2d6: 3, 1
2d6: 2, 2
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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I take it that was your intent at the start and you forgot to change it? :)
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It was more like I changed my mind. I can edit back to an armor if you don’t allow it. Let me know! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneTurn Complete - French
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Well, I don’t think the decision would have been affected by any of the combats you had that round so go ahead. :)
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BTW, I saw what you tried to do there with Trans-Jordan. :)
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Gauss Death?
Wow I have to play against someone with that name LOL
Send me a PM!
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LOL ok, PM sent.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
12 artilleries moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
14 infantry moved from Poland to Eastern Poland
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to 98 Sea Zone
3 bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 106 Sea Zone to 101 Sea Zone -
scramble?
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Not a chance, no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
12 artilleries moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
14 infantry moved from Poland to Eastern Poland
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to 98 Sea Zone
3 bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 106 Sea Zone to 101 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 96 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 battleship and 1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to Syria
2 infantry moved from Southern France to Northern Italy
1 armour and 1 artillery moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
7 infantry moved from Romania to Eastern Poland
5 bombers moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 96 Sea Zone to Greece
2 submarines moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
2 infantry and 1 mech_infantry placed in Southern France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
the march towards moscow has started
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns, 2 armour, 6 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 20 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
3 infantry moved from Vologda to Novosibirsk
3 infantry moved from Kazakhstan to NovosibirskPlace Units - Russians
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Yup, may the russian winter strike you down!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 7 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 artilleries moved from Yakut S.S.R. to Yenisey
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Sakha to Amur
2 bombers moved from Chahar to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Kwangsi to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from 37 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 transport
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in SumatraNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Burma to Kwangsi
1 fighter moved from 38 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kwangsi
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
3 fighters and 2 tactical_bombers moved from 38 Sea Zone to Malaya
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
7 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
that was probably my last round for the evening
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Western United States to 6 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 33 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 7 destroyers
Americans win with 6 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 7 destroyers
Battle in Soviet Far East
Battle in 17 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters moved from 17 Sea Zone to 6 Sea Zone
3 carriers moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
4 mech_infantrys moved from Southeast Mexico to Western United StatesPlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3
Americans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Shensi to Tsinghai
1 fighter and 2 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Tsinghai from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
1 fighter moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
I totally missed an attack I was going to perform, with your permission I will still do it. Sometimes I really hate forgetting this stuff.
Two destroyers from sz106 to sz101 2@2 vs 1@1
Rolling 2:
(1, 2) vsRolling 1:
(5)