@Baron:
However Barney must put an Anti-Sub & Aircraft Patrol @1 offense and defense.
So Fg and TcB will both have part in attack and defense.
Group 2 DD A1 D1 ADC1 DDC1 vs SS A2 D1
SFR OOB
6 DD C5 vs 5 SS C6 77-79% DD win 60-63% DD win
5 SS C6 vs 6 DD C5 61-64% SS win 90% Sub win
6 DD A2 D2 C8 vs 8SS A2 D1 C6, it will be: 60% DD win
12 DD A2 D2 C8 vs 16SS A2 D1 C6, it will be: 63% DD win
8SS A2 D1 C6 vs 6DD A2 D2 C8, it will be: 88% Sub win
16SS A2 D1 C6 vs 12DD A2 D2 C8, it will be: 95% Sub win
This would be much simpler to test (and be in line with intended simpler SF rules):
This roster can work and is pretty near the OOB cost structure and remains probably much balanced within himself. Considering that weaker Subs (compared to this cheap 5 IPCs DD unit) have much survivability than ever.
ASA and ASD: Anti-Submarine Attack and Defense 1 pre-surprise strike phase attack @1 or defense @1
Here is the actual values of most basic units of G40 Redesign.
Do you think it can work on tabletop games?
Do you believe people can accept an anti-sub phase in naval combat, the same way AAA phase works in regular combat?
ASA and ASD: Anti-Submarine Attack and Defense 1 pre-surprise strike phase attack @1 or defense @1
Destroyer
A1 D1 ASA1/D1 M2-3 C5, 1 hit, 1D in Convoy SZ
Submarine
A2fs D1fs M2-3 C6, 1 hit, Stealth Move, No DD block, Submerge after ASA or ASD. 2D in Convoy SZ.
Transport (variant M3-4)
A0 D0 M2-3 C7, 0 hit, taken last, carry 1 Inf+1 any ground
Transport (reg combat variant)
A0 D1 M2-3 C8, 1 hit, carry 1 Inf+1 any ground
Cruiser (variant M3-4)
A3 D3 M2-3 C12, 1 hit, shorebombard@3, 1D in Convoy SZ
(Variant #2: AA @1 vs up to two planes, whichever the lesser)
Even if playing M3-4 Cruiser, AA variant is strongly suggested to balance with DD low cost and Sub unblocked capacity.
Carrier, fleet
A0 D2 M2-3 C16, 2 hits, carry 2 planes, no air operation if damaged
Battleship
A4 D4 M2-3 C20, 2 hits, shorebombard @4, 1D in Convoy SZ
Variant, carry 1 Marines A1-2 D1 M1 C3, +1A in amphibious assault,
for tabletop: may load 1 Infantry A1-2 D2 C3, +1A but forfeit shorebombardment.
(Variant #2: AA @1 vs up to two planes, whichever the lesser)
Even if playing BB with Marines carrying capacity, AA variant is strongly suggested to balance with DD low cost and Sub unblocked capacity.
Fighter (variant A2 D2, recommended unless play-tests proved otherwise)
A3 D4 M4-5 (M6 from AB as escort) C10, 1 hit SBR A1 D1, 1D in Convoy SZ,
Combined arms: gives +1A to TcB
Needs no DD to hit Subs
Tactical Bomber (variant C10, A1 D1 with Fg escort/intercept A2 D2)
A3-4 D3 ASA1/D1 M4-5 (M6 from AB for TBR only) C11, 1 hit, TBR A1 D0 dmg 1D6 on AB & NB, 1D in Convoy SZ
TcB with Fighter or Tank 1:1 received +1A
Needs no DD to hit Subs
Strategic Bomber (variant A1 D0 in SBR dogfight, not recommended)
A0 D0 M6-8 (M8 from AB for SBR only) C5, 0 hit, SBR 1 hit A0 dmg 1D6
Air Base
Giving +1M, +2M on SBR or TBR only,
up to three scramble units either Fg or TcB
Anti-Aircraft Artillery
A0 D1 M1 C4, roll 2@1 vs up to two aircraft, 1 roll max per aircraft
Defense 1 in regular combat, move as any ground unit in CM and NCM.
Here is additional units which are optional and require new sculpts to play with:
Militia
A0 D1 M1 C2, 1 hit
Marines
A1-2 D1 M1 C3, +1A in amphibious assault,
TP can carry 2 Marines, can load 1 on Battleship
Bunker
A0 D3 M0 C5 2 hits, requires 1 Inf, MI, Art, Elite, Marines or militia to work.
1 such unit must share same TTy to repair damage.
Mobile Artillery
A2 D2-3 M2 C5, can blitz but cannot give blitz to MI,
gives +1A to Inf or MI, paired 1:1
gets +1D paired 1:1 with Tank
Elite Infantry unit
A2 D2 M1-2 C5, can load 1 on Cruiser or Battleship, or 2 on TP,
gets +1M paired 1:1 with Tank and blitz with it,
Can load 1 on Air TP during move CM or NCM,
Air Transport
A0 D0 M5-6 C7, 1 hit, can load 1 Elite unit NCM or CM.
Escort Carrier
A1 D1 ASA1/D1 M2-3, C9, 1 hit, carry 1 Fg or TcB
Military Base
Cost 12 Allows to built up to three Infantry and can be built on 0 or 1 IPC TT or Island.
Has 6 damage points, not operational if 3 or more damage.
Built-in AAgun.