@Spendo02:
To me, its a simple money game. It may lose 11 IPC / round in Convoy - but how many IPC will it cost me to defend it? Much much more. Even three full turns of convoy is only 33 IPC.
I’m not defending SZ6 with 33 IPC of units against a determined US opponent. I’m probably not defending it for anything less than 70 IPC worth of invested units considering what the USN starts with in the Pacific. And really, to keep the US away I’ll probably need upwards of 100 IPC of value to deter the US from harassing SZ6 if it REALLY wants to convoy there.
I’ll happily project force in other places and accept the cost of doing business will be 11 IPC / turn of potential convoy fully knowing that when KIF concludes I can swing back to SZ6 or threaten it rather quickly.
I’ve found the USN is almost always better served to get into the action around the DEI than sit and convoy Japan for 11 IPC with much of its fleet.
And, if the USN just wants to send SS there, an IJN DD with a few FTR really requires more than just SS to take control of SZ6 and enforce an effective convoy for all 11 IPC.
Exactly! The loss, while not a great one, does not cause Japan more grief than it can handle. Furthermore, if the Allies do sit in sea zone 6, Japan can consolidate its fleet and with a couple of builds engage in combat on its turns at its leisure as soon as the US stops spending to defend sea zone 6.
In short, if you can’t defend it give it up and make the other guy defend it instead! Defense is a whole separate problem from attack, and one that is seldom answered by the exact same force.
For example, Italy can be utterly screwed over by letting them have Egypt early in the game so that it has to spend all its income to defend Egypt while the UK threatens Egypt and has a much bigger global impact!
Marsh