Quick answer is that bids seem to keep going up with bids over 20 now common.
yes
just the dollar amount.
Yeah, couldn’t find it
I had a glitch in my recent game. I was playing the Axis and made a strategic bombing run on Moscow. I was never given a choice on what I was bombing and all the damage went against the airbase. I did multiple runs offline to see if I was making a mistake but never saw it.
I had a glitch in my recent game. I was playing the Axis and made a strategic bombing run on Moscow. I was never given a choice on what I was bombing and all the damage went against the airbase. I did multiple runs offline to see if I was making a mistake but never saw it.
Were there fighters that could intercept?
no fighters
can you post a saved game file?
If there’s no fighters, Triple-A prompts at the point of combat movement. If you remove the attack and add it again does it ask you?
Strictly speaking, that is the incorrect point to ask but it is adequate the way that it is.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Turn Complete - French
There is the game file if you want to try it out. I tried multiple times and never got the choice.
Ok, I can duplicate it and not just in your save game. Looks like the selection gets confused by the presence of the tac bomber which can only hit the airbase (not sure why you would make that attack but hey, that’s not relevant).
If you open up a normal game and bomb Normandy with a tac and a bomber in one move, you get the problem. It isn’t map dependant either - it occurs on G40 and BM3.
It’s arguable that this is a bug or not. There is only one valid target for the tac, that is the airbase. If both planes in the attack are hitting the same target, as you expect when it’s done in one move, then the only valid target is the airbase.
I’m inclined to argue that it is not a bug. In the same way, if you had brought in a fighter, you wouldn’t be asked if you want to bomb because the fighter is an invalid attacker for SBR when there are no potential interceptors.
Oh yeah you need to separate the bombing run if it’s being done by different kinds of bombers if there are no fighters that can intercept.
AH! I see. that was my mistake. Thanks for clearing that up guys.
Is Columbia bordering the Carribean or Central America is bordering Venecuela?
I think it is the first but Triple a is giving me pain :lol:
Colombia seems to border both sea zones.
OK Amon, I’m home now so can look at my game board. Colombia appears to meet Z89 at a point, so seems to indicate that it does NOT border Z89.
If I’m wrong, hopefully Krieghund will correct me.
OK Amon, I’m home now so can look at my game board. Colombia appears to meet Z89 at a point, so seems to indicate that it does NOT border Z89.
If I’m wrong, hopefully Krieghund will correct me.
I feel sure that this has been clarified in the past, and a correction to the map was made to remove the link from Central America to Venezuela because it met at a point and therefore neither of the cross point zones should meet. So that also answers the question in hand.
https://www.axisandallies.org/forums/index.php?topic=28562.2055
OK Amon, I’m home now so can look at my game board. Colombia appears to meet Z89 at a point, so seems to indicate that it does NOT border Z89.
If I’m wrong, hopefully Krieghund will correct me.
I feel sure that this has been clarified in the past, and a correction to the map was made to remove the link from Central America to Venezuela because it met at a point and therefore neither of the cross point zones should meet. So that also answers the question in hand.
https://www.axisandallies.org/forums/index.php?topic=28562.2055
so in the earlier versions of the map Central America was bordering Venezuela?
Yeah.
I mean in earlier versions of version 3.9 of the Global 1940 2nd edition map.
Found the commit, hash: a6ae0fc9717181f9f82152a4cdc5bdc11989d193
Was merged Aug 1, 2016.
Answers like that are the reason why the version should have been moved on for changes like this.