L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 bombers moved from Philippines to Shensi
                1 mech_infantry moved from Sikang to Shensi
                1 mech_infantry moved from Szechwan to Shensi
                1 armour and 3 mech_infantrys moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi
                3 mech_infantrys moved from Chahar to Shensi
                2 submarines moved from 37 Sea Zone to 74 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    triplea_37351_Jap7.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 bombers moved from Philippines to Shensi
                1 mech_infantry moved from Sikang to Shensi
                1 mech_infantry moved from Szechwan to Shensi
                1 armour and 3 mech_infantrys moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi
                3 mech_infantrys moved from Chahar to Shensi
                2 submarines moved from 37 Sea Zone to 74 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 74 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 infantry and 8 mech_infantrys
                    Chinese defend with 10 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Chinese: 10 infantry
                    Casualties for Japanese: 4 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Shensi to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Kweichow
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from 35 Sea Zone to Philippines
                6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in French Indo China
                1 artillery, 1 bomber and 2 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_37351_Jap7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                4 bombers moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 4,8,4 and causes: 16 damage to unit: factory_major
                    Bombing raid in Western Germany causes 16 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom
                5 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States
                Americans undo move 4.
                2 infantry placed in Central United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_37351_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    triplea_37351_Chi7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 4 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 13 PUs;

    Combat Move - British
                1 destroyer moved from 124 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 destroyer and 1 submarine moved from 71 Sea Zone to 74 Sea Zone
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 fighter moved from 79 Sea Zone to 74 Sea Zone
                1 tactical_bomber moved from India to 74 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                1 infantry moved from India to Burma
                3 fighters moved from India to Burma
                1 bomber moved from Eastern Persia to 41 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                    Italians defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 74 Sea Zone
                    British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 submarines
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 2 submarines
                Battle in Burma
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine and 2 transports
                    British win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports

    Non Combat Move - British
                1 bomber moved from 41 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                3 fighters moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 75 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 79 Sea Zone to 75 Sea Zone
                3 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                3 artilleries placed in Iraq
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 19 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_37351_UK_7.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 bomber
                    British defend with 1 aaGun
                    Italians win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Holland Belgium
                    Italians attack with 2 armour
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                2 artilleries and 6 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 fighters placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total

    triplea_37351_Ita7.tsvg

  • '16

    for your FYI, i ran into a bug in AAA today where your Malta AA gun got a shot at my bomber.

    No Combat Value: Even though an AAA unit can defend, either alone or with other units, it has a combat value of 0. This means that an AAA unit cannot fire in the defending units fire step. It can, however, be taken as a casualty. If a territory containing AAA units and no combat units is attacked, the AAA units are automatically destroyed. AAA units may never attack.

    and

    Air Defense: An AAA unit can fire at an air unit only when that unit attacks land and/or air units in the territory containing that AAA unit.

    The AA gun missed anyways, but it’s something maybe you can use in another game somewhere.

  • '21 '20 '19 '18 '17 '16

    thanks for the update

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from New Zealand to 63 Sea Zone
                1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
                2 fighters moved from New South Wales to New Zealand
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_37351_ANZ7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 75 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37351_Fre7.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Caucasus
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 3 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Rostov
                2 tactical_bombers moved from Poland to Rostov
                9 mech_infantrys moved from Poland to Western Ukraine
                1 aaGun moved from Poland to Germany
                1 aaGun and 4 infantry moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 infantry moved from Western Germany to Denmark
                2 infantry moved from Novgorod to Vyborg
                10 infantry moved from Germany to Western Germany
                9 mech_infantrys moved from Ukraine to Rostov

    Place Units - Germans
                2 fighters and 8 infantry placed in Germany
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Southern France
                Germans undo move 1.
                3 infantry placed in Novgorod
                2 fighters and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_37351_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Archangel
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Volgograd to Russia
                2 infantry moved from Novosibirsk to Samara
                2 infantry moved from Samara to Russia

    Place Units - Russians
                1 fighter, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_37351_Rus8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Chahar to Suiyuyan
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 artillery moved from Shensi to Suiyuyan
                1 armour and 4 mech_infantrys moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 bomber moved from Kweichow to Sikang
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from Shan State to 37 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Japan to Kansu
                2 mech_infantrys moved from Shensi to Kansu
                1 bomber moved from Kweichow to Tsinghai

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 3 infantry and 1 marine
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 bomber and 5 mech_infantrys
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to Shensi
                1 bomber moved from Tsinghai to Shensi
                1 bomber moved from Kansu to Shensi
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from French Indo China to Szechwan

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                Japanese undo move 2.
                3 mech_infantrys placed in Manchuria
                2 infantry placed in Japan
                2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_37351_Jap8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                6 bombers moved from United Kingdom to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone

    triplea_37351_Ame8.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '16

    No thanks.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                6 bombers moved from United Kingdom to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 113 Sea Zone
                    Americans attack with 6 bombers and 3 fighters
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    Americans win with 6 bombers and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 fighter moved from 113 Sea Zone to 110 Sea Zone
                6 bombers moved from 113 Sea Zone to United Kingdom
                1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                1 fighter and 1 tactical_bomber placed in Western United States
                1 carrier placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_37351_Ame8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 2x airfield; Remaining resources: 45 PUs;
                British buy 2 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Persia to Caucasus
                1 bomber moved from India to Caucasus
                1 armour moved from Persia to Caucasus
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 4 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 2 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Caucasus from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Iraq
                2 infantry moved from Persia to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to Egypt
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to India
                1 fighter moved from India to 39 Sea Zone
                1 destroyer moved from 74 Sea Zone to 77 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 artilleries placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 armour and 4 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 armour and 4 artilleries

    triplea_37351_UK_8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Western Germany
                2 armour moved from Holland Belgium to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,2,1,3
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total

    triplea_37351_Ita8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to 26 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters
                EDIT: Adding units owned by ANZAC to New South Wales: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_37351_ANZ8.tsvg

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