Not sure what happened but it seems I didn’t post and my original dice email for the convoy roll can’t be found. Guess I’ll have to live with that one.
Odonis (Axis) vs Dawgoneit (Allies +13) No Tech G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Vyborg to Novgorod
1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 1 fighter moved from Novgorod to Bryansk
5 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
3 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour, 1 fighter and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Kwangsi to Yunnan
3 infantry moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
5 infantry moved from Jehol to Chahar
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from Wake Island to Hawaiian Islands
2 fighters moved from Wake Island to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 armour moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
2 carriers placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Ethiopia to Egypt
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Malta to Egypt
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from India to Iraq
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Shan State to Burma
1 artillery moved from Iraq to Trans-JordanNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 artilleries moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 fighter moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 fighter moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour moved from Tunisia to Algeria
1 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Tunisia
1 artillery moved from Tunisia to Libya
2 infantry moved from Tobruk to Libya
1 fighter moved from Algeria to Tunisia
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from Greece to Romania
1 armour moved from Romania to Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from DutchPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 14 infantry moved from Romania to Bessarabia
4 artilleries and 9 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 14 infantry moved from Romania to Bessarabia
4 artilleries and 9 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 4 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 14 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
5 infantry moved from Poland to Baltic States
6 armour and 9 mech_infantrys moved from Germany to Baltic States
2 armour moved from Yugoslavia to Bessarabia
1 bomber moved from Tunisia to Southern Italy
2 artilleries moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea Zone
6 infantry moved from Finland to Karelia
1 cruiser moved from 93 Sea Zone to 95 Sea ZonePlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
2 aaGuns and 4 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 bombers moved from Kwangsi to Philippines
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Burma
4 fighters and 3 tactical_bombers moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 bombers moved from Kwangsi to Philippines
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Burma
4 fighters and 3 tactical_bombers moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 4 fighters and 5 tactical_bombers
British defend with 3 infantry
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters and 3 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
5 infantry moved from Chahar to Suiyuyan
2 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
3 fighters and 5 tactical_bombers moved from Burma to Kweichow
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters moved from Sumatra to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 2 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 30 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to QueenslandPlace Units - Americans
3 destroyers and 2 submarines placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Eastern Persia
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Alexandria
3 fighters moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
3 infantry moved from India to West IndiaCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Poland to Western Ukraine
1 armour moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 artillery placed in Northern Italy
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs