you have Heavy Bombers tech, I understand that your Bombers get an additional roll (choose best) for both combat, and bombing.
Do they get that additional dice during interception though? (assuming yes)
And no techs except for Long Range Air affect Tactical-Bombers, right? (assuming that they don’t)
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You are correct.
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Do they get that additional dice during interception though?  (assuming yes)
I don’t get this. Are you saying that Heavy Bombers may fire two dice in attack during the one-combat round air battle between Escorts and Interceptors? I thought page 14 of the Pac40 manual and page 16 of the Eur40 manual both state that attacking Bombers do not fire in this special combat?
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I think tactical and strategic bombers firing in dogfights was a Alpha 3 change.
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149
(scroll down to rule changes) -
if japan makes factories on china… do they go poof when china gets it back? or is it different now?
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@Cow:
if japan makes factories on china… do they go poof when china gets it back? or is it different now?
Still poof.
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For alpha 3 rules what is the german navy setup.
On Larry’s site it says cruiser and transport are in sz114. on AA.Org Official Alpha 3 Thread it says they are in sz113 with the bizmark.
when the new print run of global is released what will be the official setup for the german cruiser and transport?
Thanks,
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out of range from taking over the united kingdom round 1.
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Cruiser and transport in 114. Battleship in z113.
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airbases and naval go poof too right?