• I should also say India gets their bonuses 1st turn because they are technically at war w/Germany. The extra 5 IPC adds up quick to help against Japan.

    Anzac are at war w/Germany too so they can go into S.A. right away and often do. Unrealistic but it’s free IPC.


  • Rules say never more than half of US production. US gets 100 IPC if you count their N.O. The N.O. does count as production as the N.O. explains if read. Therefore US loans half of their income every round. US gets roughly 95 - 105 IPC a turn. We play US as supporting empire only. They keep convoy boxes free of Axis units and max lend lease and send units to Africa every other turn. Sometimes they will build destroyers for UK navy defense but the Russian navy usually gives the UK their needed defense. US never really does much except keeps the UK and Russia IPC up so it’s easier for them to fight the Axis


  • Ok missed it in 7.0 rules about half income send. But thats what I’m talking about. If US can send 50 icp’s everyturn then thats just not right. That could explain why the Axis never win in your games.


  • US can only send half their income to people in the war. The first turn they send 6 IPC to UK, the 2nd turn about 12. I never send anyone more than 20 because roughly every 12th roll a 1 will be rolled! That is why I say lend lease and fortresses on cities are the key (so far).

    I actually like playing the axis in 7.1 more than 6.1 even though axis are behind. At the end of the 1st turn Germany is noticeably a bit weaker than in 6.1. Italy is a turn behind now in 7.1 too.


  • Thats about what we send every turn too. But more than half the time its been going to the Axis which ain’t right.

  • '14

    One mistake in the rules is the Baltic states should be under the same restrictions as Eastern Poland.  So if Germany controls the Baltic states at the start of Russia’s turn then it is a DOW.


  • The Axis roll for each empire getting lend lease. They only intercept on a 1. It’s not possible to intercept half the time, its not even possible to intercept a quarter of the time. The money can get lost OR intercepted about half the time (actually 5/12 of the time) but it’s worth the risk to send 4 different empires 12 IPC each every turn. 24 IPC of it makes it. 8 infantry on the ground that the US doesn’t have to ship over.


  • @ tigerman - so is there going to be a 7.2 now? the only other rule I saw that was unclear was about fortresses being every round but it’s only the 1st round.

    it would be nice if Italy started with a couple of their special units too, but we don’t want to get into that on here.

  • '14

    No 7.2 right now….lets just make this an official change. When a 7.2 does come it will be noted. Officially: Treat the Baltic states just like Eastern Poland.


  • Last game we played US sent 20 icp’s for 4 turns in a row and Axis got 40 icp’s and 40 icp’s went to bank. So it does happen.

    Thanks Tigerman for Baltic States update.


  • The last game i played was out of 80 sent, 50 was lost to the bank.


  • Lend-Lease seems too unreliable unless you use optional/house rules.


  • it may be against the odds but it is possible to roll several 1’s in a row, despite how unlikely.  in my current game with my brother, he took norway and when he rolled for the navy i got 1 battleship, 1 destroyer, and 1 sub.  that’s over half the Norwegian navy.  the last battleship and destroyer was scuttled.  needless to say he was very upset.  it gave the U.K. a much needed naval boost.  the british navy is no longer contested in the atlantic.


  • Ok 20 , 30 , 40  don’t matter. Axis shouldn’t get it.


  • Can you make an “Official 7.1 clarification thread”? Thanks.

  • '14

    Ill do this tonight.

  • Liaison TripleA '11 '10

    @SS:

    Last game we played US sent 20 icp’s for 4 turns in a row and Axis got 40 icp’s and 40 icp’s went to bank. So it does happen.

    Thanks Tigerman for Baltic States update.

    Of the 5 times we have tried lend lease, 3 have ended up in axis hands, 1 was nothing, and the 5th was only 50% or whatever.


  • When we play the US sends 50% of their income every single turn (to people in the war). It’s usually 20/10/10/10 Russia/Uk/India/Anzac unless someone is in trouble. That means 4 separate rolls every turn to spread the risk. We never send more than 20 due to interception. We always send Russia 20 every turn and Anzac gets the least amount. Most of the money ends up making it into allied hands. Every third turn or so the Axis end up intercepting. Sometimes they intercept 20 IPC from Russia, but sometimes they only intercept 6 ipc from Anzac.

    Basically every turn 1 empire gets nothing from  lend lease, 1 gets about 1/2 the lend lease, 1 gets all the lend lease, and one roll can go any which way (statistically (some) money makes it to the allies most of the time).


  • Is 7.1 released?


  • Gargantua,

    Isn’t the Subs in convoy boxes modifying lend-lease part of an optional rule?  I believe lend-lease as written a 1 goes to the Axis, 2-4 lost, 5-7 50% lost, and 8 or higher 100% passed through.

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