So if it doesn’t use a first strike ability… it can’t be hit? wtf.
Pretty Much, it makes sense for game balance, but not so much for realism.
7.0 was completely lopsided to the point it not worth playing. 7.1 is playable but the axis have a tough time. I would say the axis win 1 in 3 with 7.1 but that’s only out of 3 games with the “revised” 7.1 and lucky rolls 1st turn for Germany.
7.0 was completely lopsided to the point it not worth playing. 7.1 is playable but the axis have a tough time. I would say the axis win 1 in 3 with 7.1 but that’s only out of 3 games with the “revised” 7.1 and lucky rolls 1st turn for Germany.
Besides setup changes, what are the changes in 7.1 again?
Differences in 7.0 vs. 7.1 are huge. Japan uses sneak attack different time, Germany gets to use their navy in 2nd impulse, Russia gets less $, and a couple more. They are completely separate games nearly. I wouldn’t even suggest playing 7.0 and stick with 6.1 until 7.1 comes out.
The 7.1 is better than 6.1 or 7.0. I think it just needs a few more tweaks.
Making final 7.1v ….should be up on BGG by this weekend.
Thanksyou Tigerman. :-)
We are playing again on Friday. Any chance it will be up Friday morning?