15L axis-dominion (axis) vs Shin Ji (allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to France

    Combat - British
                British creates battle in territory 106 Sea Zone
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                2 fighters moved from United Kingdom to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                2 artilleries moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from French Equatorial Africa to Egypt
                3 infantry moved from Eastern Persia to West India
                3 aaGuns, 3 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber moved from India to West India

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • yes it’s a good idea, but seems to me more like your strategy of beating the odds is what’s really doing it for you  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Gibraltar to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 aaGuns, 2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Ukraine to Western Germany
                1 tactical_bomber moved from Western Ukraine to Western Germany
                2 aaGuns, 4 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour and 2 mech_infantrys moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Bulgaria to Romania

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 fighter and 6 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 fighter placed in 112 Sea Zone
                6 mech_infantrys placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 fighters moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Iraq to Northwest Persia
                2 armour and 2 mech_infantrys moved from Iraq to Egypt

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                10 artilleries moved from Russia to Bryansk
                2 fighters moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 mech_infantrys moved from Kweichow to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                3 infantry moved from Shan State to 37 Sea Zone
                3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 bombers moved from India to Shensi
                3 armour moved from Kiangsu to Jehol
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Amur
                4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                3 artilleries moved from Malaya to Shan State

    Place Units - Japanese
                1 factory_minor placed in Shantung
                Japanese undo move 1.
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                2 infantry placed in Malaya
                1 artillery placed in Malaya
                1 carrier placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in French Indo China
                1 infantry placed in French Indo China
                Japanese undo move 8.
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Non Combat Move - British
                3 aaGuns, 3 artilleries and 16 infantry moved from West India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from West India to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Egypt to Malta
                2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - British
                2 fighters and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun, 4 artilleries and 4 infantry moved from Northern Italy to France
                1 fighter moved from Southern Italy to Western Germany
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 battleship moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Normandy Bordeaux to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 carriers, 1 cruiser and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                3 aaGuns, 2 artilleries and 6 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to Northern Italy
                6 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 bomber and 1 tactical_bomber placed in Western Germany
                2 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
                1 armour, 13 artilleries, 20 infantry and 23 mech_infantrys moved from Bryansk to Western Ukraine
                6 armour moved from Russia to Western Ukraine
                2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 armour moved from Egypt to Ethiopia
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                6 infantry moved from Vologda to Smolensk
                12 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 7 armour, 13 artilleries, 20 infantry and 23 mech_infantrys
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 7 armour, 13 artilleries, 18 infantry and 23 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Rostov
                1 tactical_bomber moved from Bessarabia to Rostov
                4 aaGuns moved from Bryansk to Western Ukraine
                2 aaGuns moved from Novosibirsk to Vologda

    Place Units - Russians
                4 armour placed in Russia
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
                1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from Kwangsi to Dutch New Guinea
                1 fighter moved from Kwangsi to Dutch New Guinea


  • scramble?


  • Tough call.  But I don’t want to press my luck any more than I already have, so I’m going with no scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
                1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from Kwangsi to Dutch New Guinea
                1 fighter moved from Kwangsi to Dutch New Guinea

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 39 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                2 bombers moved from Shensi to Japan
                3 armour moved from Jehol to Buyant-Uhaa
                1 artillery moved from Sikang to Tsinghai
                2 mech_infantrys moved from Szechwan to Tsinghai
                1 aaGun moved from Shensi to Tsinghai
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Burma to India
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries moved from Shan State to 38 Sea Zone
                2 artilleries and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries moved from 39 Sea Zone to India
                1 artillery moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                2 mech_infantrys moved from French Indo China to Yunnan
                2 mech_infantrys moved from Yunnan to Szechwan
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
                2 mech_infantrys moved from Kiangsu to Jehol

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                1 carrier placed in 20 Sea Zone
                1 transport placed in 39 Sea Zone
                2 infantry placed in India
                1 destroyer and 1 submarine placed in 37 Sea Zone
                Japanese undo move 5.
                Japanese undo move 4.
                1 infantry placed in India
                1 submarine placed in 39 Sea Zone
                1 destroyer and 1 submarine placed in 20 Sea Zone
                1 submarine placed in 19 Sea Zone
                1 infantry placed in Japan
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from Central United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                4 aaGuns, 2 carriers, 2 destroyers, 10 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 aaGuns moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to Scotland
                1 fighter moved from Gibraltar to Scotland
                1 fighter moved from United Kingdom to Scotland
                2 fighters moved from Malta to Gibraltar
                1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 artilleries moved from Iraq to Persia
                2 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - British

    Non Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 carrier and 1 destroyer placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
                EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,1
                British collect 28 PUs (4 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific


  • I gotta say, that airbase in Kwangsi?  Just amazing.  It pretty much lets you just park your planes and know that they’ll be able to hit anywhere.  I think I may steal that next time I play Axis.


  • yah it’s a fairly common japanese strategy to have one there

5 / 8

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